Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-06-11 14:12:55, ended 2022-06-11 15:18:53. mungchungdo, neutral male human Barbarian -------------------------- |>.....[........%)..)(..?| |.......----------------.| -------.------ |@| |......%....| |q| |`.........`| |.| --------.----| |.| |............| |.| |............| |.| -----.-------- ------|.| |..........| --|.....|.| |..........| |.-.....|.| |.....)...-- |-|....!|.| -------.---- |.-...%%+[| |........| |-|..../|-- |........| |?-..!..| |...------ --|...$.| ----- ------- Mungchungd the Brigand St:18 Dx:18 Co:18 In:8 Wi:12 Ch:7 Neutral Dlvl:6 $:719 HP:0(94) Pw:26(26) AC:0 Xp:10/7546 T:10988 Burdened Latest messages: It strikes at your displaced image and misses you! A scorpion was hidden under a large cat corpse! The scorpion hits! The scorpion misses! The scorpion stings! The mastodon turns into a chameleon! You smite the scorpion! The scorpion misses! The scorpion hits! The scorpion stings! The scorpion hits! The scorpion misses! The scorpion stings! The chameleon turns into a zruty! You smite the ogre! You kill the scorpion! The ogre swings her scimitar. The ogre hits! You kill the ogre! You destroy the manes! You can't move diagonally out of an intact doorway. You see here an ogre corpse. You see here an uncursed wand of striking named empty. You hear a clank. You hear a crunching sound. You hear a ripping sound. You stop searching. You destroy the manes! You have a little trouble lifting a white potion. Continue? [ynq] (q) q You see here a white potion. You have a little trouble lifting a white potion. Continue? [ynq] (q) y You have a little trouble lifting y - a white potion. Your movements are slowed slightly because of your load. The gecko turns into an acid blob! The acid blob turns into a coyote! The gremlin turns into a baluchitherium! You stop searching. The baluchitherium hits! The baluchitherium hits! The baluchitherium hits! The baluchitherium hits! You smite the baluchitherium! The baluchitherium hits! The baluchitherium hits! You smite the baluchitherium! The baluchitherium hits! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) y Do you want an account of creatures vanquished? [ynaq] (n) q Inventory: Coins ('$') $ - 719 gold pieces Amulets ('"') k - an uncursed amulet of reflection Weapons (')') a - the blessed rustproof +5 Cleaver (weapon in hands) Armor ('[') q - an uncursed +0 elven mithril-coat (being worn) u - a blessed +1 cloak of displacement (being worn) O - an uncursed +0 pair of iron shoes (being worn) P - a blessed +0 elven leather helm (being worn) Comestibles ('%') f - an uncursed lizard corpse h - 2 uncursed fortune cookies p - 3 uncursed lizard corpses G - an uncursed lembas wafer T - an uncursed C-ration Scrolls ('?') j - an uncursed scroll of enchant armor m - an uncursed scroll of teleportation n - an uncursed scroll of scare monster s - a blessed scroll of teleportation B - 2 uncursed scrolls of light E - an uncursed scroll of magic mapping L - an uncursed scroll of earth N - a blessed scroll of earth Potions ('!') c - an uncursed potion of enlightenment d - an uncursed potion of levitation l - a potion of unholy water o - a blessed diluted potion of sleeping t - an uncursed potion of healing y - an uncursed potion of full healing z - 3 potions of holy water A - an uncursed potion of levitation I - 2 uncursed potions of gain level Y - 2 uncursed potions of water Rings ('=') e - an uncursed +1 ring of gain constitution i - an uncursed +1 ring of protection r - a blessed +1 ring of protection C - an uncursed ring of cold resistance X - an uncursed ring of stealth Wands ('/') b - a wand of cancellation (0:2) v - a wand of fire (0:3) w - a wand of magic missile (0:0) x - a wand of cancellation (0:7) D - a wand of probing (0:4) H - a wand of cold (0:3) J - a wand of locking (0:5) M - a wand of digging (0:6) V - a wand of striking (0:3) Tools ('(') S - a +0 pick-axe U - an uncursed skeleton key W - an uncursed brass lantern Gems/Stones ('*') g - a blessed luckstone Mungchungdo the Barbarian's attributes: Background: You were a Brigand, a level 10 male human Barbarian. You were neutral, on a mission for Crom who was opposed by Mitra (lawful) and Set (chaotic). You were in Sokoban, on level 6. You entered the dungeon 10988 turns ago. You had 7546 experience points, 2454 more were needed to attain level 11. Basics: You had 0 out of 94 hit points. You had all 26 energy points (spell power). Your armor class was 0. Your wallet contained 719 zorkmids. Autopickup was on for '$"?!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 7 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding an axe. You had expert skill with axe. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You were displaced. You were guarded. You were fast. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a lieutenant 2 giant mimics an umber hulk a wumpus a giant zombie a water demon 3 wargs 5 small mimics a warhorse 2 xans a troll 2 freezing spheres 2 flaming spheres 2 shocking spheres a large cat a tengu 4 ochre jellies a leocrotta an energy vortex 2 pit vipers a carnivorous ape a succubus 2 chameleons 2 crocodiles a quivering blob a cockatrice 11 wolves 2 winter wolf cubs a lynx a panther 3 leprechauns an orc-captain an iron piercer 2 giant spiders a scorpion a horse an ice vortex a baby long worm a black light 2 vampire bats a gnome king an orc mummy a dwarf mummy 8 ogres 4 brown puddings a rust monster 2 werewolves a Green-elf 4 lizards 2 dingoes a dog a dust vortex 2 ravens 2 gnome mummies 2 human zombies a rope golem 4 soldier ants a fire ant a bugbear a quasit a wood nymph a water nymph a mountain nymph 5 Mordor orcs 6 rock piercers 2 rock moles a pony 2 fog clouds 4 yellow lights a violet fungus 8 gnome lords 4 gnomish wizards a kobold mummy a guardian naga hatchling 2 gray oozes a barrow wight a ghoul 2 straw golems a paper golem a baby crocodile 5 giant ants 2 little dogs 2 floating eyes a kitten 8 dwarves a homunculus a kobold lord 3 hill orcs 16 rothes 3 centipedes 2 giant bats 7 dwarf zombies a werejackal 2 iguanas 2 killer bees 3 acid blobs 7 coyotes 3 gas spores 4 hobbits 9 manes 2 hobgoblins 4 giant rats a cave spider a brown mold a yellow mold a green mold a red mold 25 gnomes 2 garter snakes 2 gnome zombies 6 geckos 12 jackals 2 foxes 2 kobolds 3 goblins 5 sewer rats 5 grid bugs 4 lichens a kobold zombie 8 newts 329 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: An altar to Crom. Level 2: An armor shop. Level 3: A general store. Level 4: Stairs down to The Gnomish Mines. Level 5: A general store, some fountains. Level 6: A general store, a fountain. Level 7: A general store, an altar to Crom. Level 8: A fountain, some graves. Level 9: Some fountains. Oracle of Delphi. Level 10: Stairs up to Sokoban, level 9. Level 11: The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Sokoban: levels 9 up to 6 Level 6: <- You were here. Solved. Final resting place for you, killed by a chameleon imitating a baluchitherium. Level 7: Solved. Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mungchungdo | | 719 Au | | killed by a | | chameleon | | imitating a | | baluchitherium | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mungchungdo the Barbarian... You died in Sokoban on dungeon level 6 with 31412 points, and 719 pieces of gold, after 10988 moves. You were level 10 with a maximum of 94 hit points when you died.