Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-05-23 04:01:21, ended 2023-05-23 04:10:50. Cryingnoob, neutral female gnomish Wizard --- |. |.- |%| |*| - |.|.| |@#.| |.|`| |f| --.| ....| .....| ...|.| ...|.| ...|.| ......| .....|.| ...-- |.| -<-- |.- --- Cryingnoob the Evoker St:9 Dx:12 Co:17 In:18 Wi:11 Ch:9 Neutral Dlvl:8 $:422 HP:16(16) Pw:7(7) AC:9 Xp:1/0 T:1780 Hungry Latest messages: It's a wall. You hear crashing rock. It's a wall. It's a wall. It's a wall. You hear crashing rock. You hear crashing rock. It's a wall. It's a wall. Where do you want to travel to? (For instructions type a '?') You hear crashing rock. What do you want to use or apply? [bcgs or ?*] ? Never mind. You descend the stairs. Navitang bites the gnome. The gnome wields 3 daggers! Navitang bites the gnome. The gnome is killed! The hobbit picks up a scroll. The hobbit wields a dagger! The dagger welds itself to the hobbit's hand! The newt falls into a pit! The newt is killed! You swap places with Navitang. You see here 3 daggers. Navitang bites the hobbit. The hobbit is killed! P - a scroll of teleportation. You see here 3 daggers. Q - 3 daggers. Where do you want to travel to? (For instructions type a '?') A gush of water hits Navitang's right foreleg! You see here 2 yellowish brown gems. R - 2 yellowish brown gems. What do you want to use or apply? [bcgs or ?*] g What do you want to rub on the stones? [$R or ?*] R R - 2 worthless pieces of yellowish brown glass. What do you want to drop? [$a-gi-mo-qsD-GI-NP-R or ?*] R You drop 2 worthless pieces of yellowish brown glass. The monkey hits! The monkey stole 3 daggers. The monkey tries to run away with your daggers. You descend the stairs. You hear the splashing of a naiad. You hear a door open. It's a wall. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 422 gold pieces Weapons (')') a - a blessed +1 quarterstaff named p109 (weapon in hands) M - a blessed +1 arrow Armor ('[') I - an uncursed +0 cloak of magic resistance (being worn) Comestibles ('%') q - 2 uncursed carrots E - an uncursed lichen corpse F - an uncursed food ration G - 2 uncursed tripe rations J - 2 uncursed fortune cookies Scrolls ('?') i - an uncursed scroll of light j - an uncursed scroll of remove curse k - an uncursed scroll of teleportation N - an uncursed scroll of gold detection P - an uncursed scroll of teleportation Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of extra healing Potions ('!') f - an uncursed potion of healing p - 2 uncursed potions of water D - an uncursed potion of speed Rings ('=') d - an uncursed ring of slow digestion (on right hand) e - an uncursed ring of stealth Wands ('/') c - a wand of teleportation (0:6) s - a wand of sleep (0:4) Tools ('(') b - an uncursed blindfold Gems/Stones ('*') g - 2 uncursed touchstones o - 2 uncursed fluorite stones K - 3 uncursed jacinth stones L - 2 uncursed worthless pieces of white glass Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 8. You entered the dungeon 1780 turns ago. It was nighttime. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 16 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet contained 422 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 12 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 18 (limit:19). Your wisdom was 11 (limit:18). Your charisma was 9 (limit:18). Final Status: You were hungry. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You had slower digestion. You were warded. You survived. Vanquished creatures: a gnome lord a giant bat 2 dwarf zombies an iguana 2 acid blobs a coyote 3 hobbits 2 manes 2 large kobolds a giant rat 2 cave spiders a green mold 2 gnomes a gecko 4 jackals 2 foxes 2 kobolds 4 grid bugs 2 bats 2 lichens 2 kobold zombies 3 newts 43 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: A potion shop, a fountain. Level 3: "va" A health food store, a fountain, a sink. Level 4: A delicatessen, a fountain, a sink. Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Level 8: <- You were here. Goodbye Cryingnoob the Wizard... You quit in The Gnomish Mines on dungeon level 8 with 772 points, and 422 pieces of gold, after 1780 moves. You were level 1 with a maximum of 16 hit points when you quit.