Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-09-11 19:13:32, ended 2024-09-11 19:14:32. Cryingnoob, neutral female gnomish Wizard ----- |...| |...-# -------------- |...|########-............| |....# |............| -|---# |............| # ------------.- ### ## ------ # # |....| # #### |..>.| # ## |....| ----------|-- # |....| +...........| # |...dd@x |[...^......| --------------|- ------ |...........| |..............| |...........| |..............| |........<..| |..............| ------------- |..............| ---------------- Cryingnoob the Evoker St:8 Dx:15 Co:18 In:14 Wi:12 Ch:8 Neutral Dlvl:1 $:0 HP:4(14) Pw:8(8) AC:9 Xp:1/0 T:208 Latest messages: It's a wall. You find a hidden door. The door opens. The door opens. It's solid stone. You find a hidden passage. A newt blocks your path. Navitang bites the newt. The newt bites Navitang. Navitang misses the newt. Navitang misses the newt. Navitang bites the newt. The newt is killed! You swap places with Navitang. It's a wall. You can't move diagonally into an intact doorway. The goblin hits! The goblin hits! The goblin hits! The goblin hits! The goblin just misses! The goblin hits! You swap places with Navitang. You hear some noises. Are you sure you want to pray? [yn] (n) y You begin praying to Thoth. You are surrounded by a shimmering light. You finish your prayer. You feel that Thoth is satisfied. You feel much better. You swap places with Navitang. You hear the footsteps of a guard on patrol. A trap door opens up under you! The goblin throws a crude dagger! A crude dagger misses you. You see here a crude dagger. n - a crude dagger. The fox bites! The fox bites! You climb up the stairs. It's a wall. The jackal bites! The jackal bites! The jackal bites! A jackal blocks your path. The jackal bites! The grid bug bites! You get zapped! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) n - a +0 orcish dagger Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - 2 uncursed scrolls of teleportation j - an uncursed scroll of destroy armor Spellbooks ('+') k - a blessed spellbook of force bolt l - an uncursed spellbook of detect food Potions ('!') f - an uncursed potion of booze g - an uncursed potion of levitation h - an uncursed potion of extra healing Rings ('=') d - an uncursed ring of polymorph e - an uncursed ring of sustain ability Wands ('/') c - a wand of slow monster (0:7) Tools ('(') m - a magic marker (0:43) Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 208 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 4 out of 14 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 8 (limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 14 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a goblin a grid bug a newt 3 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: <- You were here. Level 2: Goodbye Cryingnoob the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 50 points, and 0 pieces of gold, after 208 moves. You were level 1 with a maximum of 14 hit points when you quit.