Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-05-21 22:24:19, ended 2021-05-21 23:41:38. roTlqkfn, lawful male human Knight ----- --------- #-.^.| -------- #........| #|....a@` #-......| #|.......| |...| #|..{...| #|.......| ---.- #-------- #-----.--- # ### ## ## % # # # #### # # ### # ## # # `######################### #------# ## ----.------ ######-.....# + |.......... #### |....| . |.........| ------------# ###.....| ... |.........| |....$.....|# ------ ... |.........- |..........|# ...\ |.........| |..........|# ...( ----------- ..........<|# ------ |...........# ------------ RoTlqkfn the Gallant St:15 Dx:8 Co:17 In:7 Wi:16 Ch:17 Lawful Dlvl:10 $:664 HP:0(24) Pw:16(16) AC:-3 Xp:2/24 T:6209 Latest messages: Your warhorse tries to move the boulder, but cannot. Your warhorse tries to move the boulder, but cannot. Your warhorse tries to move the boulder, but cannot. It's a wall. The door resists! The door opens. The giant rat misses! The giant rat bites! It's solid stone. You've been through the dungeon on a warhorse with no name. You stop. Your saddled warhorse is in the way! You hear some noises. You swap places with your saddled warhorse. You see here a giant rat corpse. You hear a sceptre pounded in judgment. In what direction? 2 You mount the saddled warhorse. The fire ant misses the saddled warhorse. The fire ant misses the saddled warhorse. The saddled warhorse hits the fire ant. The saddled warhorse bites the fire ant. The fire ant bites! The fire ant bites! You're on fire! Both of your scrolls called light catch fire and burn! Your scroll called earth catches fire and burns! You've been through the dungeon on a warhorse with no name. The fire ant bites! The fire ant bites! You're on fire! Your scroll called scare monster catches fire and burns! The fire ant bites! The fire ant misses! You swap places with your saddled warhorse. You hear some noises. You feel sad for a moment. What do you want to eat? Never mind. What do you want to zap? In what direction? 4 The wand misses the fire ant. The fire ant bites! The fire ant bites! You're on fire! You die... Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 664 gold pieces Weapons (')') a - a blessed +1 long sword (alternate weapon; not wielded) b - a +1 lance (weapon in hand) Armor ('[') e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) g - an uncursed +0 dwarvish mithril-coat (being worn) X - a blessed +1 dwarvish iron helm (being worn) Y - an uncursed +0 pair of iron shoes (being worn) Z - a blessed +0 dwarvish cloak (being worn) Comestibles ('%') h - 5 uncursed carrots L - an uncursed lembas wafer M - 7 uncursed food rations O - 2 uncursed Kimchis of Yendor Scrolls ('?') J - a blessed scroll of earth Potions ('!') p - 3 uncursed potions of water Rings ('=') l - a cursed ring of warning o - an uncursed ring of searching (on left hand) H - an uncursed +0 ring of protection N - an uncursed ring of slow digestion Q - a blessed +1 ring of gain constitution (on right hand) Wands ('/') j - a wand of cancellation (0:3) q - a wand of striking (0:5) s - a wand of make invisible (0:2) I - a wand of polymorph (0:4) P - a wand of slow monster (0:5) R - a wand of fire (0:4) S - a wand of speed monster (0:6) RoTlqkfn the Knight's attributes: Background: You were a Gallant, a level 2 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Dungeons of Doom, on level 10. You entered the dungeon 6209 turns ago. It was nighttime. You had 24 experience points, 16 more were needed to attain level 3. Basics: You had 0 out of 24 hit points. You had all 16 energy points (spell power). Your armor class was -3. Your wallet contained 664 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 8 (limit:18). Your constitution was 17 (base:16, limit:18). Your intelligence was 7 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 17 (limit:18). Final Status: You were unencumbered. You were wielding a lance. You had basic skill with lance. Final Attributes: You were piously aligned. You were telepathic. You had automatic searching. You could jump. You were guarded. You are dead. Vanquished creatures: a warhorse a leprechaun a housecat an imp a rock mole 2 yellow lights 2 shriekers a gnomish wizard a gray ooze a paper golem a floating eye 2 dwarves 3 homunculi a kobold lord 4 rothes a rabid rat 5 giant bats a monkey 2 dwarf zombies a werejackal 6 iguanas a killer bee an acid blob 2 coyotes a gas spore a hobbit 2 manes 2 large kobolds a hobgoblin 4 giant rats a gnome 4 geckos 7 jackals 4 foxes a kobold a goblin a sewer rat 9 grid bugs 2 bats 5 lichens 2 kobold zombies 7 newts 98 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: An altar to Lugh, a grave. Level 2: "steel fence n shop" Level 3: "vault" A health food store, some fountains, a sink. Level 4: Level 5: Many fountains. Oracle of Delphi. Level 6: Some fountains, a sink. Stairs up to Sokoban, level 5. Level 7: A fountain. Level 8: "vault" A general store. Level 9: "vault" A grave. Level 10: <- You were here. A throne, a fountain. Final resting place for you, killed by a fire ant. Sokoban: levels 5 up to 2 Level 2: Unsolved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | roTlqkfn | | 664 Au | | killed by a fire | | ant | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well roTlqkfn the Knight... You died in The Dungeons of Doom on dungeon level 10 with 1154 points, and 664 pieces of gold, after 6209 moves. You were level 2 with a maximum of 24 hit points when you died.