Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-04-08 11:50:00, ended 2023-04-08 11:53:54. Cryingnoob, neutral female gnomish Wizard --- -. ..- -- ---.- ..| o ..|.... ..|.- ........ ..|.| ........ ..#.| .....---..o. .......f@| .----...| ..| ..| -.| |.| |.| |.| |.| |.| |.- Cryingnoob the Evoker St:11 Dx:16 Co:14 In:16 Wi:9 Ch:13 Neutral Dlvl:5 $:12 HP:15(15) Pw:8(8) AC:1 Xp:1/0 T:895 Hungry Latest messages: You see here a key. y - a key. Navitang picks up a sling. What do you want to adjust? [a-oq-y or ?*] y Adjust letter to what [pyzA-Z] (? see used letters)? r Swapping: r - a key. Navitang drops a sling. Navitang bites the goblin. The goblin is killed! Navitang bites the red mold. Navitang is suddenly very hot! z - a scroll labeled GNIK SISI VLE. You descend the stairs. You hear some noises. It's a wall. What do you want to use or apply? [cenr or ?*] e You now wield a pick-axe. In what direction do you want to dig? [496321>] 6 You start digging. You hit the rock with all your might. You are beginning to feel hungry. You stop digging. It's a wall. It's a wall. It's a wall. You continue digging. You hit the rock with all your might. You make an opening in the wall. You swap places with Navitang. You swap places with Navitang. You start digging downward. You dig a pit in the ground. You start digging downward. You dig a hole through the ground. You fall through... You start digging. You hit the rock with all your might. You make an opening in the wall. You hear a door open. You swap places with Navitang. Navitang blocks your path. It's a wall. It's a wall. You start digging. You hit the rock with all your might. You make an opening in the wall. You begin bashing monsters with your pick-axe. You miss the orc-captain. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 12 gold pieces Weapons (')') a - a blessed +1 quarterstaff w - 2 +0 orcish daggers y - 11 +0 arrows Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) t - an uncursed +1 pair of iron shoes (being worn) u - an uncursed +0 dwarvish cloak x - an uncursed +0 elven mithril-coat (being worn) Comestibles ('%') o - an uncursed lichen corpse q - a cursed tripe ration Scrolls ('?') i - an uncursed scroll of light j - an uncursed scroll of confuse monster k - an uncursed scroll of teleportation z - an uncursed scroll of identify Spellbooks ('+') l - a blessed spellbook of force bolt m - a cursed spellbook of wizard lock Potions ('!') f - an uncursed potion of invisibility g - an uncursed potion of object detection h - an uncursed potion of levitation s - an uncursed potion of levitation Rings ('=') d - an uncursed +1 ring of gain constitution v - an uncursed ring of teleportation Wands ('/') c - a wand of lightning (0:8) Tools ('(') e - a +0 pick-axe (weapon in hand) n - a magic marker (0:31) r - an uncursed skeleton key Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 895 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 15 hit points. You had all 8 energy points (spell power). Your armor class was 1. Your wallet contained 12 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 16 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 16 (limit:19). Your wisdom was 9 (limit:18). Your charisma was 13 (limit:18). Final Status: You were hungry. You were unencumbered. You were wielding a pick-axe. You had no skill with pick-axe. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were guarded. You survived. Vanquished creatures: a gnome lord 2 dwarves a hobbit a giant rat 2 gnomes a gnome zombie a jackal 2 foxes 4 goblins a sewer rat 2 grid bugs a bat a lichen a kobold zombie 2 newts 23 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: A grave. Level 2: Stairs down to The Gnomish Mines. Level 3: A grave. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: <- You were here. Goodbye Cryingnoob the Wizard... You quit in The Gnomish Mines on dungeon level 5 with 212 points, and 12 pieces of gold, after 895 moves. You were level 1 with a maximum of 15 hit points when you quit.