Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2025-12-25 21:18:58, ended 2025-12-25 21:25:52. 1208, chaotic female elven Wizard @ 1208 the Evoker St:14 Dx:11 Co:12 In:17 Wi:15 Ch:10 Chaotic Dlvl:4 $:24 HP:0(15) Pw:20(20) AC:8 Xp:2/31 T:1487 Hungry Latest messages: The door resists! The door opens. $ - 2 gold pieces. There is a grave here. Something is engraved here on the headstone. You read: "Saved by the bell!". You see here a bell. It's a wall. It's solid stone. It's solid stone. It's solid stone. It's a wall. It's solid stone. It's solid stone. You see here a heavy iron ball (chained to you). You are beginning to feel hungry. It's solid stone. You hear someone counting money. It's solid stone. It's a wall. The gecko bites! You miss the gecko. The gecko bites! You miss the gecko. You hit the gecko! You miss the gecko. You kill the gecko! You see here a heavy iron ball (chained to you). You kill the yellow mold! You kill the grid bug! The grid bug bites! You get zapped! The grid bug bites! You get zapped! You miss the grid bug. The grid bug bites! You get zapped! You miss the grid bug. The grid bug misses! Unknown command '^M'. Unknown command '^M'. You kill the grid bug! You fall down the stairs. The iron ball smacks into you! You die... Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 24 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +1 cloak of magic resistance (being worn) Comestibles ('%') u - 2 uncursed tripe rations Scrolls ('?') j - an uncursed scroll of remove curse k - an uncursed scroll of gold detection w - an uncursed scroll of destroy armor Spellbooks ('+') l - a blessed spellbook of force bolt m - a blessed spellbook of healing x - an uncursed spellbook of create familiar Potions ('!') f - an uncursed potion of gain energy g - an uncursed potion of extra healing h - a blessed potion of object detection q - an uncursed potion of water Rings ('=') d - an uncursed ring of cold resistance (on right hand) e - an uncursed ring of poison resistance (on left hand) v - an uncursed ring of warning Wands ('/') c - a wand of speed monster (0:6) o - a wand of lightning (0:5) Tools ('(') n - an uncursed bugle 1208 the Wizard's attributes: Background: You were an Evoker, a level 2 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 4. You entered the dungeon 1487 turns ago. You had 31 experience points, 9 more were needed to attain level 3. Basics: You had 0 out of 15 hit points. You had all 20 energy points (spell power). Your armor class was 8. Your wallet contained 24 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 14 (limit:18). Your dexterity was 11 (limit:18). Your constitution was 12 (limit:16). Your intelligence was 17 (limit:20). Your wisdom was 15 (limit:20). Your charisma was 10 (limit:18). Final Status: You were chained to a heavy iron ball. You were hungry. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were devoutly aligned. You were magic-protected. You were cold resistant. You were poison resistant. You had infravision. You were warded. You are dead. Vanquished creatures: an acid blob a yellow mold a gecko 5 jackals a fox a kobold a sewer rat 3 grid bugs a lichen a kobold zombie a newt 17 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: A scroll shop. Level 3: A fountain, a grave. Stairs down to The Gnomish Mines. The Gnomish Mines: Level 4: <- You were here. Final resting place for you, killed by an iron ball collision. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | 1208 | | 24 Au | | killed by an | | iron ball | | collision | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye 1208 the Wizard... You died in The Gnomish Mines on dungeon level 4 with 316 points, and 24 pieces of gold, after 1487 moves. You were level 2 with a maximum of 15 hit points when you died.