Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-11-04 11:50:38, ended 2022-11-04 12:34:53. mungchungdo, chaotic male orcish Barbarian ------------- |Ye$1$$G$1:1| f$$$p$c$1nh .1O.. -%- [ H @ #f # *##################### # -|---|-- |..(...| |......| |....<.| -------- Mungchungd the Brigand St:18/03 Dx:17 Co:17 In:7 Wi:11 Ch:7 Chaotic Dlvl:9 $:1776 HP:0(89) Pw:22(22) AC:-1 Xp:10/5316 T:7732 Satiated Burdened Latest messages: The tengu misses! The Elvenking turns into a lurker above! You kill the tengu! Really attack the ogre lord? (yes) [no] Really attack the ogre lord? (yes) [no] You have a little trouble lifting Z - 2 scrolls called 100 abra kada. There are a few more objects here. You swap places with your large cat. You see here an elven dagger. The large cat eats a winter wolf corpse. The lurker above turns into a rock mole! The dart misses the large cat. You are almost hit by a dart. The rock mole turns into a winter wolf! The winter wolf breathes frost! The blast of frost hits the invisible gnome lord. The blast of frost hits the large cat! The blast of frost hits you! You don't feel cold. The large cat bites the invisible gnome lord. The invisible gnome lord hits the large cat. The large cat misses the invisible gnome lord. The large cat misses the invisible gnome lord. The winter wolf turns into an ettin! The ettin turns into a hill giant! The large cat picks up an elven leather helm. The large cat drops an elven leather helm. The hill giant turns into a queen bee! You swap places with your large cat. There are a few objects here. The queen bee turns into a minotaur! The large cat picks up a dart. The minotaur hits! The minotaur hits! The minotaur butts! You see here an elven dagger. What do you want to read? Never mind. What do you want to zap? Never mind. What do you want to read? Never mind. What do you want to zap? Never mind. The minotaur hits! The minotaur hits! The minotaur butts! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Coins ('$') $ - 1776 gold pieces Amulets ('"') s - an uncursed amulet of ESP (being worn) Weapons (')') a - a +0 battle-axe (weapon in hands) z - 5 blessed +0 daggers (at the ready) V - a blessed +1 short sword Armor ('[') b - an uncursed +0 dwarvish iron helm (being worn) h - an uncursed +0 dwarvish mithril-coat (being worn) D - an uncursed +0 pair of high boots (being worn) H - an uncursed +0 pair of leather gloves (being worn) Comestibles ('%') B - an uncursed tin of kobold meat I - 5 uncursed food rations L - an uncursed fortune cookie Scrolls ('?') g - 2 uncursed scrolls of enchant armor j - 2 uncursed scrolls of destroy armor x - an uncursed scroll of light R - an uncursed scroll of scare monster Z - 3 uncursed scrolls of teleportation Potions ('!') l - an uncursed potion of extra healing p - a cursed potion of paralysis w - an uncursed potion of full healing y - a cursed potion of gain ability C - an uncursed potion of sickness Rings ('=') m - an uncursed ring of warning (on right hand) v - an uncursed ring of levitation A - an uncursed ring of shock resistance (on left hand) Q - an uncursed +2 ring of gain constitution U - an uncursed +4 ring of gain strength Wands ('/') M - a wand of nothing (0:7) Y - a wand of make invisible (0:4) Tools ('(') e - a +0 pick-axe i - an uncursed sack containing 12 items k - an uncursed skeleton key o - a magic marker (0:58) r - an uncursed towel u - a +0 unicorn horn named rf+ Gems/Stones ('*') t - an uncursed luckstone Contents of the sack: 348 gold pieces 7 uncursed food rations an uncursed scroll of enchant weapon an uncursed scroll of food detection an uncursed scroll of gold detection an uncursed scroll of teleportation a cursed potion of full healing an uncursed potion of levitation a blessed potion of restore ability an uncursed potion of sickness 3 uncursed potions of water an uncursed worthless piece of yellow glass Mungchungdo the Barbarian's attributes: Background: You were a Brigand, a level 10 male orcish Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in the Dungeons of Doom, on level 9. You entered the dungeon 7732 turns ago. You had 5316 experience points, 4684 more were needed to attain level 11. Basics: You had 0 out of 89 hit points. You had all 22 energy points (spell power). Your armor class was -1. Your wallet contained 1776 zorkmids. Autopickup was on for '$"?!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 18/03 (limit:18/50). Your dexterity was 17 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 7 (limit:16). Your wisdom was 11 (limit:16). Your charisma was 7 (limit:16). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding an axe. You had expert skill with axe. Final Attributes: You were piously aligned. You were cold resistant. You were shock resistant. You were poison resistant. You were telepathic. You were warned. You had infravision. You were guarded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a baby gray dragon an ettin a warg a winter wolf a small mimic a gelatinous cube a large cat a gargoyle a tengu a wraith 2 watchmen a quivering blob 3 wolves 5 winter wolf cubs 3 giant spiders a scorpion a black light 2 gnome kings a dwarf mummy an owlbear 2 gold golems 2 werewolves a Green-elf 3 jaguars a dwarf lord a blue jelly a white unicorn a plains centaur 3 gnome mummies a snake an ape a human zombie a rope golem 2 bugbears a wood nymph 2 orc shamans a rock piercer a fog cloud a yellow light a shrieker 2 violet fungi 14 gnome lords 7 gnomish wizards a kobold mummy a red naga hatchling an elf zombie a ghoul a giant ant a little dog 2 floating eyes 12 dwarves 3 homunculi 2 kobold lords 5 hill orcs a rabid rat a centipede a giant bat a Kop Sergeant 5 monkeys 2 orc zombies a wererat 2 werejackals an iguana a gas spore 6 hobbits 8 manes 3 large kobolds 5 hobgoblins 6 giant rats a cave spider a brown mold a yellow mold a green mold 54 gnomes 2 garter snakes 4 geckos a jackal a fox 2 kobolds 2 goblins 4 sewer rats 13 grid bugs a bat 3 lichens 3 kobold zombies 5 newts 254 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: A fountain. Level 2: An armor shop, many fountains. Stairs down to The Gnomish Mines. Level 3: "stash" A grave. Level 4: Some fountains. Level 5: Level 6: A fountain, a sink. Level 7: Many fountains. Oracle of Delphi. Level 8: A fountain. Stairs up to Sokoban, level 7. Level 9: <- You were here. Final resting place for you, killed by a chameleon imitating a minotaur. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: Sokoban: Level 7: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mungchungdo | | 2124 Au | | killed by a | | chameleon | | imitating a | | minotaur | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mungchungdo the Barbarian... You died in The Dungeons of Doom on dungeon level 9 with 16503 points, and 2124 pieces of gold, after 7732 moves. You were level 10 with a maximum of 89 hit points when you died.