Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-11-28 06:36:56, ended 2022-11-28 07:00:00. mungchungdo, lawful male dwarven Archeologist --------- |..<....| #......... -------.--- #|.......| |..........#### #|.......| ----------- #.......>..| ###|.......| |)))))))).| #|.........| ###---.---.- |m)))[d))@-######|.........+ # # # |)@)))))..| |.........| ###### |[))))))).| ----------- #### ----------- #--|-+-.-- #......(.| |.......| |...(...+ |{......| --------- Mungchungd the Field Worker St:13 Dx:8 Co:16 In:16 Wi:16 Ch:6 Lawful Dlvl:4 $:0 HP:0(34) Pw:17(17) AC:2 Xp:4/144 T:3350 Burdened Latest messages: You are in full health. You find a hidden passage. What do you want to use or apply? In what direction do you want to dig? [ykj>] Ouch! You bump into a door. The door opens. Queyssac senses your presence. "Invisible customers are not welcome!" You swap places with Dangdangee. What do you want to use or apply? You put a +0 pick-axe into the sack. What do you want to take off? Suddenly you can see yourself. You were wearing an uncursed +0 cloak of invisibility. You stop. Dangdangee is in the way! You stop. Dangdangee is in the way! "Hello, mungchungdo! Welcome to Queyssac's antique weapons outlet!" You see here a dwarvish mattock (for sale, 75 zorkmids). You see here a long poleaxe (for sale, 11 zorkmids). You see here an axe (for sale, 12 zorkmids). Dangdangee picks up a crossbow. You see here a two-handed sword (for sale, 75 zorkmids). You see here 10 arrows (for sale, 30 zorkmids). You see here an axe (for sale, 42 zorkmids). You see here a pair of padded gloves (for sale, 12 zorkmids). (For instructions type a '?') Call a pair of padded gloves: leather "For you, honored sir; only 12 zorkmids for this pair of gloves called leather." You have a little trouble lifting L - a pair of gloves called leather (unpaid, 12 zorkmids). Wait! That's a large mimic! The large mimic hits! You cannot escape from the large mimic! You cannot escape from the large mimic! You cannot escape from the large mimic! You cannot escape from the large mimic! You cannot escape from the large mimic! The large mimic hits! You cannot escape from the large mimic! You cannot escape from the large mimic! You cannot escape from the large mimic! Dangdangee drops a crossbow. The large mimic hits! What do you want to wield? a - a +2 bullwhip (weapon in hand). The large mimic hits! The large mimic hits! You die... Queyssac comes and takes all your possessions. Do you want to see what you had when you died? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Weapons (')') a - a +2 bullwhip (weapon in hand) Armor ('[') c - an uncursed +0 fedora (being worn) C - an uncursed +0 cloak of invisibility D - an uncursed +0 dwarvish mithril-coat (being worn) L - an uncursed +0 pair of leather gloves M - an uncursed +0 pair of high boots (being worn) Comestibles ('%') d - 3 uncursed food rations j - an uncursed fortune cookie o - 2 uncursed lichen corpses q - an uncursed lichen corpse y - an uncursed sprig of wolfsbane H - an uncursed Kimchi of Yendor Scrolls ('?') r - an uncursed scroll of teleportation x - a blessed scroll of stinking cloud F - 2 blessed scrolls of blank paper I - an uncursed scroll of create monster T - an uncursed scroll of create monster X - an uncursed scroll of identify Potions ('!') h - a blessed potion of fruit juice p - a blessed potion of healing s - an uncursed potion of healing t - an uncursed potion of invisibility u - a blessed potion of paralysis v - an uncursed potion of paralysis J - a blessed potion of booze K - an uncursed potion of sleeping Q - an uncursed potion of extra healing S - an uncursed potion of gain energy Tools ('(') b - an uncursed blindfold f - a tinning kit (0:55) i - an uncursed sack containing 1 item k - an uncursed skeleton key n - an uncursed tin opener w - an uncursed magic whistle z - an uncursed towel G - an uncursed magic lamp Z - a can of grease (0:24) Gems/Stones ('*') g - an uncursed touchstone E - 2 uncursed amber stones Contents of the sack: a +0 pick-axe Mungchungdo the Archeologist's attributes: Background: You were a Field Worker, a level 4 male dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 4. You entered the dungeon 3350 turns ago. You had 144 experience points, 16 more were needed to attain level 5. Basics: You had 0 out of 34 hit points. You had all 17 energy points (spell power). Your armor class was 2. Your wallet was empty. Autopickup was on for '$"?!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 8 (limit:20). Your constitution was 16 (limit:20). Your intelligence was 16 (limit:16). Your wisdom was 16 (limit:16). Your charisma was 6 (limit:16). Final Status: You were held by a large mimic. You were burdened; movement was slightly slowed. You were wielding a whip. You had basic skill with whip. Final Attributes: You were piously aligned. You were telepathic. You had infravision. You were stealthy. You were guarded. You were fast. You are dead. Vanquished creatures: 2 watchmen 3 rock moles a pony a fog cloud a yellow light 4 gnome lords 4 gnomish wizards a red naga hatchling a guardian naga hatchling a gray ooze 3 elf zombies a ghoul a paper golem a giant ant a little dog a floating eye 5 dwarves a kobold lord a rothe a rabid rat an orc zombie 2 dwarf zombies an acid blob 3 coyotes 2 hobbits a hobgoblin 3 giant rats a yellow mold 19 gnomes 3 geckos 2 jackals a fox a kobold 2 goblins 2 sewer rats 7 grid bugs 3 bats 6 lichens 3 newts 98 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: An altar. Level 2: A health food store. Stairs down to The Gnomish Mines. Level 3: An armor shop, some fountains, a sink. Level 4: <- You were here. A weapon shop, a fountain. Final resting place for you, killed by a large mimic. Level 5: The Gnomish Mines: levels 3 to 8 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mungchungdo | | 0 Au | | killed by a | | large mimic | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mungchungdo the Archeologist... You died in The Dungeons of Doom on dungeon level 4 with 926 points, and 0 pieces of gold, after 3350 moves. You were level 4 with a maximum of 34 hit points when you died.