Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-06-10 12:17:13, ended 2023-06-10 19:37:13. AbsurdLife, lawful male dwarven Caveman ------ |....| ---------- |....| ###.........-# |)..<| -------- ##############) |........|# |....| |......| #--------- ###.........|# |.....# |.......## #|.......| |........|# |....| |......| #|........##` ###.........|# ----.- #.......-###########|.......|# ----|-----##### # #|......| ------.--#### ######################### # ##|.......##################### # # --------.--- # ## -+------ # #### # # ###|..........| # ## ################# # # # #...........| % ## ### ----.---- # # |..........| u # # |.......| #----------.----- ------------ # # ##........| #......>.....$..| ----|-# |.......| |..............| |....a# --------- |..............| |.._.| ---------------- ------ AbsurdLife the Wanderer St:18/02 Dx:16 Co:16 In:10 Wi:8 Ch:9 Lawful Dlvl:6 $:535 HP:42(43) Pw:9(9) AC:-6 Xp:6/516 T:7499 Latest messages: You swap places with your warhorse. You hear some noises in the distance. The warhorse picks up a curved sword. The warhorse drops a curved sword. The warhorse picks up a curved sword. The warhorse drops a curved sword. The warhorse picks up a curved sword. The warhorse drops a curved sword. The warhorse picks up a curved sword. The warhorse hits the kitten. The warhorse bites the kitten. The kitten misses the warhorse. The warhorse hits the kitten. The kitten is killed! The warhorse drops a curved sword. The warhorse picks up a curved sword. The warhorse drops a curved sword. The warhorse picks up a curved sword. The warhorse drops a curved sword. The warhorse picks up a curved sword. The warhorse drops a curved sword. Unknown command '^M'. The warhorse drops a kitten corpse. It's a wall. You swap places with your warhorse. You swap places with your warhorse. The warhorse picks up a curved sword. You hear some noises in the distance. Musti eats a hobgoblin corpse. The warhorse drops a curved sword. The warhorse picks up a curved sword. The warhorse drops a curved sword. The warhorse picks up a curved sword. You hear some noises in the distance. The warhorse drops a curved sword. The warhorse picks up a curved sword. The warhorse drops a curved sword. The warhorse picks up a curved sword. The warhorse drops a curved sword. You hear some noises in the distance. You begin bashing monsters with your sling named 6789. You hit the giant ant! The giant ant misses! The giant ant bites! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) y Do you want an account of creatures vanquished? [ynaq] (n) y Do you want to see your conduct? [ynq] (n) y Do you want to see the dungeon overview? [ynq] (n) y Inventory: Coins ('$') $ - 535 gold pieces Weapons (')') b - a +2 sling named 6789 (weapon in hand) f - 2 +0 spears (at the ready) m - a +0 elven spear Armor ('[') y - an uncursed +1 dwarvish iron helm (being worn) A - an uncursed +2 dwarvish roundshield (being worn) L - an uncursed +0 dwarvish mithril-coat (being worn) P - an uncursed +0 cloak of invisibility (being worn) Q - an uncursed +0 pair of high boots (being worn) Comestibles ('%') h - an uncursed food ration z - an uncursed tripe ration Scrolls ('?') n - 2 uncursed scrolls of amnesia o - an uncursed scroll of gold detection p - 2 uncursed scrolls of identify E - 2 uncursed scrolls of earth F - a cursed scroll of blank paper G - 3 uncursed scrolls of blank paper Y - a blessed scroll of teleportation Potions ('!') l - an uncursed potion of object detection q - an uncursed potion of blindness r - an uncursed potion of restore ability u - an uncursed potion of hallucination T - a cursed potion of extra healing V - 2 uncursed potions of extra healing Rings ('=') k - a cursed -1 ring of gain strength C - a blessed +1 ring of protection S - an uncursed ring of fire resistance X - an uncursed ring of fire resistance Wands ('/') B - a wand of light (0:10) U - a wand of striking (0:0) W - a cursed wand of digging (0:4) Tools ('(') a - an uncursed lock pick g - an uncursed towel s - a +0 unicorn horn D - an uncursed magic lamp (lit) Gems/Stones ('*') c - 11 uncursed flint stones e - an uncursed worthless piece of black glass j - 2 uncursed worthless pieces of violet glass t - a cursed worthless piece of black glass v - 3 uncursed worthless pieces of green glass w - a cursed worthless piece of white glass x - 2 uncursed worthless pieces of yellow glass Z - an uncursed worthless piece of yellowish brown glass AbsurdLife the Caveman's attributes: Background: You were a Wanderer, a level 6 dwarven Caveman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Dungeons of Doom, on level 6. You entered the dungeon 7499 turns ago. You had 516 experience points, 124 more were needed to attain level 7. Basics: You had 42 out of 43 hit points. You had all 9 energy points (spell power). Your armor class was -6. Your wallet contained 535 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/02 (limit:18/100). Your dexterity was 16 (limit:20). Your constitution was 16 (limit:20). Your intelligence was 10 (limit:16). Your wisdom was 8 (limit:16). Your charisma was 9 (limit:16). Final Status: You were unencumbered. You were wielding a sling. You had basic skill with sling. Final Attributes: You were piously aligned. You had infravision. You were invisible. You were guarded. You were unlucky. You survived. Vanquished creatures: a small mimic a warhorse a flaming sphere an elf mummy a giant beetle an iron piercer a gnome king 3 Green-elves a housecat a gray unicorn a dust vortex 2 ravens a snake 5 apes 2 human zombies 10 bugbears 2 water nymphs a mountain nymph a Mordor orc a rock mole a fog cloud a yellow light 2 shriekers 6 gnome lords a kobold mummy a barrow wight a straw golem 2 paper golems 2 giant ants a little dog 3 floating eyes a kitten 2 dwarves a homunculus 2 kobold lords 6 hill orcs 3 rothes 2 rabid rats a centipede a monkey an orc zombie 5 dwarf zombies a wererat a werejackal 7 iguanas an acid blob a coyote 3 hobbits 6 manes a large kobold 6 hobgoblins a cave spider 18 gnomes 4 geckos 3 jackals a fox 6 kobolds 6 goblins 2 sewer rats 3 grid bugs a bat 8 lichens 2 kobold zombies 5 newts 171 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: A fountain. Level 2: Level 3: Stairs down to The Gnomish Mines. Level 4: An armor shop. Level 5: A throne. Level 6: <- You were here. An altar. Level 7: A fountain. Level 8: A fountain. Level 9: Many fountains. Level 10: A fountain. Stairs up to Sokoban, level 9. Level 11: The Gnomish Mines: levels 4 to 5 Level 4: Level 5: Sokoban: Level 9: Unsolved. Goodbye AbsurdLife the Caveman... You quit in The Dungeons of Doom on dungeon level 6 with 3119 points, and 535 pieces of gold, after 7499 moves. You were level 6 with a maximum of 43 hit points when you quit.