Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2025-12-26 19:31:22, ended 2025-12-26 19:35:59. 1208, chaotic male elven Wizard ------------- |..........rd| --------- |...........x@# |$......| -------- |$....%......|#fd##|...<.$..# |......| ----- ------- #|.......|# |......| # #........|## |.......# # #--------- # |......|### # ############# ------|- # # # ####### # # ### # ## ## # # # # # #### # # # ## # ###### #### -------|-- # ##### # ## #------ |........| -.------##### #-.----- #|....| |........-######### |^.....|# #|.....| #-....| |........| #####-.....)|# #..>.^.| |....| ---------- |.......# |.....| ------ -------- ------- 1208 the Evoker St:11 Dx:11 Co:15 In:19 Wi:9 Ch:11 Chaotic Dlvl:1 $:21 HP:0(14) Pw:23(23) AC:9 Xp:2/31 T:842 Latest messages: It's solid stone. In what direction? 4 Ouch! That hurts! Wizard is about to die. You swap places with Tekaaluk. You swap places with Tekaaluk. It's a wall. It's a wall. It's a wall. You stop. Tekaaluk is in the way! You hear some noises. It's solid stone. It's solid stone. You hit the grid bug. The grid bug bites! You get zapped! Tekaaluk misses the grid bug. You kill the grid bug! It's solid stone. It's solid stone. It's solid stone. You see here a stiletto. It's a wall. It's a wall. It's solid stone. It's solid stone. It's solid stone. It's solid stone. It's solid stone. It's solid stone. It's solid stone. You swap places with Tekaaluk. It's solid stone. It's a wall. It's a wall. It's a wall. The door opens. The newt bites! The jackal bites! You kill the newt! The jackal bites! You miss the grid bug. You hear some noises. The jackal bites! You die... Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 21 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) q - an uncursed +0 elven mithril-coat Comestibles ('%') m - an uncursed banana Scrolls ('?') h - 2 uncursed scrolls of identify i - an uncursed scroll of food detection n - an uncursed scroll of food detection p - a blessed scroll of identify Spellbooks ('+') j - a blessed spellbook of force bolt k - an uncursed spellbook of cure sickness Potions ('!') g - 2 uncursed potions of confusion o - a cursed potion of invisibility Rings ('=') d - an uncursed +1 ring of gain strength (on right hand) e - a blessed +2 ring of increase accuracy (on left hand) Wands ('/') c - a wand of striking (0:5) Tools ('(') l - an uncursed bell 1208 the Wizard's attributes: Background: You were an Evoker, a level 2 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 842 turns ago. You had 31 experience points, 9 more were needed to attain level 3. Basics: You had 0 out of 14 hit points. You had all 23 energy points (spell power). Your armor class was 9. Your wallet contained 21 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 11 (base:10, limit:18). Your dexterity was 11 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 19 (limit:20). Your wisdom was 9 (limit:20). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were devoutly aligned. You were magic-protected. You had infravision. You had a small bonus to hit (+2). You were warded. You are dead. Vanquished creatures: a hobbit 2 giant rats a red mold a sewer rat 2 grid bugs a lichen 3 newts 11 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: <- You were here. Final resting place for you, killed by a jackal. Level 2: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | 1208 | | 21 Au | | killed by a | | jackal | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye 1208 the Wizard... You died in The Dungeons of Doom on dungeon level 1 with 137 points, and 21 pieces of gold, after 842 moves. You were level 2 with a maximum of 14 hit points when you died.