Unix NetHack Version 3.6.6-0 post-release - last build Mon Sep 14 17:56:00 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-09-20 08:30:00, ended 2020-09-20 08:55:07. w1173i, neutral male human Archeologist ---- ...... .>--.. --...... --...... |.).).. --.... --- ---... --.| -.... |...- -.|..... |..h.|........ --@|....|..-- ----..----- ---- W1173i the Digger St:12 Dx:13 Co:14 In:15 Wi:13 Ch:9 Neutral Dlvl:7 $:130 HP:0(16) Pw:2(2) AC:1 Xp:1/15 T:4270 Latest messages: The gnomish wizard turns to flee. In what direction? u The door closes. You feel an unexpected draft. Talk to whom? (in what direction) h The priestess of Huhetotl asks you for a contribution for the temple. How much will you offer? 400 You give the priestess of Huhetotl 400 zorkmids. "Thy devotion has been rewarded." Unknown command '^M'. Unknown command '^M'. Unknown command '^M'. You hear a door open. The gnomish wizard opens a door. You stop waiting. What do you want to use or apply? [aegmt or ?*] e You now wield a +0 pick-axe. In what direction do you want to dig? [hyb>] ^M Unknown command '^M'. Unknown command '^M'. What do you want to use or apply? [aegmt or ?*] e In what direction do you want to dig? [hyb>] h You start digging. You hit the rock with all your might. You make an opening in the wall. The dungeon acoustics noticeably change. You feel an unexpected draft. The dungeon acoustics noticeably change. You hear a door open. The dungeon acoustics noticeably change. You hear the chime of a cash register. It's a wall. It's a wall. You can't go up here. You climb up the stairs. The dwarf wields a pick-axe! L - a clay ring. A dart misses you. A dart misses you. What do you want to put on? [CL or ?*] C Which ring-finger, Right or Left? [rl] r C - a blessed gold ring (on right hand). It's a wall. It's a wall. It's a wall. You hear crashing rock. The dwarf swings her pick-axe. The dwarf hits! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 130 gold pieces Weapons (')') a - a +2 bullwhip f - a +0 orcish dagger o - 6 +0 darts y - 4 +0 daggers Armor ('[') b - an uncursed burnt +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) B - an uncursed +0 dwarvish roundshield (being worn) K - a cursed -1 pair of levitation boots Comestibles ('%') d - 4 uncursed food rations k - 2 uncursed lichen corpses Scrolls ('?') H - an uncursed scroll of light Potions ('!') r - an uncursed potion of blindness x - an uncursed potion of sleeping G - a cursed potion of enlightenment Rings ('=') C - a blessed +2 ring of increase accuracy (on right hand) L - an uncursed ring of sustain ability Tools ('(') e - a +0 pick-axe (weapon in hand) m - a tinning kit (0:54) t - an uncursed magic whistle Gems/Stones ('*') g - an uncursed touchstone W1173i the Archeologist's attributes: Background: You were a Digger, a level 1 male human Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 4270 turns ago. You had 15 experience points, 5 more were needed to attain level 2. Basics: You had 0 out of 16 hit points. You had both energy points (spell power). Your armor class was 1. Your wallet contained 130 zorkmids. Autopickup was on for '$"=/!?+' plus thrown. Final Characteristics: Your strength was 12 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a pick-axe. You had basic skill with pick-axe. Final Attributes: You were fervently aligned. You were stealthy. You had a small bonus to hit (+2). You had a moderate defense bonus (+7). You were warded. You were fast. You are dead. Vanquished creatures: a gnome lord a dwarf a homunculus an orc zombie an iguana an acid blob a coyote a hobbit a large kobold a hobgoblin 5 giant rats 2 cave spiders a brown mold a yellow mold a red mold 7 gnomes 2 geckos 13 jackals 2 foxes 2 kobolds 2 goblins 4 sewer rats 3 grid bugs 4 bats 9 lichens 7 newts 75 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Some fountains. Level 2: Level 3: An altar. Level 4: Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: A weapon shop. The Gnomish Mines: levels 5 to 8 Level 5: Level 7: <- You were here. Final resting place for you, killed by a dwarf. Level 8: A general store, a temple, some fountains. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | w1173i | | 130 Au | | killed by a | | dwarf | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye w1173i the Archeologist... You died in The Gnomish Mines on dungeon level 7 with 527 points, and 130 pieces of gold, after 4270 moves. You were level 1 with a maximum of 16 hit points when you died.