Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-11-05 01:48:29, ended 2022-11-05 02:55:44. mungchungdo, chaotic male elven Priest ------------------------ |......................| |..-------------------.| ----.| ----- |.| |..|.-- --...| |.| |.....|--|....| |.| |.%...|..|.(..| |@| --....|.....`-- |q| |.......|...| ------|Y| |....|..|...| --|.....|.| |....---|...| |.-.....|f| |.......|..-- |-|.$$..|a| ----.`..|.-- |.-$$$$$%u| ---.--.| |-|.$$$$|-- |.....| |?-.$$$.| |>.|..| --|.$$$.| ------- ------- Mungchungd the Adept St:15 Dx:14 Co:16 In:10 Wi:17 Ch:12 Chaotic Dlvl:4 $:1185 HP:0(57) Pw:29(109) AC:-1 Xp:9/3038 T:11946 Latest messages: The lizard misses the warhorse. The warhorse hits the lizard. The warhorse misses the lizard. The lizard misses the warhorse. The warhorse misses the lizard. The warhorse misses the lizard. The warhorse hits the lizard. The warhorse bites the lizard. The lizard misses the warhorse. The warhorse hits the lizard. The warhorse bites the lizard. The lizard misses the warhorse. The forest centaur picks up some gold. The forest centaur picks up a potion. The forest centaur opens a door. You hear some noises. The warhorse is killed! The lizard bites! The lizard bites! The mountain centaur opens a door. The forest centaur drinks a potion of gain level! The forest centaur seems more experienced. What do you want to remove? Never mind. The lizard bites! The lizard just misses! You hit the lizard! You kill the lizard! You kill the giant bat! What do you want to zap? Never mind. What do you want to drink? Never mind. What do you want to read? Never mind. You miss the mumak. You hit the mumak! The mumak butts! The mumak just misses! You hit the mumak! The mumak butts! The mumak bites! In what direction? . You feel better. The mumak butts! The mumak bites! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) y Do you want an account of creatures vanquished? [ynaq] (n) q Inventory: Coins ('$') $ - 1185 gold pieces Weapons (')') a - a blessed +1 mace k - a blessed +0 orcish dagger Armor ('[') b - a +0 robe (being worn) h - a +0 elven mithril-coat (being worn) z - a +0 shield of reflection C - a blessed +1 elven leather helm (being worn) G - a +0 pair of jumping boots (being worn) J - a +0 pair of leather gloves (being worn) Comestibles ('%') e - a clove of garlic f - a sprig of wolfsbane x - a K-ration Q - 5 food rations R - 3 lizard corpses U - 2 pancakes X - an apple Scrolls ('?') o - a scroll of punishment M - a blessed scroll of earth O - a scroll of earth Potions ('!') d - a potion of holy water T - a potion of water Z - a potion of restore ability Rings ('=') g - a ring of stealth A - a ring of polymorph control (on right hand) P - a ring of sustain ability (on left hand) W - a cursed ring of conflict Y - a cursed -1 ring of increase damage Wands ('/') I - a wand of cancellation (0:1) K - a wand of speed monster (0:6) V - a wand of light (0:12) Tools ('(') i - a tooled horn l - a towel m - a magic marker (0:94) u - a +0 unicorn horn (weapon in hands) w - a magic whistle N - a leather drum Mungchungdo the Priest's attributes: Background: You were an Adept, a level 9 elven Priest. You were chaotic, on a mission for Huhetotl who was opposed by Quetzalcoatl (lawful) and Camaxtli (neutral). You were in Sokoban, on level 4. You entered the dungeon 11946 turns ago. It was nighttime. You had 3038 experience points, 2082 more were needed to attain level 10. Basics: You had 0 out of 57 hit points. You had 29 out of 109 energy points (spell power). Your armor class was -1. Your wallet contained 1185 zorkmids. Autopickup was on for '$"?!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 15 (limit:18). Your dexterity was 14 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 10 (limit:20). Your wisdom was 17 (peak:18, limit:20). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were wielding a unicorn horn. You were skilled in unicorn horn. Final Attributes: You were piously aligned. You were fire resistant. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You could jump. You were guarded. You had polymorph control. You were fast. You had fixed abilities. You are dead. Vanquished creatures: a giant mimic a wumpus 3 baby purple worms 2 wargs 2 small mimics a warhorse a wood golem a pyrolisk 2 large dogs a freezing sphere a large cat a dwarf king 4 tengu an ochre jelly a human mummy a python a Grey-elf 4 soldiers 2 watchmen a chameleon a crocodile a quivering blob a leprechaun an iron piercer a mumak a horse 2 ice vortices a black light a brown pudding 3 owlbears a gold golem 5 lizards 2 chickatrices 2 dogs a jaguar 3 dwarf lords a blue jelly a white unicorn 3 dust vortices a gnome mummy 5 apes 3 fire ants 2 water nymphs a mountain nymph 19 Mordor orcs an Uruk-hai 2 rock piercers 3 yellow lights 2 shriekers 2 violet fungi 9 gnome lords 2 gnomish wizards a kobold mummy a red naga hatchling 2 gray oozes a ghoul 2 straw golems a giant ant a little dog 4 floating eyes 4 kittens 14 dwarves 12 hill orcs 2 rabid rats 2 centipedes 2 giant bats 2 monkeys 5 dwarf zombies 2 werejackals an iguana 8 killer bees 2 acid blobs 3 coyotes a gas spore 5 hobbits 7 manes a hobgoblin 10 giant rats a yellow mold a red mold 40 gnomes 2 geckos 13 jackals 4 foxes 3 goblins 6 sewer rats 3 grid bugs 3 bats 8 lichens 3 kobold zombies 10 newts 309 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: A fountain, a grave. Level 2: An altar. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: A general store, a sink. Level 5: A sink. Level 6: A general store, a fountain. Level 7: Many fountains. Oracle of Delphi. Level 8: Some fountains. Stairs up to Sokoban, level 7. Level 9: A grave. Level 10: The Gnomish Mines: levels 3 to 8 Level 3: Level 4: Level 5: Many shops, a temple to Huhetotl, some fountains. Level 6: Level 7: Level 8: Sokoban: levels 7 up to 4 Level 4: <- You were here. Solved. Final resting place for you, killed by a mumak. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mungchungdo | | 1185 Au | | killed by a | | mumak | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mungchungdo the Priest... You died in Sokoban on dungeon level 4 with 13699 points, and 1185 pieces of gold, after 11946 moves. You were level 9 with a maximum of 57 hit points when you died.