Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-04-22 09:43:34, ended 2023-04-22 09:44:10. Cryingnoob, neutral female gnomish Wizard ----- |.{..#### |...| # |.f..## # |...| ## ----------- |...| ####|.........| |..@| #..........| --.-- |.........| # ..........| # ----------- # ## -----.---- |........| |........| +........| |..<.....| ---------- Cryingnoob the Evoker St:10 Dx:12 Co:14 In:19 Wi:10 Ch:10 Neutral Dlvl:2 $:5 HP:9(11) Pw:9(9) AC:9 Xp:1/1 T:164 Latest messages: You descend the stairs. Navitang picks up a wand. You swap places with Navitang. Navitang drops a wand. n - a short wand. What do you want to write with? [- acden or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? x What do you want to write with? [- acden or ?*] n Do you want to add to the current engraving? [ynq] (y) y You add to the writing in the dust with a short wand. What do you want to add to the writing in the dust here? x A few ice cubes drop from the wand. What do you want to call? [b-n or ?*] n Call a short wand: ice $ - 2 gold pieces. There is an altar to Anhur (chaotic) here. A wand called ice lands on the altar. A flute lands on the altar. n - an uncursed wand called ice. m - an uncursed flute. You swap places with Navitang. It's solid stone. You swap places with Navitang. Navitang picks up a potion. It's a wall. Navitang drops a potion. Navitang picks up a potion. Navitang drops a potion. Navitang picks up a potion. Navitang blocks your path. You swap places with Navitang. Navitang drops a potion. You swap places with Navitang. You swap places with Navitang. o - a clear potion. Navitang blocks your path. You swap places with Navitang. It's a wall. It's solid stone. It's solid stone. The jackal bites! You kill the jackal! What do you want to drink? [fgho or ?*] ? Never mind. What do you want to drop? [$a-o or ?*] o A clear potion lands on the altar. o - an uncursed clear potion. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 5 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - 2 uncursed scrolls of identify j - an uncursed scroll of teleportation Spellbooks ('+') k - a blessed spellbook of force bolt l - an uncursed spellbook of create monster Potions ('!') f - an uncursed potion of levitation g - an uncursed potion of healing h - an uncursed potion of blindness o - an uncursed potion of water Rings ('=') d - an uncursed ring of cold resistance e - an uncursed ring of stealth Wands ('/') c - a wand of sleep (0:6) n - a wand of cold (0:4) Tools ('(') m - a magic flute (0:8) Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 164 turns ago. There was a new moon in effect when your adventure ended. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had 9 out of 11 hit points. You had all 9 energy points (spell power). Your armor class was 9. Your wallet contained 5 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 12 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a jackal a lichen a newt 3 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You were here. An altar, a fountain. Goodbye Cryingnoob the Wizard... You quit in The Dungeons of Doom on dungeon level 2 with 59 points, and 5 pieces of gold, after 164 moves. You were level 1 with a maximum of 11 hit points when you quit.