Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-06-03 05:13:26, ended 2022-06-03 05:49:50. mungchungdo, neutral male human Priest ----------- |.......<.. |.........| |.........+ -.------.-- # # ### # # f @ C . ... ... ..... ------- Mungchungd the Adept St:10 Dx:14 Co:14 In:10 Wi:18 Ch:9 Neutral Dlvl:7 $:0 HP:0(51) Pw:84(84) AC:7 Xp:6/529 T:6387 Burdened Latest messages: You can't move diagonally into an intact doorway. There is an open door here. There are a few objects here. Tekaaluk picks up an iron skull cap. Tekaaluk drops an iron skull cap. You fall down the stairs. It's solid stone. You stop. Tekaaluk is in the way! You swap places with Tekaaluk. It's a wall. It's a wall. Kaablamm! You hear an explosion in the distance! You find a hidden door. The door opens. The plains centaur zaps an ebony wand! The sleep ray hits you! The sleep ray hits Tekaaluk. The plains centaur swings his crossbow. The plains centaur hits! The plains centaur kicks! The plains centaur swings his crossbow. The plains centaur hits! The plains centaur kicks! The combat suddenly awakens you. You miss the plains centaur. The plains centaur zaps a wand of sleep! The sleep ray hits you! The sleep ray hits Tekaaluk. The plains centaur swings his crossbow. The plains centaur hits! The plains centaur kicks! The plains centaur swings his crossbow. The plains centaur hits! The plains centaur kicks! The plains centaur swings his crossbow. The plains centaur hits! The plains centaur kicks! The plains centaur swings his crossbow. The plains centaur hits! The plains centaur kicks! The plains centaur swings his crossbow. The plains centaur hits! The plains centaur kicks! The plains centaur swings his crossbow. The plains centaur hits! The plains centaur kicks! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) y Do you want an account of creatures vanquished? [ynaq] (n) q Inventory: Weapons (')') L - a blessed +0 dagger (at the ready) W - the blessed greased fireproof +2 Staff of Aesculapius (weapon in hands) Armor ('[') b - a +0 robe o - a +0 alchemy smock (being worn) p - a +0 orcish helm (being worn) X - a +0 pair of low boots (being worn) Comestibles ('%') e - a clove of garlic f - a sprig of wolfsbane n - 2 lichen corpses w - 2 food rations D - a lembas wafer O - 2 tripe rations Scrolls ('?') I - a scroll of magic mapping J - a scroll of identify Rings ('=') s - a ring of free action (on right hand) E - a ring of stealth Wands ('/') a - a wand of magic missile (0:5) Tools ('(') i - an oil lamp P - an expensive camera (0:84) Q - a lock pick T - a sack containing 17 items U - a blessed oil lamp Y - a tin whistle Contents of the sack: 351 gold pieces a scroll of amnesia a cursed scroll of identify a spellbook of clairvoyance a potion of enlightenment 3 potions of extra healing a potion of full healing a potion of invisibility a potion of monster detection a cursed potion of monster detection a potion of object detection 2 potions of paralysis 3 potions of holy water a ring of cold resistance a ring of free action a +1 ring of increase damage a ring of polymorph control Mungchungdo the Priest's attributes: Background: You were an Adept, a level 6 human Priest. You were neutral, on a mission for Crom who was opposed by Mitra (lawful) and Set (chaotic). You were in the Dungeons of Doom, on level 7. You entered the dungeon 6387 turns ago. It was nighttime. You had 529 experience points, 111 more were needed to attain level 7. Basics: You had 0 out of 51 hit points. You had all 84 energy points (spell power). Your armor class was 7. Your wallet was empty. Autopickup was on for '$"?!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 9 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You were unskilled in quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were poison resistant. You were acid resistant. You were level-drain resistant. You were telepathic. You regenerated. You were warded. You had free action. You are dead. Vanquished creatures: 3 watchmen a wolf a gnome king 3 bugbears a water nymph 2 Mordor orcs 2 Uruk-hai a rock piercer 2 yellow lights a violet fungus 5 gnome lords 4 gnomish wizards a straw golem 2 floating eyes 2 kittens 5 dwarves a homunculus 3 kobold lords a rothe 3 monkeys 3 iguanas 4 killer bees 5 acid blobs 3 coyotes 3 hobbits 2 large kobolds 4 hobgoblins 3 giant rats a brown mold 2 yellow molds a green mold 2 red molds 27 gnomes 3 garter snakes 3 geckos 7 jackals a fox 4 kobolds 6 goblins 4 sewer rats a grid bug 7 lichens 4 kobold zombies 2 newts 146 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish (for an artifact). The Dungeons of Doom: levels 1 to 7 Level 1: A fountain. Level 2: A jewelers. Level 3: A fountain. Stairs down to The Gnomish Mines. Level 4: Level 5: A fountain. Level 6: An altar. Level 7: <- You were here. Final resting place for you, killed by a plains centaur, while sleeping. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: "pickaxe" Level 6: A shop, a temple, some fountains. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mungchungdo | | 351 Au | | killed by a | | plains centaur | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mungchungdo the Priest... You died in The Dungeons of Doom on dungeon level 7 with 2742 points, and 351 pieces of gold, after 6387 moves. You were level 6 with a maximum of 51 hit points when you died.