Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-05-14 07:12:39, ended 2023-05-14 08:51:35. Cryingnoob, neutral female gnomish Wizard ---------------- |..............-# --+-- |..............|# |..<| --------- #...............|# ------- .....######|.......| #|...............###########....... --+--######|.......| #----------------) |.....| #|.......| # # |._...| # #...^....| # # -.----- ####### |.......| # # #### # -|----# ---.----- ----- # # ### #### |....|# ### |.... # # ### # ###$.).>|### # |....|# #@ ## # |....| ####### ####### |\..(.# #--.------------ # |....| -|--.-----+- ------ #|.............|## ------ |..........| #|.............|# |..........| )-.).)..........# |..........| --------------- ------------ Cryingnoob the Evoker St:25 Dx:11 Co:14 In:18 Wi:9 Ch:14 Neutral Dlvl:7 $:0 HP:7(22) Pw:13(13) AC:-11 Xp:2/33 T:9774 Latest messages: The Elvenking throws a runed spear! A runed spear misses you. The Elvenking picks up a runed spear. Navitang misses the Elvenking. The Elvenking swings his mace. The Elvenking hits! The Elvenking swings his mace. The Elvenking hits! What do you want to zap? [cfEH or ?*] ? Nothing happens. Navitang misses the Elvenking. The Elvenking swings his mace. The Elvenking misses! The Elvenking swings his mace. The Elvenking misses! What do you want to zap? [cfEH or ?*] ? In what direction? 4 The Elvenking turns into a master mind flayer! The bugbear turns into an Aleax! The Aleax puts on a mummy wrapping. The bugbear turns into an ettin zombie! The master mind flayer concentrates. A wave of psychic energy pours over you! It locks on to Navitang. The master mind flayer swings his mace. The master mind flayer misses! The master mind flayer misses! The master mind flayer's tentacles suck you! Your helm blocks the attack to your head. The master mind flayer's tentacles suck you! Your helm blocks the attack to your head. The master mind flayer misses! The master mind flayer misses! What do you want to zap? [cfEH or ?*] H In what direction? 4 The master mind flayer turns into a skeleton! The runed spear hits Navitang! You see here an iron skull cap. t - an iron skull cap. What do you want to zap? [cfEH or ?*] ? In what direction? 7 Navitang turns into an iron piercer! What do you want to zap? [cfEH or ?*] H In what direction? 7 Navitang shudders! You kill poor Navitang! Welcome to experience level 2. You hear the rumble of distant thunder... Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Amulets ('"') i - an uncursed amulet of magical breathing (being worn) Weapons (')') w - a -3 elven dagger Armor ('[') n - a cursed +0 cloak of magic resistance (being worn) r - a cursed +0 dwarvish mithril-coat (being worn) t - an uncursed +0 orcish helm L - an uncursed +0 pair of gauntlets of power (being worn) N - an uncursed +1 pair of speed boots (being worn) Z - an uncursed +2 dwarvish iron helm (being worn) Comestibles ('%') d - 2 uncursed carrots Rings ('=') m - a cursed ring of slow digestion (on right hand) p - an uncursed ring of invisibility D - an uncursed ring of stealth Wands ('/') c - a wand of cancellation (0:7) f - a wand of light (0:13) E - a wand of teleportation (0:0) H - a wand of polymorph (0:3) Tools ('(') a - an expensive camera (0:40) b - an uncursed blindfold e - a +0 pick-axe (weapon in hand) o - an uncursed bag of holding containing 27 items s - an uncursed tin whistle S - an uncursed leash Gems/Stones ('*') l - an uncursed luckstone named 10/10 Contents of the bag of holding: 9595 gold pieces an uncursed +3 mummy wrapping an uncursed +0 robe an uncursed Kimchi of Yendor 2 uncursed cram rations 4 uncursed food rations an uncursed pancake an uncursed tripe ration an uncursed scroll of teleportation an uncursed scroll of taming 3 uncursed scrolls of identify an uncursed scroll of remove curse a blessed scroll of enchant armor an uncursed scroll of enchant armor an uncursed scroll of enchant weapon an uncursed potion of restore ability a cursed potion of see invisible an uncursed potion of sickness an uncursed potion of object detection an uncursed potion of speed 3 uncursed potions of water a cursed ring of conflict a wand of striking (0:3) a cursed wand of polymorph (0:5) an uncursed citrine stone a cursed chrysoberyl stone a cursed agate stone Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 2 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 7. You entered the dungeon 9774 turns ago. You had 33 experience points, 7 more were needed to attain level 3. Basics: You had 7 out of 22 hit points. You had all 13 energy points (spell power). Your armor class was -11. Your wallet was empty. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 25 (base:9, peak:10, innate limit:18/50). Your dexterity was 11 (peak:13, limit:18). Your constitution was 14 (limit:18). Your intelligence was 18 (limit:19). Your wisdom was 9 (limit:18). Your charisma was 14 (limit:18). Final Status: You were unencumbered. You were wielding a pick-axe. You had no skill with pick-axe. Final Attributes: You had transgressed. You were magic-protected. You had infravision. You could survive without air. You had slower digestion. You had a moderate defense bonus (+7). You were guarded. You were very fast. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: a watch captain a ghost a giant mimic 4 small mimics a watchman an iron piercer a giant spider a gnome king an orc mummy a werewolf a lizard a dust vortex a raven 2 human zombies a rope golem 6 bugbears 2 imps a mountain nymph a rock piercer 2 rock moles 2 yellow lights 3 shriekers 2 violet fungi 2 gnome lords a kobold mummy an elf zombie a ghoul a straw golem 5 giant ants 2 floating eyes a kitten 11 dwarves 2 homunculi a kobold lord 4 hill orcs 2 rabid rats 4 giant bats 4 orc zombies 2 dwarf zombies 2 werejackals 2 iguanas 5 acid blobs 3 coyotes 8 hobbits 4 manes 3 large kobolds 13 hobgoblins 6 giant rats 2 yellow molds a green mold a red mold 18 gnomes 4 garter snakes 5 gnome zombies 9 geckos 23 jackals a fox 5 kobolds 6 goblins 5 sewer rats 11 grid bugs 2 lichens a kobold zombie 6 newts 228 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: An armor shop. Level 3: A general store. Stairs down to The Gnomish Mines. Level 4: A fountain, a sink. Level 5: A sink. Level 6: "va" Level 7: "va" <- You were here. An altar to Thoth, a throne. Level 8: The Gnomish Mines: levels 4 to 12 Level 4: Level 5: A grave. Final resting place for roTlqkf-Hea-Hum-Mal-Neu, killed by a dwarf. Level 6: Some shops, a temple, some fountains. Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: Goodbye Cryingnoob the Wizard... You quit in The Dungeons of Doom on dungeon level 7 with 10287 points, and 9595 pieces of gold, after 9774 moves. You were level 2 with a maximum of 22 hit points when you quit.