Unix NetHack Version 3.6.6-0 post-release - last build Mon Sep 14 17:56:00 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-09-20 10:41:14, ended 2020-09-20 12:01:54. Cryingnoob, lawful male dwarven Archeologist --- ------ ------- |.| +....| |.....| |.+ |....+ |.....| |.-----+----....----.....---- | |...............................+ |.-+-----+--.......---|..+--- | |.| |..| |......{|....|.. |.| ..| |.......|....|%%%| |.-----|----.......|.._.|%%%| |.............{....|....| %%| |.-------)-------..------ --- |.|...*|...|(((@d....@.| |.-..!+|...|((m@|......| |.|..)!|.).|!((.|......| |.---------------......- |. ......... --- ----------- Cryingnoob the Digger St:13 Dx:11 Co:12 In:13 Wi:15 Ch:12 Lawful Dlvl:8 $:336 HP:0(18) Pw:1(1) AC:-2 Xp:1/5 T:2771 Latest messages: What do you want to use or apply? [adfgostL or ?*] o What do you want to wield? [- aQ or ?*] ? Never mind. You stop in front of the door. You hear the splashing of a naiad. It's a wall. It's a wall. The dungeon acoustics noticeably change. There is a broken door here. You see here a crossbow. You see here 4 crossbow bolts. What do you want to wield? [- aQ or ?*] ? Never mind. What do you want to wield? [- aQ or ?*] o o - a bag called magic containing 6 items (weapon in hand). What do you want to wield? [- aQ or ?*] o You are already wielding that! What do you want to use or apply? [adfgostL or ?*] o What do you want to use or apply? [adfgostL or ?*] ? h - an amber stone. What do you want to use or apply? [adfgostL or ?*] t There is a broken door here. You see here a crossbow. The dungeon acoustics noticeably change. You swap places with Dangdangee. What do you want to wield? [- aQ or ?*] ? a - a blessed +2 bullwhip (weapon in hand). It's a wall. The door opens. "Hello, Cryingnoob! Welcome to Izchak's lighting store!" Wait! That's a large mimic! You cannot escape from the large mimic! You cannot escape from the large mimic! Dangdangee drops a crossbow. The large mimic hits! You cannot escape from the large mimic! You cannot escape from the large mimic! The large mimic hits! You cannot escape from the large mimic! You don't have anything to zap. What do you want to read? [HIP or ?*] ? Never mind. You cannot escape from the large mimic! You cannot escape from the large mimic! You miss the large mimic. You hit the large mimic. The large mimic hits! You die... Izchak gratefully inherits all your possessions. Do you want to see what you had when you died? [ynq] (n) q Inventory: Coins ('$') $ - 336 gold pieces Weapons (')') a - a blessed +2 bullwhip (weapon in hand) Q - a +0 elven dagger Armor ('[') b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) D - an uncursed +0 pair of iron shoes (being worn) E - an uncursed +0 dwarvish cloak (being worn) Comestibles ('%') i - an uncursed food ration l - 3 uncursed food rations L - an uncursed cream pie T - an uncursed Kimchi of Yendor Scrolls ('?') H - an uncursed scroll of create monster I - an uncursed scroll of scare monster P - a cursed scroll of teleportation named cursed Potions ('!') M - an uncursed potion of blindness O - an uncursed potion of see invisible Tools ('(') d - an uncursed oil lamp (lit) f - a tinning kit (0:78) o - an uncursed oilskin sack containing 6 items s - an uncursed leash t - an uncursed sack containing 3 items Gems/Stones ('*') g - an uncursed touchstone h - an uncursed amber stone Contents of the oilskin sack: an uncursed food ration an uncursed scroll of charging a blessed scroll of teleportation a cursed potion of monster detection a blessed potion of gain energy an uncursed ring of see invisible Contents of the sack: an uncursed aquamarine stone an uncursed chrysoberyl stone an uncursed jade stone Cryingnoob the Archeologist's attributes: Background: You were a Digger, a level 1 male dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 8. You entered the dungeon 2771 turns ago. You had 5 experience points, 15 more were needed to attain level 2. Basics: You had 0 out of 18 hit points. You had 1 out of 1 energy points (spell power). Your armor class was -2. Your wallet contained 336 zorkmids. Autopickup was on for '$"!=/' plus thrown. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 11 (limit:20). Your constitution was 12 (limit:20). Your intelligence was 13 (limit:16). Your wisdom was 15 (peak:16, limit:16). Your charisma was 12 (limit:16). Final Status: You were held by a large mimic. You were unencumbered. You were wielding a whip. You had basic skill with whip. Final Attributes: You were fervently aligned. You had infravision. You were stealthy. You had a moderate defense bonus (+9). You were warded. You were fast. You are dead. Vanquished creatures: a giant spider a gnome king a shrieker 2 gnome lords a dwarf an iguana an acid blob 2 hobbits a yellow mold 2 green molds 11 gnomes 3 geckos 5 jackals a goblin 2 grid bugs 3 lichens 3 kobold zombies 5 newts 46 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: Level 3: A general store. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Level 8: <- You were here. Some shops, a temple, some fountains. Final resting place for you, killed by a large mimic. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Cryingnoob | | 0 Au | | killed by a | | large mimic | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Cryingnoob the Archeologist... You died in The Gnomish Mines on dungeon level 8 with 370 points, and 0 pieces of gold, after 2771 moves. You were level 1 with a maximum of 18 hit points when you died.