Unix NetHack Version 3.6.6-0 post-release - last build Mon Sep 14 17:56:00 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-09-16 14:53:11, ended 2020-09-16 15:39:12. Cryingnoob, neutral female gnomish Archeologist ----- |.*.. |..?| |.%.+ # #%#+...| ## i ----- # # # # # # # # --|--------# |..........# |.........|## |....(..... ----------- Cryingnoob the Field Worker St:14 Dx:14 Co:14 In:11 Wi:18 Ch:9 Neutral Dlvl:9 $:76 HP:0(38) Pw:33(33) AC:-1 Xp:5/273 T:4703 Satiated Latest messages: The quasit hits! The quasit misses! The quasit bites! You miss the quasit. The quasit hits! The quasit hits! The quasit bites! You miss the quasit. The quasit misses! The quasit hits! The quasit's sting was poisoned! The poison doesn't seem to affect you. The quasit bites! What do you want to zap? [MVXY or ?*] ? Nothing happens. You don't know any spells right now. What do you want to zap? [MVXY or ?*] u You don't have that object. What do you want to zap? [MVXY or ?*] Never mind. What do you want to zap? [MVXY or ?*] U That is a silly thing to zap. What do you want to zap? [MVXY or ?*] ? Never mind. What do you want to zap? [MVXY or ?*] M In what direction? . Gee! All of a sudden, you can't see yourself. The quasit hits! The quasit misses! The quasit bites! You miss the quasit. The quasit hits! The quasit hits! The quasit misses! You hit the quasit! You miss the quasit. The quasit just misses! The quasit hits! The quasit bites! You miss the quasit. The quasit hits! The quasit hits! The quasit bites! The quasit hits! The quasit hits! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) q Inventory: Coins ('$') $ - 76 gold pieces Weapons (')') e - a -1 dwarvish mattock named rele rpis (weapon in hands) Armor ('[') n - an uncursed +0 pair of leather gloves (being worn) t - an uncursed +0 dwarvish iron helm (being worn) v - an uncursed +0 dwarvish mithril-coat (being worn) B - an uncursed +0 pair of iron shoes (being worn) Comestibles ('%') m - an uncursed tripe ration Potions ('!') c - an uncursed potion of blindness k - an uncursed potion of confusion l - a cursed potion of fruit juice U - an uncursed potion of oil Rings ('=') a - an uncursed ring of shock resistance (on right hand) q - an uncursed ring of polymorph control Wands ('/') M - a wand of make invisible (0:4) V - a wand of locking (0:2) X - a wand of sleep (0:0) Y - a wand of slow monster (0:0) Tools ('(') b - an uncursed blindfold d - a blessed oil lamp f - a tinning kit (0:38) o - an uncursed sack containing 3 items r - an uncursed skeleton key Gems/Stones ('*') g - an uncursed touchstone (in quiver pouch) Contents of the sack: 3 uncursed food rations an uncursed potion of fruit juice a cursed potion of invisibility Cryingnoob the Archeologist's attributes: Background: You were a Field Worker, a level 5 female gnomish Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 9. You entered the dungeon 4703 turns ago. There was a new moon in effect when your adventure ended. You had 273 experience points, 47 more were needed to attain level 6. Basics: You had 0 out of 38 hit points. You had all 33 energy points (spell power). Your armor class was -1. Your wallet contained 76 zorkmids. Autopickup was on for '$"!=/' plus thrown. Final Characteristics: Your strength was 14 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 11 (limit:19). Your wisdom was 18 (limit:18). Your charisma was 9 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a mattock. You had basic skill with pick-axe. Final Attributes: You were piously aligned. You were shock resistant. You were poison resistant. You were telepathic. You had infravision. You were invisible. You were stealthy. You were guarded. You were fast. You are dead. Vanquished creatures: a black pudding a dog a plains centaur a rock piercer a shrieker a gnome lord a paper golem 2 floating eyes 5 dwarves a homunculus 4 hill orcs a rabid rat 3 giant bats a monkey 4 killer bees 4 acid blobs 3 coyotes a gas spore 2 hobbits a large kobold a hobgoblin 5 cave spiders a brown mold a yellow mold a green mold a red mold 5 gnomes 2 garter snakes a gnome zombie 6 geckos 4 jackals a fox a kobold 5 goblins 3 sewer rats 4 grid bugs 3 bats 5 lichens a kobold zombie 6 newts 96 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: A fountain. Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: A general store, a fountain. Level 4: Level 5: Some fountains, a sink. Level 6: A fountain. Level 7: "unicon" A fountain. Level 8: Level 9: <- You were here. Final resting place for you, killed by a quasit. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Level 6: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Cryingnoob | | 76 Au | | killed by a | | quasit | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Cryingnoob the Archeologist... You died in The Dungeons of Doom on dungeon level 9 with 1623 points, and 76 pieces of gold, after 4703 moves. You were level 5 with a maximum of 38 hit points when you died.