Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-06-20 05:21:02, ended 2021-06-20 05:45:42. roTlqkfn, lawful male human Knight --------------- ----- --------- |..........|..| ...| ........| |..........|..| |...| |.......| | --+-..........-%---+----...| #........| |.............@..........@....).| #|......<| | -- ----+--.......--|---u---...|####|.......| |......{|....|@. |...|# #........| |.......|....|%..|...|# #--------- | ---- -----.......|.._.|%%%|...|# |.............{....|....|.%%|...-### | ------.+.------.----------|...|# |...|(((.|.+ |...%-...|# |...|(((.-.| |....|...| |...|(((.|.| |....|...| | ------[..------.-----------...| |...............................| --------..----------------------- RoTlqkfn the Gallant St:16 Dx:8 Co:12 In:7 Wi:15 Ch:17 Lawful Dlvl:5 $:202 HP:0(16) Pw:4(4) AC:-9 Xp:1/11 T:2486 Latest messages: You mount the saddled warhorse. Your movements are now unencumbered. You see here a dwarf corpse. P - a dwarf corpse. You rebalance your load. Movement is difficult. You've been through the dungeon on a warhorse with no name. You stagger under your heavy load. Movement is very hard. The saddled warhorse hits the iguana. The saddled warhorse bites the iguana. The iguana is killed! The saddled warhorse hits the garter snake. The garter snake is killed! What do you want to drop? You drop a dwarf corpse. Your movements are only slowed slightly by your load. In what direction? 3 You are unable to swing your leg over. In what direction? 6 You slip while trying to get on the saddled warhorse. The saddled warhorse picks up a garter snake corpse. The saddled warhorse drops a garter snake corpse. You see here a garter snake corpse. You have a little trouble lifting R - a garter snake corpse. You experience a sense of peace. You hear some noises. What do you want to sacrifice? Your sacrifice is consumed in a flash of light! The saddled warhorse hits the dwarf zombie. The saddled warhorse bites the dwarf zombie. The dwarf zombie misses the saddled warhorse. Unknown command '^M'. You hear a door open. You are beginning to feel weak. You hear some noises. What do you want to eat? Blecch! Rotten food! You finish eating the food ration. Your movements are now unencumbered. You hear some noises. You hear bubbling water. You swap places with your saddled warhorse. In what direction? 2 You slip while trying to get on the saddled warhorse. You die... Djombang looks at your corpse, shakes his head, and sighs. Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 202 gold pieces Weapons (')') a - a +1 long sword (alternate weapon; not wielded) b - a +1 lance (weapon in hand) Armor ('[') d - a blessed +0 helmet (being worn) f - an uncursed +0 pair of leather gloves (being worn) p - an uncursed +0 elven mithril-coat (being worn) x - an uncursed +0 pair of speed boots (being worn) D - an uncursed +0 elven shield (being worn) Comestibles ('%') g - 6 uncursed apples h - 14 uncursed carrots l - an uncursed food ration K - 4 uncursed apples L - 12 cursed carrots Scrolls ('?') j - an uncursed scroll of remove curse n - an uncursed scroll of confuse monster o - an uncursed scroll of stinking cloud Potions ('!') k - a cursed potion of extra healing Wands ('/') m - a wand of speed monster named I (0:6) G - a wand of speed monster named II (0:3) Tools ('(') I - an uncursed tin whistle J - a magic flute (0:5) N - a cursed can of grease (0:17) Q - a +0 pick-axe RoTlqkfn the Knight's attributes: Background: You were a Gallant, a level 1 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 2486 turns ago. It was nighttime. You had 11 experience points, 9 more were needed to attain level 2. Basics: You had 0 out of 16 hit points. You had all 4 energy points (spell power). Your armor class was -9. Your wallet contained 202 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 8 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 17 (limit:18). Final Status: You were unencumbered. You were wielding a lance. You had basic skill with lance. Final Attributes: You were piously aligned. You could jump. You had a moderate defense bonus (+9). You were guarded. You were very fast. You are dead. Vanquished creatures: a ghost a watchman 2 shriekers a gnome lord 2 gnomish wizards 3 dwarves 2 dwarf zombies 2 werejackals an iguana an acid blob 2 hobbits a hobgoblin a brown mold a green mold 4 gnomes 2 garter snakes 2 geckos 6 jackals 2 goblins 3 grid bugs a bat 4 lichens a kobold zombie 2 newts 48 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: An altar. Level 2: Stairs down to The Gnomish Mines. Level 3: Many fountains. Level 4: "tp scorll" An armor shop, a grave. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: <- You were here. A lighting shop, a temple, some fountains, a grave. Final resting place for you, slipped while mounting a saddled warhorse, roTlqkfn-Kni-Hum-Mal-Law, killed by a hobgoblin. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | roTlqkfn | | 202 Au | | slipped while | | mounting a | | saddled warhorse | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well roTlqkfn the Knight... You died in The Gnomish Mines on dungeon level 5 with 426 points, and 202 pieces of gold, after 2486 moves. You were level 1 with a maximum of 16 hit points when you died.