Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2026-06-01 22:46:57, ended 2026-06-01 22:47:17. 1208, chaotic male elven Wizard ----.------- # |..f........## |..........| |...@......| |...|......| ------------ 1208 the Evoker St:11 Dx:16 Co:13 In:20 Wi:8 Ch:7 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:9 Xp:1/0 T:29 Latest messages: [Anhur has chosen you to recover the Amulet of Yendor for Him.] Hello 1208, welcome to NetHack! You are a chaotic male elven Wizard. You are lucky! Full moon tonight. Something is engraved here on the headstone. You read: "Don't forget to stop and smell the roses". It's a wall. It's solid stone. It's solid stone. What do you want to wear? Never mind. You swap places with Tekaaluk. Something is engraved here on the headstone. You read: "Don't forget to stop and smell the roses". Beware, there will be no return! Still climb? [yn] (n) y Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of magic mapping j - an uncursed scroll of light k - an uncursed scroll of enchant armor Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of light Potions ('!') f - an uncursed potion of paralysis g - an uncursed potion of healing h - an uncursed potion of extra healing Rings ('=') d - an uncursed ring of free action e - an uncursed ring of polymorph Wands ('/') c - a wand of lightning (0:4) Tools ('(') n - an uncursed tooled horn 1208 the Wizard's attributes: Background: You were an Evoker, a level 1 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 29 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 11 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 16 (limit:18). Your constitution was 13 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 8 (limit:20). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You were lucky. You survived. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You left from here. A grave. Goodbye 1208 the Wizard... You escaped from the dungeon with 0 points, and 0 pieces of gold, after 29 moves. You were level 1 with a maximum of 11 hit points when you escaped.