Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-09-30 02:53:36, ended 2022-09-30 03:52:25. mungchungdo, chaotic male human Rogue ... h@. ... Mungchungd the Cutpurse St:13 Dx:18 Co:10 In:16 Wi:10 Ch:10 Chaotic Dlvl:5 $:317 HP:0(32) Pw:20(20) AC:7 Xp:4/100 T:1806 Hungry Latest messages: You swap places with your kitten. A trap door opens up under you! You climb up the stairs. You stop. Your kitten is in the way! It's a wall. The door resists! The door opens. It's solid stone. It's solid stone. It's solid stone. You see here a statue of a gas spore. You are beginning to feel hungry. It's solid stone. It's a wall. It's a wall. You find a hidden door. This door is locked. This door is locked. This door is locked. This door is locked. What do you want to use or apply? In what direction? h Unlock it? [yn] (n) y You succeed in picking the lock. The door opens. You climb up the stairs. Where do you want to travel to? (For instructions type a '?') It's a wall. You are in full health. You descend the stairs. The dwarf wields a pick-axe! You miss the dwarf. The dwarf swings her pick-axe. The dwarf hits! You miss the dwarf. You hit the dwarf. You miss the dwarf. You miss the dwarf. You miss the dwarf. You hit the dwarf. The dwarf swings her pick-axe. The dwarf hits! You miss the dwarf. You miss the dwarf. The dwarf swings her pick-axe. The dwarf hits! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Coins ('$') $ - 317 gold pieces Weapons (')') b - a +0 dagger g - 13 +0 daggers (at the ready) m - a +0 knife (weapon in hand) s - a +0 elven dagger Armor ('[') c - an uncursed +1 leather armor (being worn) z - an uncursed +0 orcish cloak (being worn) Comestibles ('%') w - an uncursed food ration Scrolls ('?') j - a blessed scroll of light k - a blessed scroll of enchant weapon n - a cursed scroll of remove curse r - an uncursed scroll of destroy armor t - a cursed scroll of enchant armor y - an uncursed scroll of enchant weapon Potions ('!') d - an uncursed potion of sickness h - a cursed potion of booze i - an uncursed potion of confusion l - a potion of holy water named cursed or blessed o - an uncursed potion of water u - an uncursed potion of gain energy x - an uncursed potion of healing Wands ('/') p - a wand of speed monster (0:3) Tools ('(') e - an uncursed lock pick f - an empty uncursed sack Gems/Stones ('*') q - an uncursed worthless piece of black glass Mungchungdo the Rogue's attributes: Background: You were a Cutpurse, a level 4 male human Rogue. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 5. You entered the dungeon 1806 turns ago. It was nighttime. You had 100 experience points, 60 more were needed to attain level 5. Basics: You had 0 out of 32 hit points. You had all 20 energy points (spell power). Your armor class was 7. Your wallet contained 317 zorkmids. Autopickup was on for '$"?!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 10 (limit:18). Final Status: You were hungry. You were unencumbered. You were wielding a knife. You were unskilled in knife. Final Attributes: You were devoutly aligned. You were telepathic. You were stealthy. You were warded. You were fast. You are dead. Vanquished creatures: a rock piercer a kobold mummy a floating eye a kitten an iguana an acid blob 2 gas spores a hobbit 2 manes 2 large kobolds 2 green molds 2 jackals 2 foxes 2 sewer rats 4 grid bugs 5 newts 30 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: A sink. Level 2: Some fountains, a grave. Level 3: Level 4: A general store, a grave. Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: A throne, a fountain. Level 7: A fountain. The Gnomish Mines: Level 5: <- You were here. Final resting place for you, killed by a dwarf. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mungchungdo | | 317 Au | | killed by a | | dwarf | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mungchungdo the Rogue... You died in The Gnomish Mines on dungeon level 5 with 986 points, and 317 pieces of gold, after 1806 moves. You were level 4 with a maximum of 32 hit points when you died.