Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-04-23 19:29:05, ended 2021-04-23 19:43:41. Cryingnoob, neutral female gnomish Healer ......... G ....... .......... ...>..... ...........G........ -... ......|...@.. .-- |... --.-- -... ...- -).- --- d ...... -.... ....... ..... ..^...... ..... --[....... ...%. --..--*......... <.*- --........ ---- |...--.- Cryingnoob the Rhizotomist St:11 Dx:8 Co:14 In:13 Wi:15 Ch:17 Neutral Dlvl:5 $:2259 HP:24(31) Pw:6(6) AC:0 Xp:1/0 T:2026 Latest messages: A trap door in the ceiling opens and a rock falls on your head! Fortunately, you are wearing a hard helmet. A gush of water hits Hotdog on the head! You hear some noises. You see here a magic whistle. A yellow mold blocks your path. You see here a magic whistle. e - a magic whistle. You swap places with Hotdog. A yellow mold blocks your path. A yellow mold blocks your path. You hear some noises. The yellow mold is killed! The hobbit wields a runed dagger! A hobbit blocks your path. What do you want to use or apply? [aegor-tSZ or ?*] a In what direction? 8 Status of the hobbit (lawful): Level 1 HP 3(3) AC 10. The hobbit thrusts her runed dagger. The hobbit hits! The hobbit thrusts her runed dagger. The hobbit misses! The hobbit is killed! You see here a runed dagger. The air crackles around the gnomish wizard. A gnome blocks your path. It's a wall. You hear some noises in the distance. What do you want to use or apply? [aegor-tSZ or ?*] s You produce a strange whistling sound. What do you want to use or apply? [aegor-tSZ or ?*] s You produce a strange whistling sound. What do you want to use or apply? [aegor-tSZ or ?*] s You produce a strange whistling sound. You descend the stairs. It's a wall. Ul-aigorai of Ahaia throws a crude dagger! A crude dagger misses you. You hear a door open. It's a wall. What do you want to use or apply? [aegor-tSZ or ?*] s You produce a strange whistling sound. You hear a door open. You climb up the stairs. The werejackal hits! The werejackal misses! You hear some noises. You see here a worthless piece of blue glass. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 2259 gold pieces Amulets ('"') n - an uncursed amulet of ESP (being worn) z - an uncursed amulet of magical breathing Weapons (')') w - a -3 scalpel (weapon in hand) U - 22 cursed -1 arrows V - a +1 arrow W - 11 +0 arrows Armor ('[') b - an uncursed +1 pair of leather gloves (being worn) m - an uncursed +0 pair of kicking boots B - an uncursed +3 alchemy smock (being worn) X - an uncursed +0 dwarvish iron helm (being worn) Y - an uncursed +0 pair of iron shoes (being worn) Comestibles ('%') T - 2 cursed tins of green mold Wands ('/') t - a wand of fire (0:7) Z - a wand of sleep (0:7) Tools ('(') a - an uncursed stethoscope e - an uncursed magic whistle o - an uncursed sack containing 9 items r - an uncursed skeleton key s - an uncursed magic whistle S - an uncursed leash Gems/Stones ('*') g - an uncursed touchstone Contents of the sack: 6 uncursed apples an uncursed food ration an uncursed scroll of genocide an uncursed scroll of teleportation an uncursed scroll of identify a potion of holy water 2 uncursed potions of paralysis an uncursed potion of see invisible a blessed potion of extra healing Cryingnoob the Healer's attributes: Background: You were a Rhizotomist, a level 1 female gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 2026 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 24 out of 31 hit points. You had all 6 energy points (spell power). Your armor class was 0. Your wallet contained 2259 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 8 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 13 (limit:19). Your wisdom was 15 (limit:18). Your charisma was 17 (limit:18). Final Status: You were unencumbered. You were wielding a knife. You had basic skill with knife. Final Attributes: You were fervently aligned. You were poison resistant. You were acid resistant. You were telepathic. You had infravision. You were warded. You survived. Vanquished creatures: a shrieker 2 dwarves 3 orc zombies a werejackal an iguana 2 coyotes 2 hobbits 2 yellow molds a gnome a gnome zombie 3 geckos 5 jackals 5 foxes 2 kobolds a goblin 4 sewer rats 6 grid bugs 2 bats 3 lichens 4 newts 51 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: A general store, an altar, a grave. Level 3: A general store. Stairs down to The Gnomish Mines. Level 4: An altar to Hermes, some fountains. Level 5: Level 6: The Gnomish Mines: levels 4 to 6 Level 4: Level 5: <- You were here. Level 6: Goodbye Cryingnoob the Healer... You quit in The Gnomish Mines on dungeon level 5 with 718 points, and 2259 pieces of gold, after 2026 moves. You were level 1 with a maximum of 31 hit points when you quit.