Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-06-14 15:17:47, ended 2021-06-15 04:11:48. Cryingnoob, neutral female gnomish Healer ------ |.....# a |...A|# |..@.|###` s G : |..u.|# x |....|## ------ ## # # #### # # # # N # ---.----- ###|......<| #........| --------- Cryingnoob the Empiric St:13 Dx:10 Co:17 In:13 Wi:15 Ch:15 Neutral Dlvl:10 $:0 HP:12(49) Pw:29(29) AC:-14 Xp:3/41 T:13177 Blind Latest messages: It's solid stone. You swap places with your pony. K - a scroll called 100.adova. You swap places with your pony. You hear someone counting money. You swap places with your pony. What do you want to put on? [bq or ?*] b You are now wearing a towel around your head. You can't see any more. Where do you want to travel to? (For instructions type a '?') What do you want to remove? [bx or ?*] b You were wearing an uncursed towel. You can see again. What do you want to call this dungeon level? vault You descend the stairs. The pony hits Cryingnoob's ghost. The pony misses Cryingnoob's ghost. Cryingnoob's ghost misses the pony. The Archon thrusts his unicorn horn. The Archon hits! The Archon thrusts his unicorn horn. The Archon hits! You are blinded by the Archon's radiance! You stagger... The Archon just misses! The Archon casts a spell! The arch-lich touches you! The arch-lich casts a spell! The invisible Archon hits! The invisible Archon hits! The invisible Archon hits! You hear a mumbled curse. You feel a bit steadier now. What do you want to put on? [bq or ?*] Never mind. Pick an object. Pick an object. Pick an object. You climb up the stairs. You remember this level as vault. The invisible Archon hits! The invisible Archon hits! The invisible Archon misses! You hear a mumbled curse. What do you want to use or apply? [abd-gorsDEJPS or ?*] a In what direction? 9 Status of the Archon (lawful): Level 18 HP 112(112) AC -7, fast, invisible. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Amulets ('"') x - an uncursed amulet of magical breathing (being worn) Weapons (')') w - a -3 scalpel (weapon in hand) Armor ('[') m - an uncursed +1 pair of iron shoes (being worn) n - an uncursed +1 dwarvish cloak (being worn) p - an uncursed +1 orcish helm (being worn) y - an uncursed +0 mummy wrapping A - an uncursed +1 pair of leather gloves (being worn) U - an uncursed +0 pair of water walking boots Comestibles ('%') s - an uncursed eucalyptus leaf v - an uncursed Kimchi of Yendor Scrolls ('?') K - an uncursed scroll of gold detection Rings ('=') q - an uncursed ring of aggravate monster Wands ('/') f - a wand of secret door detection (2:3) g - a wand of undead turning (2:7) D - a wand of polymorph (0:0) E - a wand of speed monster (0:0) Tools ('(') a - an uncursed stethoscope b - an uncursed towel d - a cursed magic lamp (lit) e - a +0 pick-axe o - an uncursed bag of holding containing 37 items r - an uncursed skeleton key named rc P - an empty uncursed sack S - an uncursed leash (attached to the pony) Gems/Stones ('*') G - an uncursed amethyst stone I - an uncursed amethyst stone J - an uncursed luckstone Contents of the bag of holding: 251 gold pieces 4 uncursed apples an uncursed scroll of food detection an uncursed scroll of amnesia a cursed scroll of magic mapping 2 uncursed scrolls of teleportation an uncursed scroll of enchant armor a cursed scroll of identify an uncursed spellbook of detect monsters 7 uncursed potions of water 3 uncursed potions of water an uncursed potion of sickness a cursed potion of fruit juice a cursed potion of extra healing an uncursed ring of protection from shape changers a cursed -1 ring of protection an uncursed ring of cold resistance an uncursed ring of slow digestion a cursed ring of teleportation an uncursed ring of searching an uncursed ring of free action a cursed ring of polymorph named c a wand of slow monster (0:3) a wand of teleportation (0:5) a cursed wand of light (0:14) a wand of secret door detection (0:14) a wand of sleep (0:6) a wand of undead turning (0:3) an uncursed brass lantern an uncursed turquoise stone 4 uncursed emeralds an uncursed agate stone an uncursed jacinth stone an uncursed garnet stone 3 uncursed rubies 2 uncursed diamonds an uncursed amethyst stone Cryingnoob the Healer's attributes: Background: You were an Empiric, a level 3 female gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Dungeons of Doom, on level 10. You entered the dungeon 13177 turns ago. It was nighttime. You had 41 experience points, 39 more were needed to attain level 4. Basics: You had 12 out of 49 hit points. You had all 29 energy points (spell power). Your armor class was -14. Your wallet was empty. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (limit:18/50). Your dexterity was 10 (peak:11, limit:18). Your constitution was 17 (limit:18). Your intelligence was 13 (limit:19). Your wisdom was 15 (limit:18). Your charisma was 15 (limit:18). Final Status: You were temporarily blind. You were unencumbered. You were wielding a knife. You had basic skill with knife. Final Attributes: You were fervently aligned. You were cold resistant. You were poison resistant. You were telepathic. You had infravision. You could survive without air. You had a large defense bonus (+16). You were warded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: 4 shopkeepers a vampire a watch captain a xan an electric eel a freezing sphere 4 watchmen a spotted jelly a giant spider a scorpion a dog a dwarf lord 2 imps 2 wood nymphs a water nymph 2 Uruk-hai 2 fog clouds 4 shriekers 10 gnome lords a gnomish wizard a kobold mummy a red naga hatchling a black naga hatchling 3 golden naga hatchlings 2 gray oozes an elf zombie a straw golem a giant ant 2 little dogs a floating eye 3 kittens 23 dwarves 2 homunculi 4 kobold lords a kobold shaman a rothe a rabid rat 4 giant bats 4 dwarf zombies a wererat 5 iguanas 2 acid blobs 6 coyotes 9 gas spores 8 hobbits 4 large kobolds 15 giant rats 2 brown molds 4 yellow molds 2 green molds a red mold 15 gnomes 3 garter snakes 7 gnome zombies 19 geckos 16 jackals 3 foxes 6 kobolds 9 goblins 13 sewer rats 16 grid bugs 2 bats 22 lichens 5 kobold zombies 18 newts 312 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were a pacifist. You never genocided any monsters. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 11 Level 1: Level 2: "valt" An untended shop. Stairs down to The Gnomish Mines. Level 3: A general store, some fountains, a sink. Level 4: "bag" An altar. Level 5: Level 6: Level 7: A sink. Level 8: Level 9: Some fountains. Oracle of Delphi. Level 10: "vault" <- You were here. Level 11: An altar. Final resting place for Cryingnoob-Hea-Gno-Fem-Neu, killed by the wrath of Athena, dknn-Sam-Hum-Fem-Law, killed by a pony, while praying. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple, many fountains. Level 6: Level 7: Level 8: "poly" Level 9: Level 10: Goodbye Cryingnoob the Healer... You quit in The Dungeons of Doom on dungeon level 10 with 790 points, and 251 pieces of gold, after 13177 moves. You were level 3 with a maximum of 49 hit points when you quit.