Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-04-15 16:26:35, ended 2021-04-17 07:02:10. Cryingnoob, neutral female gnomish Healer -------- --------------- |......| |.............| #+......| ..............| ----- ------ #|......| |.............| |...| |..... #|......| .........>....| |.... #|....| ###-+-.---- |.............| |...| #......####### # ^ ---------.----- |....#####|....| # # |..{| #--|--- # : |....######### #### ##@# ----- ##### # # ####### -----# # # # ####....|# -.--|-------- # |...+# |...........| ---.- ....| |...........| |...+ ----- |...........| |...| ------------- |<... ----- Cryingnoob the Rhizotomist St:10 Dx:9 Co:18 In:12 Wi:17 Ch:16 Neutral Dlvl:9 $:191 HP:33(35) Pw:6(15) AC:-13 Xp:1/0 T:11396 Burdened Latest messages: Do you want to add to the current engraving? [ynq] (y) n You wipe out the message that was written in the dust here. You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The giant bat misses! Something is written here in the dust. You read: "Elbeseth". You see no objects here. What do you want to zap? [hJLPU or ?*] ? In what direction? > You dig a hole through the ground. You fall through... You enter an opulent throne room! The gnome lord throws a dart! The dart misses the gnome king. The dart hits the gnome lord. The bugbear hits the goblin. The goblin is killed! The gnome king wields a bow! The bugbear picks up an iron skull cap. The bugbear puts on an iron skull cap. The gnome lord wields a crossbow! The bugbear throws a crude dagger! A crude dagger misses you. You see here a large box. There is a large box here, loot it? [ynq] (q) y Hmmm, it turns out to be locked. What do you want to use or apply? [ad-hoq-sJLPUWZ or ?*] r In what direction? . There is a locked large box here; unlock it? [ynq] (q) y You succeed in unlocking the box. There is an unlocked large box here, loot it? [ynq] (q) y You carefully open the large box... R - a square amulet. You climb up the stairs. It's a wall. You stop in front of the door. The door opens. You have a little trouble lifting S - a potion of speed. Your movements are slowed slightly because of your load. It's solid stone. An iguana blocks your path. You hit the iguana. You hit the iguana. What do you want to drink? [S or ?*] y You don't have that object. What do you want to drink? [S or ?*] Never mind. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 191 gold pieces Amulets ('"') m - a cursed amulet of ESP (being worn) R - an uncursed amulet of life saving Weapons (')') w - a -3 scalpel (weapon in hand) Armor ('[') b - an uncursed +1 pair of leather gloves (being worn) p - a cursed +0 dented pot (being worn) u - an uncursed +0 mummy wrapping I - a cursed +0 pair of high boots (being worn) X - an uncursed +1 elven mithril-coat (being worn) Comestibles ('%') G - an uncursed food ration Scrolls ('?') K - an uncursed scroll of identify M - an uncursed scroll of charging Q - a cursed scroll of create monster Potions ('!') S - an uncursed potion of speed Rings ('=') N - an uncursed ring of searching (on right hand) Wands ('/') h - a cursed wand of sleep (0:6) J - a wand of digging (0:2) L - a wand of make invisible (0:4) P - a cursed wand of nothing (0:12) U - a wand of digging (0:6) Tools ('(') a - a cursed stethoscope d - a blessed oil lamp e - a +0 pick-axe o - an uncursed sack containing 18 items q - a +0 unicorn horn r - an uncursed skeleton key named p9703 s - an uncursed leash W - a tinning kit (0:74) Z - a magic marker (0:65) Gems/Stones ('*') f - an uncursed luckstone named 5/10 g - an uncursed touchstone Contents of the sack: 657 gold pieces a cursed scroll of enchant armor 2 uncursed scrolls of identify a cursed spellbook of protection an uncursed potion of gain energy a wand of death (0:6) an empty uncursed sack an uncursed leash an uncursed amber stone an uncursed amethyst stone an uncursed aquamarine stone an uncursed citrine stone 2 uncursed diamonds an uncursed dilithium crystal 2 uncursed emeralds an uncursed jade stone an uncursed jasper stone 2 uncursed rubies Cryingnoob the Healer's attributes: Background: You were a Rhizotomist, a level 1 female gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Dungeons of Doom, on level 9. You entered the dungeon 11396 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 33 out of 35 hit points. You had 6 out of 15 energy points (spell power). Your armor class was -13. Your wallet contained 191 zorkmids. Autopickup was on for '$"?!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 9 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 12 (limit:19). Your wisdom was 17 (limit:18). Your charisma was 16 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a knife. You had basic skill with knife. Final Attributes: You were devoutly aligned. You were sleep resistant. You were poison resistant. You were telepathic. You had automatic searching. You had infravision. You were invisible. You had a large defense bonus (+12). You were guarded. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: a vampire a small mimic an ettin mummy a freezing sphere 2 large cats an ettin zombie 2 watchmen 2 chameleons a crocodile 2 giant beetles a quivering blob a leprechaun an iron piercer 2 giant spiders a vampire bat 2 dwarf mummies a brown pudding a lizard 2 dingoes a jaguar a black unicorn a gnome mummy an ape a rope golem 3 fire ants a bugbear 2 mountain nymphs 2 Mordor orcs a rock piercer a pony 4 yellow lights 3 shriekers 2 violet fungi 2 gnome lords a gnomish wizard 5 kobold mummies 4 elf zombies 2 straw golems a paper golem a giant ant 3 little dogs a floating eye 10 dwarves 2 kobold lords a kobold shaman a hill orc 3 rothes 3 centipedes a giant bat 4 monkeys 5 orc zombies 3 dwarf zombies a wererat 7 iguanas 4 acid blobs 6 coyotes a gas spore 5 hobbits 6 manes 2 large kobolds 2 hobgoblins 4 giant rats a cave spider 2 brown molds a yellow mold a green mold 22 gnomes 2 garter snakes 4 gnome zombies 7 geckos 9 jackals 2 kobolds 8 goblins 5 sewer rats 3 grid bugs 2 bats 4 lichens a kobold zombie 7 newts 222 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: "vault" A general store. Level 3: Many fountains. Level 4: A general store. Stairs down to The Gnomish Mines. Level 5: Level 6: An altar, a fountain. Level 7: Level 8: Level 9: <- You were here. A fountain. Level 10: A throne. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: Level 13: A fountain. Goodbye Cryingnoob the Healer... You quit in The Dungeons of Doom on dungeon level 9 with 650 points, and 848 pieces of gold, after 11396 moves. You were level 1 with a maximum of 35 hit points when you quit.