Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-10-14 19:48:22, ended 2024-10-14 19:49:02. Cryingnoob, neutral female gnomish Wizard ------ |..... @|....| xx|..<.| ### |..{.| # ##.....| # ------ Cryingnoob the Evoker St:8 Dx:17 Co:12 In:18 Wi:11 Ch:9 Neutral Dlvl:2 $:12 HP:4(11) Pw:7(7) AC:9 Xp:1/0 T:101 Latest messages: Navitang bites the sewer rat. The sewer rat is killed! o - a scroll labeled DAIYEN FOOELS. You hear a door open. You stop in front of the door. The door opens. $ - 2 gold pieces. p - a swirly potion. You see here a large box. There is a large box here, loot it? [ynq] (q) y You carefully open the large box... q - an octagonal amulet. r - a scroll labeled THARR. What do you want to drop? [$a-r or ?*] q You drop an octagonal amulet. You swap places with Navitang. q - an octagonal amulet. What do you want to put on? [deq or ?*] q q - an octagonal amulet (being worn). You swap places with Navitang. It's solid stone. You find a hidden door. The door resists! The door resists! The door opens. Navitang is hit by an arrow! Navitang is killed! The goblin throws a crude dagger! The grid bug is hit. The grid bug is killed! There is an arrow trap here. An arrow shoots out at you! You are hit by an arrow! You descend the stairs. You don't have anything to eat. The grid bug bites! $ - 7 gold pieces. The grid bug bites! You get zapped! The grid bug bites! It's solid stone. A grid bug blocks your path. The grid bug bites! You get zapped! The grid bug bites! You get zapped! It's solid stone. It's solid stone. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 12 gold pieces Amulets ('"') q - an uncursed amulet of life saving (being worn) Weapons (')') a - a blessed +1 quarterstaff Armor ('[') b - a blessed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of charging j - an uncursed scroll of enchant weapon k - an uncursed scroll of enchant armor o - an uncursed scroll of earth r - a blessed scroll of confuse monster Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of slow monster Potions ('!') f - an uncursed potion of restore ability g - an uncursed potion of blindness h - a blessed potion of gain ability p - an uncursed potion of confusion Rings ('=') d - an uncursed ring of conflict e - an uncursed ring of stealth Wands ('/') c - a wand of speed monster (0:7) Tools ('(') n - a magic marker (0:65) Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 101 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 4 out of 11 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet contained 12 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 8 (limit:18/50). Your dexterity was 17 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 18 (limit:19). Your wisdom was 11 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. Your life would have been saved. You survived. Vanquished creatures: a kitten a sewer rat a grid bug 3 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You were here. A fountain. Goodbye Cryingnoob the Wizard... You quit in The Dungeons of Doom on dungeon level 2 with 62 points, and 12 pieces of gold, after 101 moves. You were level 1 with a maximum of 11 hit points when you quit.