Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-08-31 08:35:16, ended 2022-08-31 09:03:27. mungchungdo, neutral male gnomish Wizard ------------ |.>.f......+ ------------- |..........| |...........| |...........########## #################### ............| |.@......^.| ##############[[### |...........| |..........+ # #####............| -.---------- # ## #|...........| ########### # |.<.........| ### # ------------- #### # -------------|- # |.............| # |..............# # |.............|## # # |.......*......)########### -.---- --------------- ### #### |*...| #####################-.*..| |v...| ------ Mungchungd the Thaumaturge St:11 Dx:11 Co:16 In:6 Wi:6 Ch:11 Neutral Dlvl:8 $:19 HP:0(53) Pw:15(71) AC:3 Xp:7/646 T:5279 Burdened Latest messages: The ogre swings her club. The ogre hits! Tekaaluk bites the ogre. The ogre is killed! Tekaaluk eats an ogre corpse. Wizard needs food, badly! You stop searching. What do you want to eat? You resume your meal. You finish eating the food ration. The ogre zaps a short wand! The wand hits Tekaaluk! Boing! What do you want to throw? In what direction? l The tripe ration misses Tekaaluk. The ogre zaps a wand of striking! The wand hits Tekaaluk! Boing! The ogre zaps a wand of striking! You stop searching. The wand hits Tekaaluk! Boing! The ogre zaps a wand of striking! The wand misses Tekaaluk. Boing! The ogre wields a club! You fail to cast the spell correctly. You miss the ogre. The ogre zaps a wand of striking! Boing! What do you want to zap? In what direction? u The ogre zaps a wand of striking! Boing! What do you want to zap? In what direction? u What do you want to zap? In what direction? u The ogre is suddenly moving faster. The ogre swings her club. The ogre hits! What do you want to zap? In what direction? u It hits! Tekaaluk eats a tripe ration. It hits! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Coins ('$') $ - 19 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) r - an uncursed +0 studded leather armor (being worn) A - an uncursed +3 dunce cap (being worn) Comestibles ('%') i - an uncursed tripe ration l - an uncursed food ration Scrolls ('?') k - an uncursed scroll of teleportation p - an uncursed scroll of remove curse Potions ('!') j - an uncursed potion of object detection Rings ('=') d - an uncursed ring of poison resistance (on left hand) e - an uncursed ring of conflict z - an uncursed ring of shock resistance (on right hand) F - an uncursed ring of regeneration S - an uncursed ring of sustain ability Wands ('/') c - a wand of undead turning (0:3) x - a wand of undead turning (0:7) E - a wand of make invisible (0:0) G - a wand of nothing (0:2) H - a wand of speed monster (0:3) I - a wand of cancellation (0:4) Tools ('(') f - an uncursed tin whistle n - an uncursed blindfold t - an uncursed skeleton key Q - a tinning kit (0:48) V - an uncursed bag of holding containing 35 items Contents of the bag of holding: an uncursed scroll of amnesia an uncursed scroll of charging a cursed scroll of gold detection a blessed scroll of magic mapping an uncursed scroll of magic mapping a cursed scroll of punishment a cursed scroll of remove curse an uncursed scroll of teleportation an uncursed spellbook of blank paper a cursed spellbook of create monster an uncursed spellbook of cure sickness an uncursed spellbook of detect food an uncursed spellbook of detect monsters a blessed spellbook of force bolt a cursed spellbook of remove curse an uncursed spellbook of stone to flesh an uncursed spellbook of wizard lock an uncursed potion of booze a blessed potion of enlightenment an uncursed potion of extra healing an uncursed potion of fruit juice an uncursed potion of gain ability an uncursed potion of gain energy an uncursed potion of monster detection an uncursed potion of object detection an uncursed potion of sleeping a magic marker (0:83) a +0 pick-axe an uncursed opal an uncursed worthless piece of green glass an uncursed worthless piece of orange glass an uncursed worthless piece of white glass 2 uncursed worthless pieces of yellow glass 3 uncursed worthless pieces of yellowish brown glass an uncursed flint stone Mungchungdo the Wizard's attributes: Background: You were a Thaumaturge, a level 7 male gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 8. You entered the dungeon 5279 turns ago. You had 646 experience points, 634 more were needed to attain level 8. Basics: You had 0 out of 53 hit points. You had 15 out of 71 energy points (spell power). Your armor class was 3. Your wallet contained 19 zorkmids. Autopickup was on for '$"?!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 6 (base:19, limit:19). Your wisdom was 6 (base:11, limit:18). Your charisma was 11 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were shock resistant. You were poison resistant. You had infravision. You were warded. You are dead. Vanquished creatures: a ghost a large cat a leather golem a winter wolf cub 2 gnome kings 2 orc mummies 2 ogres a housecat a jaguar a dwarf lord a raven a plains centaur 3 human zombies an imp a wood nymph 2 water nymphs an orc shaman 2 rock piercers 2 fog clouds 2 yellow lights a shrieker a violet fungus a gnome lord 2 kobold mummies a black naga hatchling 2 golden naga hatchlings a guardian naga hatchling 2 elf zombies a little dog 3 floating eyes 5 dwarves 2 homunculi 4 hill orcs 3 rothes a rabid rat a giant bat 2 monkeys 2 dwarf zombies 3 iguanas a killer bee a coyote a gas spore 4 hobbits 3 manes 2 large kobolds 2 hobgoblins 11 giant rats a yellow mold 2 green molds 7 gnomes 2 garter snakes 5 geckos 4 jackals a kobold a goblin 5 grid bugs 4 lichens 2 kobold zombies 6 newts 132 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: A fountain. Level 2: Level 3: Level 4: A fountain, a sink. Stairs down to The Gnomish Mines. Level 5: Some fountains. Level 6: An armor shop, a fountain. Level 7: Some fountains. Final resting place for roTlqkf-Wiz-Hum-Mal-Cha, killed by an elf zombie, while fainted from lack of food. Level 8: <- You were here. Final resting place for you, killed by an invisible ogre. The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Level 8: Final resting place for Yxalitis-Wiz-Elf-Fem-Cha, killed by an invisible Uruk-hai called Rukubane of Abaneuhai. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mungchungdo | | 19 Au | | killed by an | | invisible ogre | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mungchungdo the Wizard... You died in The Dungeons of Doom on dungeon level 8 with 2952 points, and 19 pieces of gold, after 5279 moves. You were level 7 with a maximum of 53 hit points when you died.