Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-04-10 15:35:34, ended 2022-04-10 15:59:40. mungchungdo, lawful female dwarven Valkyrie ----------- ...--- |.........| ..)_.| ---------- +.........| |....| |^.......| ---------- ---------|- |.[...##### |........| |......... ## |....| ###d##|........| |........| # |....| @|......_.| |<........### # -.-+-- #q>.......| ---------- #### ------|-- ##` ---------- ####|.......-## ## #-.......| ########### # |.......| # ## |.......| # ### |.......| ###--.-|----- |.......| #-........| --------- |........| |........| ---------- Mungchungd the Skirmisher St:15 Dx:15 Co:20 In:7 Wi:10 Ch:8 Lawful Dlvl:3 $:177 HP:0(62) Pw:13(13) AC:0 Xp:5/222 T:3840 Hungry Strained Latest messages: X - an uncursed lichen corpse. U - a blessed scroll called 100g1. R - an uncursed golden potion. Z - a cursed twisted ring. P - an uncursed wand of create monster. h - an uncursed pick-axe. It's a wall. Valkyrie needs food, badly! You stop searching. What do you want to eat? My, this is a yummy Kimchi of Yendor! You stop searching. You miss the acid blob. You kill the acid blob! You stop searching. You hit the pony. The pony kicks! The pony bites! A board beneath Dangdangee squeaks a B note loudly. You hit the pony! The pony kicks! The pony bites! You kill the pony! There is a doorway here. You see here a pony corpse. You have much trouble lifting a pony corpse. Continue? [ynq] (q) y i - a pony corpse. You stagger under your heavy load. Movement is very hard. You are beginning to feel hungry. Dangdangee bites the rothe. Dangdangee bites the rothe. The rothe misses Dangdangee. The rothe misses Dangdangee. The rothe misses Dangdangee. You swap places with Dangdangee. The rothe hits! The rothe bites! The rothe bites! The rothe misses! The rothe misses! The rothe bites! The rothe just misses! The rothe bites! The rothe bites! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) y Do you want an account of creatures vanquished? [ynaq] (n) y Do you want to see your conduct? [ynq] (n) y Do you want to see the dungeon overview? [ynq] (n) y Inventory: Coins ('$') $ - 177 gold pieces Weapons (')') a - a +1 long sword (weapon in hand) b - a blessed +0 dagger (alternate weapon; not wielded) r - 5 +0 arrows (in quiver) w - the +0 Sting Armor ('[') c - an uncursed +3 small shield named rf+ (being worn) d - an uncursed +0 mummy wrapping t - an uncursed +0 dwarvish cloak (being worn) I - an uncursed +0 Hawaiian shirt (being worn) J - an uncursed +0 pair of leather gloves (being worn) K - an uncursed +0 ring mail (being worn) M - an uncursed +0 helmet (being worn) N - an uncursed +0 pair of low boots (being worn) Comestibles ('%') i - an uncursed pony corpse S - 2 uncursed food rations X - an uncursed lichen corpse Scrolls ('?') e - an uncursed scroll of light g - an uncursed scroll of remove curse m - an uncursed scroll of identify n - an uncursed scroll of confuse monster B - an uncursed scroll of amnesia C - an uncursed scroll of enchant weapon D - an uncursed scroll of create monster U - a blessed scroll of fire Potions ('!') j - an uncursed potion of restore ability p - an uncursed potion of gain energy z - an uncursed potion of invisibility R - an uncursed potion of full healing Rings ('=') Z - a cursed ring of aggravate monster Wands ('/') P - a wand of create monster (0:9) Tools ('(') f - a can of grease (0:21) h - a +0 pick-axe k - an uncursed lock pick u - a can of grease (0:6) G - an uncursed tin whistle Mungchungdo the Valkyrie's attributes: Background: You were a Skirmisher, a level 5 dwarven Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 3840 turns ago. You had 222 experience points, 98 more were needed to attain level 6. Basics: You had 0 out of 62 hit points. You had all 13 energy points (spell power). Your armor class was 0. Your wallet contained 177 zorkmids. Autopickup was on for '$"?!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 15 (limit:20). Your constitution was 20 (limit:20). Your intelligence was 7 (limit:16). Your wisdom was 10 (limit:16). Your charisma was 8 (limit:16). Final Status: You were hungry. You were strained; movement was very slowed. You were wielding a long sword. You had basic skill with long sword and could have enhanced that. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were telepathic. You had infravision. You were stealthy. You were warded. You are dead. Vanquished creatures: a giant mimic a small mimic 3 watchmen a rock piercer a pony 2 gnome lords a gnomish wizard a kobold mummy a red naga hatchling a guardian naga hatchling a gray ooze 2 baby crocodiles 2 little dogs a floating eye 3 dwarves 3 homunculi 2 rothes a monkey 2 werejackals 4 iguanas an acid blob a coyote 2 hobbits a cave spider 16 gnomes 2 gnome zombies 3 geckos 3 jackals a fox 3 kobolds 4 goblins 3 sewer rats 6 grid bugs 2 bats 2 lichens 3 kobold zombies 10 newts 97 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: A fountain. Level 2: Stairs down to The Gnomish Mines. Level 3: <- You were here. Some altars. Final resting place for you, killed by a rothe. Level 4: Level 5: A general store. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mungchungdo | | 177 Au | | killed by a | | rothe | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Farvel mungchungdo the Valkyrie... You died in The Dungeons of Doom on dungeon level 3 with 1308 points, and 177 pieces of gold, after 3840 moves. You were level 5 with a maximum of 62 hit points when you died.