Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-05-24 15:02:53, ended 2022-05-24 15:05:25. mungchungdo, chaotic female orcish Rogue -----------# |......^...# |.....<...|# ------------- |..........#%##............| ------ ---|-------# ##|...........| ....| +...........| |....| ---------|--- |....| ### ####-....| # # ------ ## # # # # # o `#@#### ## d -.-+-# # |>..|# ###-...-# ----- Mungchungd the Footpad St:14 Dx:17 Co:13 In:10 Wi:12 Ch:9 Chaotic Dlvl:1 $:4 HP:0(11) Pw:2(2) AC:7 Xp:1/3 T:101 Latest messages: You miss the grid bug. The grid bug bites! You get zapped! Dangdangee misses the kobold zombie. You hit the grid bug. Dangdangee bites the kobold zombie. The grid bug bites! You get zapped! You kill the grid bug! Dangdangee bites the kobold zombie. The kobold zombie is destroyed! You see here a kobold corpse. The grid bug bites! You get zapped! You kill the grid bug! You hear some noises. The door opens. It's a wall. h - an emerald ring. The door opens. You descend the stairs. You climb up the stairs. It's a wall. You can't move diagonally into an intact doorway. That door is closed. The door opens. You swap places with Dangdangee. A grid bug blocks your path. It's solid stone. You miss the grid bug. The grid bug bites! You get zapped! You kill the grid bug! It's a wall. It's solid stone. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a nearby zap. You hear a crumbling sound. The wand hits you! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) y Do you want an account of creatures vanquished? [ynaq] (n) y Do you want to see your conduct? [ynq] (n) y Do you want to see the dungeon overview? [ynq] (n) y Inventory: Coins ('$') $ - 4 gold pieces Weapons (')') a - a +0 orcish short sword (weapon in hand) b - 10 +0 orcish daggers (alternate weapon; not wielded) Armor ('[') c - an uncursed +1 leather armor (being worn) Comestibles ('%') g - 3 uncursed eggs Potions ('!') d - an uncursed potion of sickness Rings ('=') h - an uncursed ring of sustain ability Tools ('(') e - an uncursed lock pick f - an empty uncursed sack Mungchungdo the Rogue's attributes: Background: You were a Footpad, a level 1 female orcish Rogue. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 101 turns ago. You had 3 experience points, 17 more were needed to attain level 2. Basics: You had 0 out of 11 hit points. You had both energy points (spell power). Your armor class was 7. Your wallet contained 4 zorkmids. Autopickup was on for '$"?!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 14 (limit:18/50). Your dexterity was 17 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 10 (limit:16). Your wisdom was 12 (limit:16). Your charisma was 9 (limit:16). Final Status: You were unencumbered. You were wielding a short sword. You had basic skill with short sword. Final Attributes: You were fervently aligned. You were poison resistant. You had infravision. You were stealthy. You were warded. You are dead. Vanquished creatures: a sewer rat 3 grid bugs a kobold zombie 5 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: <- You were here. Final resting place for you, killed by a wand. Level 2: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mungchungdo | | 4 Au | | killed by a wand | | | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mungchungdo the Rogue... You died in The Dungeons of Doom on dungeon level 1 with 66 points, and 4 pieces of gold, after 101 moves. You were level 1 with a maximum of 11 hit points when you died.