Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-10-09 12:25:02, ended 2022-10-09 12:33:11. mungchungdo, chaotic male human Rogue ... -..... ............)..)... ...........).%).^.. ........--..h.... --@. --- Mungchungd the Cutpurse St:14 Dx:18 Co:16 In:10 Wi:9 Ch:8 Chaotic Dlvl:8 $:147 HP:0(36) Pw:17(17) AC:7 Xp:4/137 T:1927 Latest messages: F - a scroll labeled ASHPD SODALG. You see here a gnome corpse. You see here a whistle. You hear crashing rock. You have a little trouble lifting a whistle. Continue? [ynq] (q) y You have a little trouble lifting G - a whistle. Your movements are slowed slightly because of your load. A dagger misses you. It is missed. You are hit by a dagger. You see here a gnome corpse. It is hit. There is a gnome corpse here; eat it? [ynq] (n) y This gnome corpse tastes okay. You stop eating the gnome corpse. You see here a partly eaten gnome corpse. You hit the gnome. The gnome hits! You hit the gnome. The gnome hits! In what direction? y The dagger hits the gnome. Your movements are now unencumbered. The gnome misses! The gnome misses! What do you want to zap? In what direction? y You kill the gnome! You kill it! The dwarf swings his pick-axe. The dwarf just misses! In what direction? k The dagger hits the dwarf. The dwarf swings his pick-axe. The dwarf hits! In what direction? k You throw 2 daggers. The 1st dagger hits the dwarf. The 2nd dagger hits the dwarf. The dwarf swings his pick-axe. The dwarf hits! In what direction? k You throw 2 daggers. The 1st dagger hits the dwarf. The 2nd dagger hits the dwarf. The dwarf swings his pick-axe. The dwarf hits! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Coins ('$') $ - 147 gold pieces Weapons (')') a - a +0 short sword (weapon in hand) b - 8 +0 daggers (at the ready) C - a +0 dagger Armor ('[') c - an uncursed +1 leather armor (being worn) o - a cursed -1 pair of water walking boots named cursed B - an uncursed +0 dwarvish cloak (being worn) Comestibles ('%') g - 2 uncursed tripe rations u - an uncursed cream pie y - an uncursed Kimchi of Yendor Scrolls ('?') j - 2 uncursed scrolls of magic mapping t - 2 uncursed scrolls of amnesia v - an uncursed scroll of create monster z - an uncursed scroll of teleportation F - an uncursed scroll of identify Spellbooks ('+') h - an uncursed spellbook of fireball n - an uncursed spellbook of healing q - an uncursed spellbook of light Potions ('!') d - an uncursed potion of sickness i - a cursed potion of confusion k - an uncursed potion of extra healing s - an uncursed potion of polymorph Wands ('/') m - a cursed wand of sleep (0:3) w - a wand of create monster (0:14) x - a wand of fire (0:2) Tools ('(') e - an uncursed lock pick f - an empty uncursed sack A - an uncursed blindfold E - a +0 pick-axe G - an uncursed magic whistle Gems/Stones ('*') l - an uncursed worthless piece of green glass Mungchungdo the Rogue's attributes: Background: You were a Cutpurse, a level 4 male human Rogue. You were chaotic, nominally on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 8. You entered the dungeon 1927 turns ago. There was a full moon in effect when your adventure ended. You had 137 experience points, 23 more were needed to attain level 5. Basics: You had 0 out of 36 hit points. You had all 17 energy points (spell power). Your armor class was 7. Your wallet contained 147 zorkmids. Autopickup was on for '$"?!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a short sword. You had basic skill with short sword. Final Attributes: You were devoutly aligned. You were poison resistant. You were stealthy. You were warded. You were lucky. You are dead. Vanquished creatures: a shrieker a gnome lord a floating eye a dwarf a kobold lord an acid blob 2 coyotes a hobbit 2 manes a large kobold a hobgoblin 7 gnomes 2 garter snakes a gnome zombie 2 geckos 2 jackals a fox a kobold 2 grid bugs 3 lichens 3 kobold zombies 6 newts 43 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: A sink. Level 2: Level 3: Level 4: A fountain, a grave. Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 8: <- You were here. Final resting place for you, killed by a dwarf. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mungchungdo | | 147 Au | | killed by a | | dwarf | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mungchungdo the Rogue... You died in The Gnomish Mines on dungeon level 8 with 1051 points, and 147 pieces of gold, after 1927 moves. You were level 4 with a maximum of 36 hit points when you died.