Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-10-23 07:33:45, ended 2022-10-23 12:31:44. mungchungdo, lawful male human Priest ----------- ----------- |@%(...(.^| |.........| |"........| ----- |.........-#####....<.....| |...| |.........| ----.------ ....| ---+--|---- # |...| ##### ## ####-...| #### # # # |...| ########## ## # ######################.....## -----.---- ## # ##### #### ----- #######...=[..(.| ## ########################### |.....>..| ## #-.--------## |........| ### #|........|# |........| --+-.----- ##|........|# ---------- |........| #|........|# |........| #|........|# |.........###########|.........# ---------- ---------- Mungchungd the Priest St:18/01 Dx:18 Co:16 In:14 Wi:18 Ch:8 Lawful Dlvl:9 $:2573 HP:0(77) Pw:10(93) AC:-23 Xp:10/8952 T:13556 Stone Latest messages: The bat misses! The bat misses! You kill the bat! The bat misses! You kill the bat! The bat bites! The bat misses! You kill the bat! You kill the bat! It's a wall. You see here an empty bag of tricks. What do you want to wear? You are now wearing a shield of reflection. What do you want to zap? You kill the iguana! k - a square amulet. What do you want to take off? You were wearing a blessed greased +2 shield of reflection. k - an amulet versus poison. What do you want to drop? You drop an amulet versus poison. What do you want to wear? You are now wearing a shield of reflection. What do you want to zap? You hit the human zombie! You destroy the human zombie! You are beginning to feel hungry. You hit the human zombie! You destroy the human zombie! You hit the human zombie! You destroy the human zombie! There is an altar to Issek (lawful) here. You see here a human corpse. What do you want to use or apply? Some food spills out. l - an egg. What do you want to eat? This egg is delicious! You are slowing down. What do you want to eat? Never mind. Are you sure you want to pray? [yn] (n) y You begin praying to Issek. Your limbs are stiffening. Your limbs have turned to stone. You have turned to stone. You are a statue. Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) y Do you want an account of creatures vanquished? [ynaq] (n) q Inventory: Coins ('$') $ - 2573 gold pieces Weapons (')') a - a blessed +0 mace n - the blessed rustproof +1 Sceptre of Might (weapon in hand) Armor ('[') b - a +0 robe (being worn) j - a blessed greased +4 gray dragon scale mail (being worn) E - a blessed +4 pair of speed boots (being worn) H - a blessed greased fireproof +5 pair of gauntlets of dexterity (being worn) X - a blessed greased +2 shield of reflection (being worn) Z - a +0 elven leather helm (being worn) Comestibles ('%') f - a sprig of wolfsbane r - a lichen corpse O - 2 food rations P - a blessed tin of floating eye meat V - a Kimchi of Yendor Scrolls ('?') e - a blessed scroll of teleportation Q - a scroll of blank paper R - a blessed scroll of blank paper S - a blessed scroll of identify Y - a scroll of magic mapping Spellbooks ('+') m - a spellbook of wizard lock Potions ('!') g - 2 potions of water i - a potion of blindness J - a potion of see invisible L - a potion of gain energy Rings ('=') d - a ring of fire resistance (on right hand) G - a cursed ring of teleportation Wands ('/') h - a wand of probing (0:6) x - a wand of sleep (0:3) y - a wand of create monster (0:8) D - a wand of speed monster (0:6) I - a wand of undead turning (0:2) M - a wand of locking (0:1) U - a wand of sleep (0:2) W - a wand of make invisible (0:7) Tools ('(') c - a horn of plenty (0:11) o - a +0 pick-axe u - a blessed bag of holding containing 21 items F - a wooden flute K - a blessed +0 unicorn horn N - a towel T - a lock pick Gems/Stones ('*') t - a garnet stone B - a blessed luckstone Contents of the bag of holding: a candy bar a tripe ration a blessed scroll of blank paper 3 cursed scrolls of blank paper a blessed scroll of charging a scroll of earth a blessed scroll of gold detection 3 scrolls of teleportation a spellbook of magic missile a potion of extra healing 2 potions of healing a potion of levitation a potion of holy water 5 potions of water a wand of digging (0:7) a wand of digging (0:4) a wand of digging (0:3) 4 amethyst stones 5 emeralds an obsidian stone a touchstone Mungchungdo the Priest's attributes: Background: You were a Priest, level 10 human. You were lawful, on a mission for Issek who was opposed by Mog (neutral) and Kos (chaotic). You were in the Dungeons of Doom, on level 9. You entered the dungeon 13556 turns ago. You had 8952 experience points, 1048 more were needed to attain level 11. Basics: You had 0 out of 77 hit points. You had 10 out of 93 energy points (spell power). Your armor class was -23. Your wallet contained 2573 zorkmids. Autopickup was on for '$"?!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 18/01 (limit:18/100). Your dexterity was 18 (base:13, limit:18). Your constitution was 16 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 8 (limit:18). Final Status: You turned into stone. You were unencumbered. You were wielding a mace. You had expert skill with mace. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were poison resistant. You saw invisible. You had a small defense bonus (+2). You were guarded. You were very fast. You had reflection. You were very unlucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: an Aleax a watch captain a queen bee 2 giant mimics a zruty an ogre king a flesh golem a large mimic 2 air elementals an earth elemental 2 water elementals a black naga a giant zombie a sergeant 2 water demons 6 wargs a winter wolf 4 small mimics a large dog 2 freezing spheres a flaming sphere 3 large cats a dwarf king a tengu an ochre jelly a leocrotta 2 energy vortices 2 pythons a pit viper 2 carnivorous apes a Grey-elf 4 watchmen a succubus 3 chameleons a crocodile 3 quivering blobs 2 cockatrices 2 wolves 6 winter wolf cubs 3 lynxes 2 panthers a gremlin 2 leprechauns 2 iron piercers a mumak a scorpion a baby long worm a vampire bat a gnome king 9 ogres 3 brown puddings 3 owlbears 3 yetis a gold golem 4 chickatrices 2 dingoes a dog a jaguar a blue jelly a gray unicorn a dust vortex a raven 2 gnome mummies 3 snakes 3 human zombies 2 rope golems a Woodland-elf 4 soldier ants 6 bugbears 2 quasits 2 wood nymphs a water nymph 2 Uruk-hai 2 rock piercers a rock mole 3 ponies 2 yellow lights a shrieker 19 gnome lords 6 gnomish wizards 2 kobold mummies a red naga hatchling a golden naga hatchling a guardian naga hatchling a barrow wight 4 elf zombies 3 straw golems 2 paper golems 3 giant ants 2 little dogs 4 floating eyes a kitten 13 dwarves 2 homunculi a kobold lord a kobold shaman a hill orc 4 rothes 2 rabid rats a centipede a giant bat 2 monkeys 2 orc zombies 3 werejackals 7 iguanas 30 killer bees 2 acid blobs 2 coyotes 2 gas spores 4 hobbits 3 manes 8 hobgoblins 2 giant rats a brown mold a green mold 2 red molds 71 gnomes 2 garter snakes a gnome zombie 6 geckos 6 jackals a fox 4 kobolds 6 goblins 4 sewer rats 6 grid bugs 6 bats 5 lichens 3 kobold zombies 7 newts 429 creatures vanquished. Genocided species: hobbits dwarves bugbears dwarf lords dwarf kings mind flayers master mind flayers liches demiliches master liches arch-liches 11 species genocided. Voluntary challenges: You genocided 11 types of monsters. You never polymorphed an object. You never changed form. You used 7 wishes (1 for an artifact). The Dungeons of Doom: levels 1 to 12 Level 1: Level 2: A general store, a sink. Level 3: Stairs down to The Gnomish Mines. Level 4: Level 5: Level 6: A general store, some fountains, a sink. Level 7: Many fountains. Oracle of Delphi. Level 8: Stairs up to Sokoban, level 7. Level 9: "stash" <- You were here. An altar to Issek. Final resting place for you, petrified by a cockatrice egg. Level 10: Some fountains. Level 11: A general store, a fountain, a grave. Level 12: The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: A fountain. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mungchungdo | | 2573 Au | | petrified by a | | cockatrice egg | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mungchungdo the Priest... You turned to stone in The Dungeons of Doom on dungeon level 9 with 43372 points, and 2573 pieces of gold, after 13556 moves. You were level 10 with a maximum of 77 hit points when you turned to stone.