Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2026-06-02 00:28:11, ended 2026-06-02 00:31:07. 1208, chaotic male elven Wizard ------ |....| ------------- #.....| ------- |$............#####|.....##### |.....|# |............ #####|._.>| ## |..)..f#@# |.............# ----+- ##|.....|h ------------- # #|$....| #### #......| ## ------- # # # ----|-- ##....<.| |.....| |.....| |..(..| ------- 1208 the Evoker St:13 Dx:9 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:3 $:81 HP:0(11) Pw:9(9) AC:9 Xp:1/3 T:445 Latest messages: THUD! The lid slams open, then falls shut. You see here a broken chest. There is a broken chest here, loot it? [ynq] (q) y You carefully open the chest... $ - 70 gold pieces. You swap places with Tekaaluk. You swap places with Tekaaluk. It's a wall. It's solid stone. It's solid stone. It's solid stone. It's solid stone. It's a wall. It's a wall. You swap places with Tekaaluk. It's a wall. It's a wall. You swap places with Tekaaluk. It's a wall. This door is locked. This door is locked. This door is locked. This door is locked. In what direction? 6 As you kick the door, it crashes open! You swap places with Tekaaluk. It's solid stone. It's solid stone. It's solid stone. You swap places with Tekaaluk. It's solid stone. You swap places with Tekaaluk. You see here a knife. This door is locked. This door is locked. This door is locked. In what direction? 6 As you kick the door, it crashes open! You swap places with Tekaaluk. The hobbit thrusts his dagger. The hobbit hits! The hobbit thrusts his dagger. The hobbit hits! You die... Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 81 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Comestibles ('%') q - an uncursed tripe ration Scrolls ('?') i - 2 uncursed scrolls of identify j - an uncursed scroll of remove curse Spellbooks ('+') k - a blessed spellbook of force bolt l - an uncursed spellbook of detect monsters Potions ('!') f - an uncursed potion of object detection g - an uncursed potion of blindness h - an uncursed potion of fruit juice p - an uncursed potion of healing Rings ('=') d - an uncursed ring of fire resistance (on right hand) e - an uncursed ring of polymorph o - an uncursed ring of stealth Wands ('/') c - a wand of slow monster (0:5) Tools ('(') m - an uncursed leather drum n - an uncursed tin opener 1208 the Wizard's attributes: Background: You were an Evoker, a level 1 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 3. You entered the dungeon 445 turns ago. It was the midnight hour. There was a full moon in effect when your adventure ended. You had 3 experience points, 17 more were needed to attain level 2. Basics: You had 0 out of 11 hit points. You had all 9 energy points (spell power). Your armor class was 9. Your wallet contained 81 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 13 (limit:18). Your dexterity was 9 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 10 (limit:20). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were fervently aligned. You were magic-protected. You were fire resistant. You had infravision. You were warded. You were lucky. You are dead. Vanquished creatures: a grid bug a kobold zombie a newt 3 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: A sink. Level 3: <- You were here. An altar. Final resting place for you, killed by a hobbit. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | 1208 | | 81 Au | | killed by a | | hobbit | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye 1208 the Wizard... You died in The Dungeons of Doom on dungeon level 3 with 185 points, and 81 pieces of gold, after 445 moves. You were level 1 with a maximum of 11 hit points when you died.