Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-06-12 20:14:26, ended 2024-06-12 20:18:25. wizard, neutral male gnomish Caveman -----+--- .......%. |..d....| |....@).| ------+-- Wizard the Troglodyte St:18/01 Dx:11 Co:18 In:12 Wi:8 Ch:10 Neutral Dlvl:1 $:0 HP:10(15) Pw:3(3) AC:8 Xp:1/0 T:156 Satiated Latest messages: You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You finally wriggle free. g - a flail. h - a lamp. There is a bear trap here. You see here a human corpse. A bear trap closes on your foot! You have much trouble lifting a human corpse. Continue? [ynq] (q) n Pick an object. @ a human or elf or you (gnomish caveman called wizard) There is a bear trap here. You see here a human corpse. You have much trouble lifting a human corpse. Continue? [ynq] (q) y i - a human corpse. You stagger under your heavy load. Movement is very hard. You don't have enough stamina to move. You don't have enough stamina to move. Your leg feels better. You don't have enough stamina to move. You don't have enough stamina to move. You don't have enough stamina to move. You don't have enough stamina to move. You don't have enough stamina to move. You don't have enough stamina to move. Jethro picks up a crossbow. Jethro drops a crossbow. You don't have enough stamina to move. You don't have enough stamina to move. Jethro picks up a crossbow. Jethro drops a crossbow. Jethro picks up a crossbow. You don't have enough stamina to move. Jethro drops a crossbow. You don't have enough stamina to move. What do you want to drop? [a-eg-i or ?*] i You drop a human corpse. Your movements are now unencumbered. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You finally wriggle free. Really quit? [yn] (n) y Dump core? [ynq] (q) q Inventory: Weapons b - an uncursed +2 sling (alternate weapon; not wielded) a - a blessed +1 club (weapon in hand) g - a cursed +0 flail Armor e - an uncursed +0 leather armor (being worn) Tools h - a cursed oil lamp Gems/Stones c - 15 uncursed flint stones (in quiver pouch) d - 23 uncursed rocks Wizard the Caveman's attributes: Background: You were a Troglodyte, a level 1 gnomish Caveman. You were neutral, on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 156 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 10 out of 15 hit points. You had all 3 energy points (spell power). Your armor class was 8. Your wallet was empty. Autopickup was on for '$?!/="+%)' plus thrown, with exceptions. Final Characteristics: Your strength was 18/01 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 12 (limit:19). Your wisdom was 8 (limit:18). Your charisma was 10 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a club. You had basic skill with club. Final Attributes: You were nominally aligned. Your alignment was 0. You were poison resistant intrinsically. You had infravision innately. You were warded. Your luck was zero. You survived. Vanquished creatures: a jackal No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: Level 1: <- You were here. Goodbye wizard the Caveman... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 156 moves. You were level 1 with a maximum of 15 hit points when you quit.