Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-11-14 13:24:06, ended 2021-11-17 17:38:29. AbsurdLife, lawful female dwarven Cavewoman ---------------- ------- d###...............| |.....-## @ |........%.....| |..{..| # ####B# ---------------- |......######## +..<..| ## ------- AbsurdLife the Aborigine St:14 Dx:12 Co:20 In:10 Wi:11 Ch:8 Lawful Dlvl:6 $:73 HP:48(52) Pw:9(9) AC:0 Xp:4/102 T:3394 Hungry Latest messages: You see here 9 gold pieces. $ - 9 gold pieces. The door opens. You feel weak! You haven't been exercising properly. v - a curved wand. I - a fizzy potion. What do you want to write with? You write in the dust with your fingertip. What do you want to write in the dust here? X What do you want to write with? You feel self-knowledgeable... The feeling subsides. You write in the dust with a wand of enlightenment. What do you want to write in the dust here? X Something is written here in the dust. You read: "X". You see no objects here. In what direction? 4 You shoot 2 rocks. The 1st rock misses the bat. The 2nd rock hits the bat. You hear someone counting money. In what direction? 4 You shoot 2 rocks. The 1st rock misses the bat. The 2nd rock misses the bat. You ready: c - 14 uncursed flint stones. In what direction? 4 You kill the bat! You are beginning to feel hungry. You see here 2 rocks. D - 2 rocks. You see here 2 rocks. D - 2 rocks. What do you want to ready? D - 4 rocks (in quiver pouch). You hear someone counting money. You begin bashing monsters with your sling. You hit the bat. The bat bites! The bat misses! What do you want to ready? Never mind. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) y Do you want an account of creatures vanquished? [ynaq] (n) y Do you want to see your conduct? [ynq] (n) y Do you want to see the dungeon overview? [ynq] (n) y Inventory: Coins ('$') $ - 73 gold pieces Weapons (')') b - a +2 sling (weapon in hand) Armor ('[') a - an uncursed +0 orcish helm h - an uncursed +0 dwarvish mithril-coat (being worn) t - an uncursed +0 helm of brilliance (being worn) u - an uncursed +0 pair of gauntlets of dexterity (being worn) w - an uncursed +0 dwarvish cloak (being worn) y - an uncursed +0 pair of iron shoes (being worn) Comestibles ('%') i - an uncursed lichen corpse j - an uncursed clove of garlic Scrolls ('?') d - a cursed scroll of punishment k - an uncursed scroll of blank paper E - an uncursed scroll of identify H - a cursed scroll of taming Potions ('!') f - an uncursed potion of paralysis g - a cursed potion of monster detection m - an uncursed potion of healing r - an uncursed potion of sickness A - an uncursed potion of gain ability B - an uncursed potion of confusion I - a blessed potion of booze Wands ('/') v - a wand of enlightenment (0:12) F - a wand of teleportation (0:3) Tools ('(') l - an uncursed towel n - an uncursed leash (attached to Dangdangee) z - an uncursed skeleton key Gems/Stones ('*') c - 13 uncursed flint stones e - an uncursed worthless piece of red glass o - 3 uncursed worthless pieces of black glass p - an uncursed black opal q - 2 uncursed worthless pieces of orange glass s - an uncursed jet stone x - 3 uncursed worthless pieces of yellowish brown glass C - 2 cursed worthless pieces of white glass D - 4 uncursed rocks (in quiver pouch) G - an uncursed worthless piece of white glass AbsurdLife the Cavewoman's attributes: Background: You were an Aborigine, a level 4 dwarven Cavewoman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Dungeons of Doom, on level 6. You entered the dungeon 3394 turns ago. You had 102 experience points, 58 more were needed to attain level 5. Basics: You had 48 out of 52 hit points. You had all 9 energy points (spell power). Your armor class was 0. Your wallet contained 73 zorkmids. Autopickup was off. Final Characteristics: Your strength was 14 (peak:15, limit:18/100). Your dexterity was 12 (limit:20). Your constitution was 20 (limit:20). Your intelligence was 10 (limit:16). Your wisdom was 11 (limit:16). Your charisma was 8 (limit:16). Final Status: You were hungry. You were unencumbered. You were wielding a sling. You had basic skill with sling. Final Attributes: You were piously aligned. You had infravision. You were guarded. You survived. Vanquished creatures: 2 rock piercers 2 gnome lords 2 giant ants a floating eye a kitten 3 dwarves a homunculus a kobold lord a centipede a giant bat an orc zombie an iguana 2 coyotes 2 gas spores 2 hobbits 4 giant rats a cave spider 20 gnomes 2 gnome zombies 2 geckos a jackal a fox 2 kobolds 3 goblins 3 grid bugs a bat 2 lichens 4 newts 69 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: A fountain. Level 3: Stairs down to The Gnomish Mines. Level 4: A bookstore, a fountain, a sink. Level 5: A fountain. Level 6: <- You were here. A fountain. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: Many shops, a temple, some fountains, some trees. Goodbye AbsurdLife the Cavewoman... You quit in The Dungeons of Doom on dungeon level 6 with 741 points, and 73 pieces of gold, after 3394 moves. You were level 4 with a maximum of 52 hit points when you quit.