Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-04-22 02:31:44, ended 2021-04-23 02:38:06. Cryingnoob, neutral female gnomish Healer ------------------------ |.................)....| |.)-------------------.| ----.| ----- |.| |..|.-- --...| |.| |.....|--|).YB| |)| |....)|[.|...%| |.| --....|..d..`-- |.| |....)..|...| ------|.| |....|..|.s.| --|.....|.| |....---|...| |@-.d..[|.| |.......|..-- |-|%.%D.|.| ----.`..|.-- |.-.....-.| ---)--.| |-|.....|-- |...).| |.-..(.d| |>.|..| --|$...$| ------- ------- Cryingnoob the Rhizotomist St:14 Dx:10 Co:17 In:10 Wi:16 Ch:17 Neutral Dlvl:5 $:23355 HP:17(33) Pw:4(4) AC:-9 Xp:1/0 T:16093 Latest messages: $ - 109 gold pieces. O - an unlabeled scroll. $ - 469 gold pieces. $ - 1059 gold pieces. $ - 824 gold pieces. You have a little trouble lifting $ - 295 gold pieces. Your movements are slowed slightly because of your load. You have a little trouble lifting $ - 68 gold pieces. You have a little trouble lifting $ - 216 gold pieces. You have a little trouble lifting $ - 48 gold pieces. You see here a killer bee corpse. Autopickup: OFF. Some text has been burned into the floor here. You read: "Elbereth". You have a little trouble lifting Q - a bag. (For instructions type a '?') Call a scroll called 100.priutesnie: fear What do you want to adjust? [a-zA-GI-SUVX-Z or ?*] ? Never mind. What do you want to adjust? [a-zA-GI-SUVX-Z or ?*] ? Adjust letter to what [HQTW] (? see used letters)? o Swapping: o - a bag. What do you want to call? [d-pr-vx-zA-CFGI-RUXY or ?*] o Call a bag: bag of holding What do you want to use or apply? [abf-ikoq-suxADEGJKPQSY or ?*] o You put a scroll called earth into the bag called bag of holding. You put a scroll called earth into the bag called bag of holding. You put an unlabeled scroll into the bag called bag of holding. You put a potion called object dectection into the bag called bag of holding. You put a potion called object dectection into the bag called bag of holding. Your movements are now unencumbered. What do you want to use or apply? [abf-ikoq-suxADEGJKPQSY or ?*] o You put a ring of fire resistance into the bag called bag of holding. You put a wooden ring named c into the bag called bag of holding. You put a ring called shape fixed into the bag called bag of holding. You put an uncursed ring of teleport control into the bag called bag of holding. You put a cursed ring of fire resistance into the bag called bag of holding. You cannot stash something you are wearing. You put an uncursed ring called rc+ into the bag called bag of holding. You put a sapphire ring named C into the bag called bag of holding. What do you want to use or apply? [abf-ikoq-suxADEGJKPQSY or ?*] o You put an uncursed wand of striking into the bag called bag of holding. You put a wand of sleep (0:7) into the bag called bag of holding. You put an uncursed wand of digging into the bag called bag of holding. You put a wand of striking into the bag called bag of holding. You put an uncursed wand of digging into the bag called bag of holding. As you put an uncursed wand called cancellation inside, you are blasted by a magical explosion! Really quit? [yn] (n) n Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 23355 gold pieces Weapons (')') w - a -3 scalpel (weapon in hand) Armor ('[') c - an uncursed +0 dwarvish mithril-coat (being worn) y - an uncursed +0 pair of elven boots (being worn) B - an uncursed +0 helm of telepathy (being worn) C - an uncursed +1 pair of leather gloves (being worn) I - a cursed -1 dwarvish cloak (being worn) Z - an uncursed +0 mummy wrapping Comestibles ('%') V - 5 uncursed food rations Rings ('=') R - an uncursed ring of searching (on right hand) Wands ('/') A - a wand of light (0:12) G - a wand of undead turning (0:5) J - a wand of digging (0:6) K - a wand of light (0:13) P - a wand of undead turning (0:2) Q - a wand of polymorph (0:4) Y - a wand of lightning (0:3) Tools ('(') a - an uncursed stethoscope b - an uncursed blindfold q - a +0 unicorn horn r - an uncursed skeleton key s - an uncursed magic whistle D - a magic marker (0:63) E - a +0 unicorn horn S - an uncursed leash Gems/Stones ('*') d - an uncursed amethyst stone j - 2 uncursed diamonds k - an uncursed luckstone v - an uncursed topaz stone z - 2 uncursed chrysoberyl stones L - 2 uncursed opals Cryingnoob the Healer's attributes: Background: You were a Rhizotomist, a level 1 female gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in Sokoban, on level 5. You entered the dungeon 16093 turns ago. It was nighttime. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 17 out of 33 hit points. You had all 4 energy points (spell power). Your armor class was -9. Your wallet contained 23355 zorkmids. Autopickup was off. Final Characteristics: Your strength was 14 (limit:18/50). Your dexterity was 10 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 10 (limit:19). Your wisdom was 16 (limit:18). Your charisma was 17 (limit:18). Final Status: You were unencumbered. You were wielding a knife. You had basic skill with knife. Final Attributes: You were fervently aligned. You were poison resistant. You were telepathic. You had automatic searching. You had infravision. You were stealthy. You had a moderate defense bonus (+10). You were guarded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: a vampire lord 4 shopkeepers a vampire a watch captain 2 giant mimics an umber hulk an Elvenking a large mimic a giant mummy 3 small mimics an ettin mummy an elf mummy a human mummy an ettin zombie 3 watchmen a crocodile a quivering blob 4 wolves 7 leprechauns an iron piercer a giant spider a horse a vampire bat a gnome king a dwarf mummy an owlbear a yeti a dingo a jaguar 3 white unicorns a black unicorn a dust vortex 2 plains centaurs an ape 4 human zombies a rope golem 7 bugbears an imp 2 wood nymphs 4 water nymphs 2 mountain nymphs 4 Mordor orcs 4 Uruk-hai 4 rock piercers 3 rock moles 2 ponies a fog cloud 5 yellow lights a shrieker 2 violet fungi 6 gnome lords a gnomish wizard 3 kobold mummies 2 black naga hatchlings 2 golden naga hatchlings a gray ooze an elf zombie a straw golem 4 paper golems a baby crocodile 8 giant ants 2 little dogs 9 floating eyes 2 kittens 13 dwarves 5 homunculi 2 kobold shamans 4 hill orcs 5 rothes 4 giant bats a monkey 3 orc zombies 3 dwarf zombies 2 wererats a werejackal 7 iguanas 17 killer bees 5 acid blobs 5 coyotes 5 gas spores 11 hobbits 3 manes 5 large kobolds 12 hobgoblins 15 giant rats 5 cave spiders 5 brown molds 3 yellow molds 2 green molds 4 red molds 21 gnomes 4 garter snakes 5 gnome zombies 15 geckos 14 jackals 3 foxes 7 kobolds 10 goblins 5 sewer rats 25 grid bugs 7 bats 12 lichens 2 kobold zombies 18 newts 439 creatures vanquished. Genocided species: cockatrices 1 species genocided. Voluntary challenges: You were a pacifist. You genocided 1 type of monster. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 13 Level 1: "vault" Level 2: A sink. Stairs down to The Gnomish Mines. Level 3: A general store, a fountain. Level 4: "boxx" An untended shop, a sink. Level 5: A fountain. Level 6: Some fountains, a sink, some graves. Level 7: "box2" Level 8: Many fountains. Level 9: "storge" Some altars, a fountain. Stairs up to Sokoban, level 8. Level 10: Level 11: Level 12: A sink. Level 13: The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple, many fountains. Level 6: Level 7: Level 8: "poly trap" Level 9: Level 10: Sokoban: levels 8 up to 5 Level 5: <- You were here. Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Goodbye Cryingnoob the Healer... You quit in Sokoban on dungeon level 5 with 22312 points, and 23355 pieces of gold, after 16093 moves. You were level 1 with a maximum of 33 hit points when you quit.