Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-04-10 15:18:50, ended 2021-04-10 16:55:39. Cryingnoob, neutral female gnomish Healer ------- |.....| ----- ------------- |.....| ... |...........|#####......+ ... ------- |............# |.....| < |......## |...........| ----.-- % |.....| +...........| # ##A@ |.....-# -|-----+--.-- #### ## |[....|# #### # ### ---.---# ## ### # # ### ### # # ----------- --------+-.- ---.-.-------- # ## |...<.....+ |..........| |............| ## ###[%-..*......|# ...........| |............| # |.......^*.####...........| |............| # ----------- |..........| |...........>| ## ------------ |............| # -------------- Cryingnoob the Rhizotomist St:25 Dx:7 Co:18 In:11 Wi:17 Ch:16 Neutral Dlvl:7 $:216 HP:29(29) Pw:5(5) AC:-11 Xp:1/6 T:12597 Latest messages: You put 3 unlabeled scrolls into the bag named c. You put a glittering spellbook into the bag named c. You miss the homunculus. The homunculus misses! What do you want to use or apply? [adeghjnoq-syDGJMU or ?*] a In what direction? 6 Status of the homunculus (chaotic): Level 3 HP 13(13) AC 6. The homunculus misses! The Archon gazes at the homunculus... The homunculus is blinded. The Archon hits the homunculus. The Archon hits the homunculus. The Archon gazes at the homunculus... but nothing happens. The Archon hits the homunculus. The homunculus misses the Archon. The homunculus misses! The Archon hits the homunculus. The homunculus is killed! $ - 9 gold pieces. T - a black potion. What do you want to use or apply? [adeghjnoq-syDGJMU or ?*] Never mind. What do you want to dip? [$adeghj-lnoq-swyzDGJMPT-VXY or ?*] ? What do you want to dip a key into? [T or ?*] ? Interesting... What do you want to dip? [$adeghj-lnoq-swyzDGJMPT-VXY or ?*] q What do you want to dip a unicorn horn into? [T or ?*] T Interesting... What do you want to use or apply? [adeghjnoq-syDGJMU or ?*] o You put a black potion into the bag named c. You feel wise! You must have been very observant. $ - 21 gold pieces. An Archon blocks your path. You swap places with your Archon. You descend the stairs. You climb up the stairs. You are carrying too much to get through. You find a hidden passage. It's solid stone. You find a hidden door. The goblin opens a door. You kill the goblin! Unknown command 'b'. Unknown command 'b'. What do you want to dip? [$adeghj-lnoq-swyzDGJMPUVXY or ?*] q You don't have anything to dip a unicorn horn into. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 216 gold pieces Amulets ('"') Y - an uncursed amulet of life saving (being worn) Weapons (')') w - a -3 orcish dagger (weapon in hand) Armor ('[') k - an uncursed +0 pair of high boots (being worn) l - a blessed +1 pair of gauntlets of power (being worn) P - an uncursed +0 small shield (being worn) V - an uncursed +0 dented pot (being worn) X - an uncursed +0 elven mithril-coat (being worn) Rings ('=') f - an uncursed ring of searching (on right hand) Wands ('/') g - a wand of sleep (0:8) h - a wand of lightning (0:6) n - a wand of sleep (0:7) y - a wand of nothing (0:13) G - a wand of locking (0:5) M - a wand of striking (0:3) U - a wand of teleportation (0:5) Tools ('(') a - an uncursed stethoscope d - a blessed brass lantern e - a +0 pick-axe j - a bag of tricks (0:15) o - a blessed bag of holding named c containing 57 items q - a +0 unicorn horn r - an uncursed skeleton key s - an uncursed magic whistle D - an uncursed lock pick J - an uncursed skeleton key Gems/Stones ('*') z - an uncursed amethyst stone Contents of the bag of holding named c: 701 gold pieces an uncursed burnt +1 pair of leather gloves a cursed -1 elven cloak an uncursed +2 mummy wrapping an uncursed apple an uncursed apple an uncursed carrot an uncursed cram ration 4 uncursed food rations an uncursed food ration an uncursed fortune cookie 3 uncursed fortune cookies an uncursed melon 2 uncursed pears an uncursed tripe ration a cursed partly eaten egg an uncursed scroll of scare monster an uncursed scroll of remove curse an uncursed scroll of stinking cloud 6 cursed scrolls of blank paper a cursed scroll of blank paper 4 uncursed scrolls of blank paper 2 blessed scrolls of blank paper an uncursed scroll of gold detection an uncursed scroll of taming a cursed scroll of genocide an uncursed scroll of light an uncursed scroll of teleportation a cursed scroll of teleportation a cursed scroll of identify 2 uncursed scrolls of identify a blessed spellbook of turn undead a blessed spellbook of detect unseen an uncursed spellbook of polymorph an uncursed spellbook of charm monster a cursed potion of gain energy an uncursed potion of speed an uncursed potion of levitation an uncursed potion of paralysis a cursed potion of restore ability an uncursed potion of restore ability 4 potions of holy water an uncursed potion of water a blessed potion of extra healing a cursed ring of levitation named c a wand of magic missile (0:3) an uncursed oil lamp an uncursed black opal an uncursed aquamarine stone 3 uncursed emeralds an uncursed turquoise stone 2 uncursed jacinth stones an uncursed ruby 3 uncursed diamonds an uncursed chrysoberyl stone an uncursed topaz stone 2 uncursed jade stones Cryingnoob the Healer's attributes: Background: You were a Rhizotomist, a level 1 female gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Dungeons of Doom, on level 7. You entered the dungeon 12597 turns ago. You had 6 experience points, 14 more were needed to attain level 2. Basics: You had all 29 hit points. You had all 5 energy points (spell power). Your armor class was -11. Your wallet contained 216 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 25 (base:12, innate limit:18/50). Your dexterity was 7 (peak:8, limit:18). Your constitution was 18 (limit:18). Your intelligence was 11 (limit:19). Your wisdom was 17 (limit:18). Your charisma was 16 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were fervently aligned. You were poison resistant. You were telepathic. You had automatic searching. You had infravision. You had a moderate defense bonus (+10). You were guarded. Your life would have been saved. You survived. Vanquished creatures: a shopkeeper a vampire a watch captain 2 ghosts a large mimic 3 small mimics a large dog a shocking sphere a large cat a human mummy an ettin zombie 4 watchmen a quivering blob 4 leprechauns 2 giant spiders a blue jelly a white unicorn 2 gnome mummies a snake 8 water moccasins a Woodland-elf 2 imps 2 mountain nymphs a rock piercer 2 rock moles 2 ponies a fog cloud 3 shriekers 3 violet fungi 4 gnome lords a kobold mummy 2 red naga hatchlings a black naga hatchling a gray ooze an elf zombie 3 straw golems 3 paper golems 4 giant ants a little dog 3 floating eyes 15 dwarves 5 homunculi 6 kobold lords 3 hill orcs 9 rothes 7 orc zombies 2 wererats a werejackal 6 iguanas 3 killer bees 5 acid blobs 5 coyotes 3 gas spores 6 hobbits 2 manes 6 large kobolds a hobgoblin 5 giant rats 2 cave spiders 4 brown molds 3 yellow molds 2 green molds a red mold 17 gnomes 8 garter snakes a gnome zombie 11 geckos 16 jackals 7 foxes 2 kobolds 8 goblins 6 sewer rats 19 grid bugs 5 bats 7 lichens 2 kobold zombies 15 newts 305 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: Level 3: A delicatessen. Stairs down to The Gnomish Mines. Level 4: An altar. Level 5: An untended shop, an altar to Hermes. Final resting place for insane59-Bar-Hum-Fem-Neu, killed by a magic missile. Level 6: Oracle of Delphi. Level 7: <- You were here. Level 8: The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains, a grave. Final resting place for JHKim-Sam-Hum-Fem-Law, killed by a bat, while frozen by a monster's gaze. Level 8: Level 9: Level 10: Level 11: A fountain. Goodbye Cryingnoob the Healer... You quit in The Dungeons of Doom on dungeon level 7 with 554 points, and 917 pieces of gold, after 12597 moves. You were level 1 with a maximum of 29 hit points when you quit.