Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-10-02 04:12:05, ended 2022-10-02 07:48:34. mungchungdo, chaotic male human Rogue ----------- |.........| |.........| |..........################# ----|------ # ## -|- ## .....| # |....-# # #|.<^.|### # ####|....%### ## # #.....| ## ----.----- #####|....| ###@. |........| ## ------ # |....../.|##### |%.......|#### |/........` --.------- Mungchungd the Pilferer St:18/01 Dx:18 Co:16 In:12 Wi:12 Ch:9 Chaotic Dlvl:20 $:748 HP:0(75) Pw:60(60) AC:-11 Xp:12/27039 T:22449 Stone Latest messages: Never mind. You drop 3 uncursed K-rations. You drop a wand of create monster (0:5). You drop a wand of magic missile (0:0). Your movements are now unencumbered. What do you want to drop? You drop an uncursed lizard corpse. What do you want to drop? You drop 2 uncursed lizard corpses. H - 3 uncursed lizard corpses. What do you want to use or apply? You have a little trouble removing 6 uncursed C-rations. Continue? [ynq] (q) y You have a little trouble removing c - 6 uncursed C-rations. You have a little trouble removing U - 4 uncursed food rations. Your movements are slowed slightly because of your load. It's a wall. What do you want to drop? You drop 5 uncursed food rations. Your movements are now unencumbered. The door opens. KABOOM!! The door was booby-trapped! You stagger... What do you want to use or apply? Nothing seems to happen. What do you want to use or apply? You feel a bit steadier now. The barrow wight picks up 12 uncursed C-rations. You can't move diagonally into an intact doorway. It's solid stone. It's solid stone. It's a wall. It's a wall. It's a wall. You find a hidden door. The door opens. It's solid stone. The captain swings her corpse. The captain hits you with the cockatrice corpse. The captain swings her corpse. The captain hits you with the cockatrice corpse. The captain hits! You are slowing down. The magic-absorbing blade scares the captain! The captain turns to flee. Your limbs are stiffening. Your limbs have turned to stone. You have turned to stone. You are a statue. Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Coins ('$') $ - 748 gold pieces Weapons (')') b - a +0 elven dagger o - a blessed +1 dagger q - 17 +0 daggers M - 2 +1 daggers T - 2 +0 elven daggers X - the blessed greased rustproof +2 Magicbane (weapon in hand) Armor ('[') k - a blessed +0 shield of reflection (being worn) n - an uncursed +0 elven leather helm (being worn) t - an uncursed burnt +0 pair of leather gloves (being worn) v - an uncursed +0 pair of water walking boots (being worn) x - a blessed greased +2 gray dragon scale mail (being worn) B - an uncursed burnt rotted +0 cloak of protection (being worn) S - an uncursed +1 Hawaiian shirt (being worn) Comestibles ('%') c - 6 uncursed C-rations H - 3 uncursed lizard corpses Scrolls ('?') O - 2 uncursed scrolls of teleportation Potions ('!') a - an uncursed potion of healing L - an uncursed potion of paralysis Rings ('=') g - an uncursed ring of slow digestion (on left hand) A - an uncursed ring of polymorph control (on right hand) Wands ('/') j - a wand of digging (0:2) s - a wand of polymorph (0:1) E - a wand of locking (0:2) F - a wand of magic missile (0:0) Q - a wand of sleep (0:5) Tools ('(') e - an uncursed lock pick h - a blessed bag of holding containing 25 items G - a blessed +0 unicorn horn P - a +0 pick-axe Gems/Stones ('*') z - a blessed luckstone Contents of the bag of holding: 1873 gold pieces 16 uncursed C-rations 3 uncursed K-rations an uncursed tripe ration 5 uncursed lizard corpses 9 uncursed scrolls of blank paper 3 cursed scrolls of blank paper an uncursed scroll of charging a cursed scroll of charging a blessed scroll of destroy armor 2 uncursed scrolls of earth a blessed scroll of enchant weapon an uncursed scroll of magic mapping 3 uncursed scrolls of remove curse an uncursed scroll of taming an uncursed potion of gain ability an uncursed potion of gain energy 2 uncursed potions of invisibility an uncursed potion of levitation an uncursed potion of paralysis 6 potions of holy water 3 uncursed potions of water a wand of digging (0:7) a wand of enlightenment (1:6) a wand of fire (0:1) Mungchungdo the Rogue's attributes: Background: You were a Pilferer, a level 12 male human Rogue. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Dungeons of Doom, on level 20. You entered the dungeon 22449 turns ago. You had 27039 experience points, 12961 more were needed to attain level 13. Basics: You had 0 out of 75 hit points. You had all 60 energy points (spell power). Your armor class was -11. Your wallet contained 748 zorkmids. Autopickup was on for '$"?!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 18/01 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 12 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 9 (limit:18). Final Status: You turned into stone. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You had automatic searching. You were stealthy. You could walk on water. You had slower digestion. You had a small defense bonus (+3). You were protected. You had polymorph control. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a red dragon a skeleton 2 vampires a lieutenant a ghost a queen bee a winged gargoyle 2 giant mimics a long worm 4 fire giants an ogre king an ice troll 2 flesh golems a doppelganger a hezrou a large mimic 2 baby purple worms 3 stalkers a water elemental a xorn 2 giant zombies an elf-lord 10 sergeants 4 wargs a winter wolf 3 small mimics 2 warhorses 2 xans 2 ettin mummies 2 quantum mechanics 3 trolls 2 gelatinous cubes 2 large dogs 3 freezing spheres 4 flaming spheres a shocking sphere a large cat a gargoyle 3 dwarf kings 4 tengu an ochre jelly 2 leocrottas 2 energy vortices a mountain centaur a stone giant an elf mummy 2 human mummies a red naga 2 pythons a pit viper a carnivorous ape 4 ettin zombies 3 leather golems a Grey-elf 43 soldiers an incubus 4 chameleons a crocodile 2 quivering blobs 3 cockatrices 3 wolves 2 winter wolf cubs 3 lynxes 2 panthers 3 gremlins a spotted jelly 4 leprechauns 3 orc-captains an iron piercer 2 mumakil 4 giant spiders a scorpion 2 horses 4 black lights a vampire bat 2 forest centaurs 4 gnome kings an orc mummy a dwarf mummy 2 brown puddings a rust monster 3 owlbears a yeti a gold golem a werewolf 9 lizards 4 chickatrices a dingo 3 housecats 2 jaguars 4 dwarf lords 2 blue jellies 5 white unicorns 2 dust vortices 3 ravens a plains centaur 3 gnome mummies a snake 7 water moccasins 3 apes 9 human zombies a rope golem 3 Woodland-elves 5 soldier ants 5 fire ants 12 bugbears 2 imps a quasit a wood nymph 3 water nymphs 4 mountain nymphs 10 Mordor orcs 12 Uruk-hai 4 orc shamans a rock piercer 3 rock moles a pony 2 fog clouds 6 yellow lights a shrieker 5 violet fungi 13 gnome lords 4 gnomish wizards 3 kobold mummies a golden naga hatchling a guardian naga hatchling 2 barrow wights 2 elf zombies 2 ghouls 2 straw golems a baby crocodile 17 giant ants 5 floating eyes 2 kittens 16 dwarves 2 kobold lords 5 kobold shamans 10 hill orcs 14 rothes a rabid rat 2 centipedes 4 giant bats 3 monkeys 5 orc zombies 7 dwarf zombies a wererat 2 werejackals 11 iguanas 34 killer bees 4 acid blobs 3 coyotes 3 gas spores 6 hobbits 28 manes 5 large kobolds 8 hobgoblins 4 giant rats 2 cave spiders 3 yellow molds 3 green molds 4 red molds 54 gnomes 7 geckos 14 jackals a fox 3 kobolds 7 goblins 13 sewer rats 7 grid bugs 2 bats 4 lichens 3 kobold zombies 5 newts 718 creatures vanquished. Genocided species: liches demiliches master liches arch-liches 4 species genocided. Voluntary challenges: You genocided 4 types of monsters. You never changed form. You used 2 wishes (1 for an artifact). The Dungeons of Doom: levels 1 to 20 Level 1: A fountain. Level 2: Some fountains, a sink. Level 3: An altar, a fountain. Stairs down to The Gnomish Mines. Level 4: Some fountains. Level 5: Level 6: A fountain. Level 7: Level 8: Some fountains. Oracle of Delphi. Level 9: A temple to Kos, a fountain. Stairs up to Sokoban, level 8. Level 10: Level 11: A very big room. Level 12: Level 13: A temple, a fountain. Level 14: A general store, an altar to Kos, a fountain. Summoned by the Master of Thieves. Level 15: Level 16: A primitive area. Level 17: Level 18: Level 19: A fountain. Level 20: <- You were here. An altar. Final resting place for you, petrified by a captain, mungchungdo-Rog-Hum-Mal-Cha, petrified by a captain. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Level 9: Level 10: Level 11: A grave. Final resting place for thunderbolt-Tou-Hum-Fem-Neu, killed by an exploding wand. Level 12: Some fountains. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mungchungdo | | 2621 Au | | petrified by a | | captain | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mungchungdo the Rogue... You turned to stone in The Dungeons of Doom on dungeon level 20 with 111565 points, and 2621 pieces of gold, after 22449 moves. You were level 12 with a maximum of 75 hit points when you turned to stone.