Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-06-21 03:30:32, ended 2021-06-21 03:56:24. roTlqkfn, lawful male human Knight --- --.--- |..<.. --u--- |@G - |h... -... .. RoTlqkfn the Gallant St:18/03 Dx:9 Co:14 In:8 Wi:15 Ch:18 Lawful Dlvl:5 $:5127 HP:0(16) Pw:4(4) AC:2 Xp:1/9 T:2794 Burdened Latest messages: You have a little trouble lifting $ - 4 gold pieces. You hear someone counting money. It's solid stone. It's solid stone. It's solid stone. You stop. Your saddled horse is in the way! You swap places with your saddled horse. You hear someone counting money. The door resists! The door opens. You stop in front of the door. The door opens. You have a little trouble lifting $ - 3 gold pieces. You swap places with your saddled horse. You can't move diagonally into an intact doorway. You swap places with your saddled horse. The door opens. You hear the footsteps of a guard on patrol. You swap places with your saddled horse. You fall down the stairs. It is hit. You swap places with your saddled horse. You hear some noises. What do you want to throw? Never mind. What do you want to throw? In what direction? 2 Tekaaluk devours a food ration. You hear crashing rock. The arrow hits the gnome. You swap places with your saddled horse. Your saddled horse grows up into a warhorse. What do you want to use or apply? Your lamp is now on. The dwarf throws a dagger! The dagger hits the gnome. The gnome is killed! The gnome misses! Tekaaluk picks up an arrow. The gnome hits! Pick an object. You see here a dagger. The dwarf swings her dwarvish mattock. The dwarf hits! You die... Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 5127 gold pieces Weapons (')') a - a +1 long sword (weapon in hand) b - a +1 lance (alternate weapon; not wielded) q - 3 +0 darts Armor ('[') d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - a blessed +0 pair of leather gloves t - an uncursed +0 pair of gauntlets of dexterity (being worn) w - an uncursed +0 chain mail (being worn) Comestibles ('%') g - 8 uncursed apples h - 11 uncursed carrots i - an uncursed food ration E - an uncursed food ration L - an uncursed Kimchi of Yendor Scrolls ('?') n - an uncursed scroll of scare monster p - an uncursed scroll of light y - a cursed scroll of identify I - an uncursed scroll of enchant armor Potions ('!') k - an uncursed potion of confusion C - an uncursed potion of blindness F - a cursed potion of extra healing U - an uncursed potion of enlightenment Rings ('=') V - a blessed +5 ring of gain strength (on right hand) Wands ('/') G - a wand of undead turning (0:4) Tools ('(') j - an uncursed brass lantern (lit) s - an uncursed leash (attached to the saddled warhorse) Gems/Stones ('*') r - an uncursed worthless piece of green glass RoTlqkfn the Knight's attributes: Background: You were a Gallant, a level 1 male human Knight. You were lawful, nominally on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 2794 turns ago. It was nighttime. You had 9 experience points, 11 more were needed to attain level 2. Basics: You had 0 out of 16 hit points. You had all 4 energy points (spell power). Your armor class was 2. Your wallet contained 5127 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18/03 (base:16, limit:18/100). Your dexterity was 9 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 18 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were devoutly aligned. You could jump. You were warded. You are dead. Vanquished creatures: 2 coyotes 2 giant rats 2 gnomes a gnome zombie 6 geckos 10 jackals a fox a kobold 2 goblins 5 sewer rats 3 grid bugs 4 lichens 3 newts 42 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: A fountain. Level 2: A general store. Level 3: A general store. Level 4: A fountain. Stairs down to The Gnomish Mines. The Gnomish Mines: Level 5: <- You were here. A grave. Final resting place for you, killed by a dwarf, elvenwhite-Wiz-Elf-Fem-Cha, killed by a dwarf, while helpless. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | roTlqkfn | | 5127 Au | | killed by a | | dwarf | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well roTlqkfn the Knight... You died in The Gnomish Mines on dungeon level 5 with 4861 points, and 5127 pieces of gold, after 2794 moves. You were level 1 with a maximum of 16 hit points when you died.