Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2025-06-21 22:39:01, ended 2025-06-21 23:19:53. 2216hong, lawful female dwarven Valkyrie ------ ------ |....| #-..... |....| #|..<.| |....|#####------ |....|@ # |...qqf # --+--- # 2216hong the Skirmisher St:18/01 Dx:12 Co:16 In:10 Wi:11 Ch:8 Lawful Dlvl:7 $:64 HP:0(33) Pw:5(5) AC:3 Xp:3/55 T:3251 Latest messages: It's a wall. It's a wall. It's a wall. What do you want to use or apply? Your lamp is now on. It's a wall. A board beneath you squeaks a G sharp loudly. What do you want to use or apply? Your lamp is now off. You stop. Tekaaluk is in the way! You stop. Tekaaluk is in the way! You are beginning to feel hungry. You descend the stairs. What do you want to eat? Blecch! Rotten food! You finish eating the food ration. The door resists! The door resists! The door opens. You stop. Tekaaluk is in the way! You hear a door open. You hear a door open. You swap places with Tekaaluk. The door opens. The rothe misses! The rothe bites! The rothe bites! You hit the rothe. You hit the rothe. The rothe hits! The rothe bites! The rothe misses! The rothe hits! The rothe misses! The rothe misses! You hit the rothe! The rothe hits! The rothe bites! The rothe bites! You swap places with Tekaaluk. Tekaaluk misses the rothe. The rothe hits! The rothe bites! The rothe bites! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 64 gold pieces Weapons (')') a - a +1 long sword (alternate weapon; not wielded) b - a +0 dagger (weapon in hand) s - 6 +0 daggers u - a blessed +1 dagger w - 11 +0 arrows x - a +0 bow F - a +0 aklys Armor ('[') c - an uncursed +3 small shield named 2352 (being worn) e - an uncursed +0 orcish helm (being worn) v - an uncursed +0 pair of iron shoes (being worn) Scrolls ('?') f - an uncursed scroll of confuse monster i - 2 uncursed scrolls of identify o - a cursed scroll of identify H - 3 uncursed scrolls of blank paper Potions ('!') k - 2 uncursed potions of enlightenment l - an uncursed potion of gain energy p - an uncursed potion of fruit juice r - a blessed potion of confusion t - an uncursed potion of healing z - an uncursed potion of see invisible B - a cursed potion of sleeping Rings ('=') m - an uncursed ring of see invisible Wands ('/') j - a wand of secret door detection (0:14) q - a wand of secret door detection (0:13) L - a wand of fire (0:6) Tools ('(') g - a cursed partly used tallow candle y - an uncursed lock pick E - an uncursed oil lamp G - an uncursed tin whistle Gems/Stones ('*') h - a cursed worthless piece of yellow glass A - an uncursed worthless piece of violet glass C - an uncursed worthless piece of yellowish brown glass D - an uncursed worthless piece of orange glass 2216hong the Valkyrie's attributes: Background: You were a Skirmisher, a level 3 dwarven Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 3251 turns ago. It was nighttime. You had 55 experience points, 25 more were needed to attain level 4. Basics: You had 0 out of 33 hit points. You had all 5 energy points (spell power). Your armor class was 3. Your wallet contained 64 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18/01 (limit:18/100). Your dexterity was 12 (limit:20). Your constitution was 16 (limit:20). Your intelligence was 10 (limit:16). Your wisdom was 11 (limit:16). Your charisma was 8 (limit:16). Final Status: You were unencumbered. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were cold resistant. You had infravision. You were stealthy. You are dead. Vanquished creatures: a pony a shrieker 4 gnome lords a gnomish wizard a paper golem a baby crocodile a dwarf a giant bat 3 coyotes 4 hobbits 2 manes a hobgoblin 5 giant rats a red mold 20 gnomes 3 garter snakes 5 geckos a fox a kobold 3 goblins 3 grid bugs 2 bats 3 kobold zombies 4 newts 72 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Some fountains. Level 2: An armor shop, a fountain. Level 3: A fountain. Stairs down to The Gnomish Mines. Level 4: A potion shop. Level 5: The Gnomish Mines: levels 4 to 7 Level 4: "Magic Trap" Level 5: Level 6: "Magic Trap" Level 7: <- You were here. Final resting place for you, killed by a rothe. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | 2216hong | | 64 Au | | killed by a | | rothe | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Farvel 2216hong the Valkyrie... You died in The Gnomish Mines on dungeon level 7 with 578 points, and 64 pieces of gold, after 3251 moves. You were level 3 with a maximum of 33 hit points when you died.