Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-10-01 01:52:59, ended 2022-10-01 03:21:12. mungchungdo, chaotic male human Rogue ----- --- |...| --- -- ---.--- |...| ..| --.---- ---- --- |.....| |)|.------- --..| |.....---..--- --.---- --..|)-- |.|...)..[----|.. --............-- |.<.|.--- |..|..-- |.-------....--.----..............| |.......-- |-.|-..----..| ----..).....|........------ -- |........|--..|--...|...-- ----.---.-- --....| --.- --..---..--..----........-- |.| |..---|.|..-- .... ---- --....-| |..........#-- |.| -...--.|...| ...-- --.....--|............| |.| ---.....|..-- .....| |...*...|---..*.....%.#-- - |.| |.......---- .....---- --......| --.............| |.|--........-- .........| --.|..-- |..^.........-- |.|-.........%--- ----G........| -. |%|-.-- -............| #.|.............-----..@s.......- |. |.|...||...............| |...............%[%...---- ...-- ----.------...---|.......--......| |...............------- -- |.....--.>...-- --......||.....-- --..##...---...-- |...........-- ----.------..-- ----|..-- --..| --- --.....-- --- --- ---- ---- ------- Mungchungd the Pilferer St:18 Dx:17 Co:16 In:9 Wi:9 Ch:9 Chaotic Dlvl:8 $:17 HP:0(87) Pw:58(58) AC:7 Xp:11/10434 T:14320 Latest messages: You see here an expensive camera. You see here an expensive camera. You have a little trouble lifting X - an expensive camera. You step onto a polymorph trap! You feel a change coming over you. You turn into a large kobold! Your armor falls around you! You shrink out of your cloak! You can't even move a handspan with this load! You pass out from exertion! The cave spider bites! You return to human form! Your movements are now unencumbered. You can move again. The flesh golem strikes at thin air! You hit the flesh golem! You hit the flesh golem! You hit the flesh golem! You hit the flesh golem! You hit the flesh golem! The flesh golem hits! The flesh golem hits! You destroy the flesh golem! You see here a flesh golem corpse. The cave spider bites! You kill the cave spider! Z - a swirly potion. You see here a cave spider corpse. The gnome hits! You have a little trouble lifting a very rotted +1 slippery cloak. Continue? [ynq] (q) q You kill the gnome! You have a little trouble lifting a scroll of identify. Continue? [ynq] (q) q You have a little trouble lifting a scroll of identify. Continue? [ynq] (q) q You have a little trouble lifting a scroll of identify. Continue? [ynq] (q) y You have a little trouble lifting a - a scroll of identify. Your movements are slowed slightly because of your load. You kill the cave spider! The gnome attacks a spot beside you. You kill the gnome! The cave spider snaps wildly and misses! The cave spider bites! The gnome plays a horn directed at you! The bolt of cold hits you! Your swirly potion freezes and shatters! Your movements are now unencumbered. The bolt of cold bounces! The bolt of cold hits you! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Coins ('$') $ - 17 gold pieces Amulets ('"') c - an uncursed amulet of ESP Weapons (')') g - 6 +0 daggers (at the ready) h - a +0 elven dagger j - a blessed +2 dagger v - a +0 dagger A - 4 +0 daggers M - a +1 dagger Q - a cursed -1 dagger S - a blessed +1 elven dagger (weapon in hand) Armor ('[') r - an uncursed +0 mummy wrapping t - an uncursed +0 elven leather helm (being worn) N - a blessed +0 pair of iron shoes W - a cursed -1 dwarvish mithril-coat Comestibles ('%') u - 2 uncursed lichen corpses w - an uncursed cram ration G - an uncursed food ration V - an uncursed carrot Y - 6 uncursed food rations Scrolls ('?') a - an uncursed scroll of identify B - an uncursed scroll of create monster I - an uncursed scroll of gold detection Potions ('!') b - 2 uncursed potions of healing H - an uncursed potion of oil Rings ('=') z - an uncursed ring of sustain ability (on right hand) U - an uncursed ring of see invisible Wands ('/') k - a wand of sleep (0:6) q - a wand of fire (0:2) y - a wand of magic missile (0:3) C - a wand of light (0:12) D - a wand of digging (0:6) J - a wand of striking (0:0) K - a wand of cold (0:4) R - a wand of magic missile (0:5) Tools ('(') e - an uncursed lock pick x - an uncursed bag of holding containing 15 items E - an uncursed mirror F - an uncursed blindfold L - a +0 unicorn horn P - an uncursed magic whistle X - an expensive camera (0:78) Gems/Stones ('*') O - an uncursed luckstone Contents of the bag of holding: 5 uncursed lizard corpses an uncursed scroll of blank paper an uncursed scroll of confuse monster 2 uncursed scrolls of earth an uncursed scroll of enchant weapon an uncursed scroll of gold detection an uncursed scroll of taming an uncursed potion of invisibility a cursed potion of paralysis an uncursed potion of speed a cursed -1 ring of gain constitution a cursed ring of polymorph a cursed ring of shock resistance named cursed a wand of digging (0:8) a wand of speed monster (0:3) Mungchungdo the Rogue's attributes: Background: You were a Pilferer, a level 11 male human Rogue. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 8. You entered the dungeon 14320 turns ago. It was nighttime. You had 10434 experience points, 9566 more were needed to attain level 12. Basics: You had 0 out of 87 hit points. You had all 58 energy points (spell power). Your armor class was 7. Your wallet contained 17 zorkmids. Autopickup was on for '$"?!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 17 (peak:18, limit:18). Your constitution was 16 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were poison resistant. You saw invisible. You were telepathic. You had automatic searching. You were invisible to others. You were stealthy. You had a small defense bonus (+2). You were warded. You were fast. You had fixed abilities. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 3 giant mimics a flesh golem a baby purple worm 3 stalkers a fire elemental 3 black nagas a giant zombie a small mimic a quantum mechanic a wood golem 2 gelatinous cubes 2 shocking spheres 2 large cats a dwarf king a tengu an energy vortex a mountain centaur 4 stone giants 2 wraiths 2 leather golems 2 chameleons 2 crocodiles 2 giant beetles 2 wolves 7 winter wolf cubs a gremlin 2 giant spiders 2 horses 2 black lights a vampire bat 2 gnome kings a dwarf mummy a brown pudding 2 rust monsters 3 owlbears a yeti 6 lizards 3 chickatrices 4 dingoes 2 dogs a housecat 3 jaguars a dwarf lord 5 white unicorns 2 gray unicorns a dust vortex 4 ravens a plains centaur a gnome mummy 2 snakes 5 human zombies a soldier ant an imp a wood nymph 2 mountain nymphs a Mordor orc 20 Uruk-hai 2 orc shamans a rock piercer 2 rock moles 2 fog clouds 2 violet fungi 9 gnome lords 3 gnomish wizards a kobold mummy a red naga hatchling a black naga hatchling a guardian naga hatchling a gray ooze 2 elf zombies 2 ghouls a paper golem a giant ant 4 little dogs 4 floating eyes 4 kittens 13 dwarves 2 homunculi 4 hill orcs 6 rothes 2 rabid rats a centipede 2 monkeys 4 orc zombies 2 dwarf zombies a werejackal 5 iguanas 15 killer bees 4 acid blobs a coyote a gas spore 9 hobbits 6 manes a hobgoblin 6 giant rats 2 cave spiders a brown mold a yellow mold a red mold 47 gnomes a garter snake 3 geckos 7 jackals a fox a kobold a goblin 5 sewer rats 12 grid bugs 5 bats 4 lichens 7 newts 362 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: A fountain. Level 2: "stash in box" A weapon shop. Stairs down to The Gnomish Mines. Level 3: Level 4: Level 5: A general store, a fountain. Level 6: A fountain. Level 7: Many fountains. Oracle of Delphi. Level 8: "throne" Stairs up to Sokoban, level 7. Level 9: A grave. Level 10: A very big room. The Gnomish Mines: levels 3 to 9 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: Level 7: Level 8: <- You were here. Final resting place for you, killed by a bolt of cold. Level 9: Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mungchungdo | | 17 Au | | killed by a bolt | | of cold | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mungchungdo the Rogue... You died in The Gnomish Mines on dungeon level 8 with 32102 points, and 17 pieces of gold, after 14320 moves. You were level 11 with a maximum of 87 hit points when you died.