Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-10-18 04:52:30, ended 2022-10-18 05:31:14. mungchungdo, neutral female human Priestess ------------------------ |......................| |..-------------------.| ----.| ----- |.| |."|.-- --...| |.| |.....|--|..`.| |.| |.....|..|....| |.| --....|.....`-- |.| |....)..|...| ------|.| |...[|..|...| --|$$$$.|.| |....---|...| |.-.$$$$|.| |..)....|..-- |-|$$$$$|@| ----....|.-- |.+$$$$BT.| ---.--.| |-|.$uWd|-- |.....| |.+.B$B$| |>.|..| --|qS`$.| ------- ------- Mungchungd the Adept St:25 Dx:16 Co:14 In:10 Wi:17 Ch:11 Neutral Dlvl:2 $:313 HP:0(61) Pw:126(126) AC:4 Xp:8/2097 T:6888 Latest messages: You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. The boulder falls into and plugs a hole in the floor! It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. What do you want to use or apply? In what direction? h Unlock it? [yn] (n) y You succeed in picking the lock. The door opens. The forest centaur picks up some gold. What do you want to read? Never mind. Welcome to David's treasure zoo! The bat bites! The coyote bites! The forest centaur opens a door. The bat bites! You kill the bat! The coyote bites! The bat bites! You hit the troll! The bat bites! The troll hits! The troll hits! The troll misses! The coyote misses! The troll hits! The troll hits! The troll bites! You hear a door open. What do you want to put on? i - a ring called regenation (on left hand). The troll hits! The troll hits! The troll bites! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Coins ('$') $ - 313 gold pieces Amulets ('"') w - a cursed amulet of restful sleep Weapons (')') a - a blessed +1 mace (weapon in hand) Armor ('[') b - a +0 robe (being worn) c - a +0 small shield (being worn) A - a rusty +0 pair of gauntlets of power (being worn) D - a blessed +0 pair of iron shoes (being worn) W - a +0 elven leather helm (being worn) Comestibles ('%') e - 2 C-rations f - 2 sprigs of wolfsbane m - 2 lizard corpses B - 13 food rations Q - a tripe ration Scrolls ('?') j - a cursed scroll of amnesia o - a scroll of earth p - 2 blessed scrolls of earth q - a scroll of fire x - a scroll of magic mapping Potions ('!') G - a potion of object detection N - a potion of enlightenment P - a potion of restore ability T - a potion of healing V - a potion of paralysis X - a potion of gain energy Rings ('=') d - a ring of see invisible (on right hand) g - a ring of polymorph control h - a ring of teleport control i - a ring of regeneration (on left hand) l - a ring of levitation s - a ring of searching L - a ring of warning S - a ring of sustain ability Wands ('/') n - a wand of opening (0:2) t - a wand of lightning (0:0) y - a wand of striking (0:0) H - a wand of create monster (0:10) I - a wand of nothing (0:13) Tools ('(') E - a +0 pick-axe O - a stethoscope U - a blessed oil lamp Z - a lock pick Gems/Stones ('*') F - a touchstone K - a garnet stone Mungchungdo the Priestess's attributes: Background: You were an Adept, a level 8 human Priestess. You were neutral, nominally on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). You were in Sokoban, on level 2. You entered the dungeon 6888 turns ago. It was nighttime. You had 2097 experience points, 463 more were needed to attain level 9. Basics: You had 0 out of 61 hit points. You had all 126 energy points (spell power). Your armor class was 4. Your wallet contained 313 zorkmids. Autopickup was on for '$"?!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 25 (base:10, innate limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a mace. You were skilled in mace and could have enhanced that. Final Attributes: You were piously aligned. You were cold resistant. You were poison resistant. You saw invisible. You regenerated. You were guarded. You are dead. Vanquished creatures: a giant mimic a baby purple worm 2 small mimics a xan a wood golem a pyrolisk 2 shocking spheres a human mummy 4 soldiers a crocodile a cockatrice a wolf 2 iron piercers a yeti a gold golem 2 lizards a housecat a blue jelly an ape 2 human zombies a Woodland-elf a bugbear a quasit 2 mountain nymphs an orc shaman 3 rock moles a fog cloud a yellow light 2 violet fungi 4 gnome lords 3 gnomish wizards a golden naga hatchling a paper golem 10 giant ants a little dog 3 floating eyes 7 dwarves a kobold lord 3 centipedes a wererat 3 acid blobs 2 coyotes a gas spore a hobbit a large kobold a giant rat a brown mold a green mold a red mold 20 gnomes 3 garter snakes 4 geckos 5 jackals a fox 5 kobolds 3 sewer rats 4 grid bugs a bat 4 lichens 2 kobold zombies a newt 141 creatures vanquished. Genocided species: liches demiliches master liches arch-liches 4 species genocided. Voluntary challenges: You were an atheist. You genocided 4 types of monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: Level 3: A wand shop, a fountain. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: Many fountains. Oracle of Delphi. Level 6: "stash" A jewelers, a fountain. Stairs up to Sokoban, level 5. Level 7: The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: Some shops, a temple to Ishtar, some fountains. Sokoban: levels 5 up to 2 Level 2: <- You were here. Solved. Final resting place for you, killed by a troll. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mungchungdo | | 313 Au | | killed by a | | troll | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mungchungdo the Priestess... You died in Sokoban on dungeon level 2 with 8990 points, and 313 pieces of gold, after 6888 moves. You were level 8 with a maximum of 61 hit points when you died.