Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2025-02-06 16:11:07, ended 2025-02-06 16:23:04. seyn, chaotic male human Rogue ------ |....| --------------- |.<... ## |.............-## |...%| # |.............| # |.....#### |..............####|....| ########### |.............| #.....| # ## ------- -----------.--- ------ #### # |......# # #### |.....|##d@@# # # |......## # |.....| # ######## ------- # ########## # ----|----- # |........| ###-........| |.....>..| ---------- Seyn the Cutpurse St:15 Dx:18 Co:13 In:12 Wi:8 Ch:9 Chaotic Dlvl:4 $:54 HP:0(25) Pw:10(10) AC:5 Xp:3/78 T:1701 Latest messages: Never mind. You hear the footsteps of a guard on patrol. Pick an object. @ a human or elf (human rogue called seyn) Pick an object. @ a human or elf (human rogue called seyn) You hear a jackal howling at the moon. It's solid stone. It's solid stone. It's a wall. You hit the werejackal. The werejackal bites! You hit the werejackal. The werejackal bites! You miss the werejackal. The werejackal bites! You hit the werejackal. The werejackal summons help! The werejackal misses! You hit the werejackal. The jackal bites! The werejackal bites! You kill the jackal! The werejackal bites! You see here a jackal corpse. The jackal bites! There appears to be no shopkeeper here to receive your payment. Are you sure you want to pray? [yn] (n) y You begin praying to Kos. You are surrounded by a shimmering light. The jackal starts to attack you, but pulls back. The werejackal starts to attack you, but pulls back. The jackal starts to attack you, but pulls back. The werejackal changes into a human. The werejackal starts to attack you, but pulls back. The jackal starts to attack you, but pulls back. The werejackal summons help! You feel hemmed in. The werejackal starts to attack you, but pulls back. You finish your prayer. You feel that Kos is well-pleased. You hit the werejackal. The jackal bites! The werejackal hits! You die... Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 54 gold pieces Weapons (')') a - a +0 short sword b - 9 +0 daggers (alternate weapon; not wielded) j - a +0 orcish dagger p - a +0 elven dagger (weapon in hand) Armor ('[') c - an uncursed +1 leather armor (being worn) k - an uncursed +1 orcish helm (being worn) q - an uncursed +0 dwarvish cloak (being worn) r - an uncursed +0 elven mithril-coat Scrolls ('?') g - a cursed scroll of remove curse m - an uncursed scroll of identify Potions ('!') d - an uncursed potion of sickness l - an uncursed potion of paralysis n - an uncursed potion of booze Tools ('(') e - an uncursed lock pick f - an empty uncursed sack o - an uncursed sack containing 1 item Gems/Stones ('*') s - an uncursed worthless piece of yellowish brown glass Contents of the sack: an uncursed scroll of enchant armor Seyn the Rogue's attributes: Background: You were a Cutpurse, a level 3 male human Rogue. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Dungeons of Doom, on level 4. You entered the dungeon 1701 turns ago. You had 78 experience points, 2 more were needed to attain level 4. Basics: You had 0 out of 25 hit points. You had all 10 energy points (spell power). Your armor class was 5. Your wallet contained 54 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 12 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were devoutly aligned. You were stealthy. You were warded. You are dead. Vanquished creatures: a hobbit a giant rat a yellow mold 5 geckos 7 jackals 2 foxes 4 kobolds 4 goblins 2 grid bugs 6 newts 33 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: A wand shop, some fountains. Level 3: A wand shop. Level 4: <- You were here. Final resting place for you, killed by a werejackal. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seyn | | 54 Au | | killed by a | | werejackal | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seyn the Rogue... You died in The Dungeons of Doom on dungeon level 4 with 511 points, and 54 pieces of gold, after 1701 moves. You were level 3 with a maximum of 25 hit points when you died.