Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2026-01-24 20:42:39, ended 2026-01-25 03:16:04. moloch, neutral male gnomish Ranger ------------ `..........| -.--------.| |.| ----.| |.| |....| H |.| |.---- r |@| |.---- |H| |....| |.||`|----.| |.||.-----.| |.||.......| |.||<------- -.||.------- |.......| --------- Moloch the Reconnoiterer St:18/13 Dx:15 Co:18 In:15 Wi:17 Ch:9 Neutral Dlvl:25 $:15 HP:0(66) Pw:55(55) AC:-4 Xp:10/7176 T:12903 Latest messages: A little dart shoots out at you! A little dart misses you. You descend the stairs. What do you want to put on? [wP or ?*] P You are now wearing a towel around your head. You can't see any more. Pick an object. @ a human or elf (werewolf) [seen: telepathy] Pick an object. H a giant humanoid (minotaur) [seen: telepathy] What do you want to remove? [xP or ?*] P You were wearing a towel. You can see again. You hear a crunching sound. You hear a wolf howling at the moon. You see here a jade stone. O - a jade stone. $ - 15 gold pieces. It's a wall. With great effort you move the boulder. You hear crashing rock. What do you want to use or apply? [aei-lqrvF-HMP-RTUW or ?*] i What do you want to zap? [krvF-HMQRTUW or ?*] * In what direction? j The sleep ray hits the minotaur. You hit the minotaur! You hit the minotaur! You hit the minotaur! You hear crashing rock. You hit the minotaur! You hit the minotaur! The minotaur hits! The minotaur hits! The minotaur butts! What do you want to zap? [krvF-HMQRTUW or ?*] * In what direction? j The sleep ray hits the minotaur. What do you want to name? [$ad-fi-lnoqrv-xzDF-HJLMO-RTUWYZ or ?*] R What do you want to name this wand of sleep named 1? 3 You hit the minotaur! You hit the minotaur! The minotaur hits! The minotaur hits! The minotaur butts! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) y Do you want an account of creatures vanquished? [ynaq] (n) y Do you want to see your conduct? [ynq] (n) y Do you want to see the dungeon overview? [ynq] (n) y Inventory: Coins ('$') $ - 15 gold pieces Weapons (')') f - a +0 dwarvish spear (weapon in hand) Armor ('[') d - a blessed +0 dwarvish mithril-coat (being worn) z - an uncursed +0 pair of leather gloves (being worn) D - an uncursed thoroughly burnt +0 pair of speed boots (being worn) L - an uncursed +2 helmet (being worn) Y - an uncursed +0 dwarvish roundshield (being worn) Z - an uncursed burnt +2 cloak of displacement (being worn) Comestibles ('%') n - an uncursed C-ration o - an uncursed lizard corpse Rings ('=') w - an uncursed ring of conflict x - an uncursed ring of conflict (on right hand) Wands ('/') k - a wand of fire named 1 (0:7) r - a wand of teleportation named 2 (0:5) v - a wand of light named 1 (0:14) F - a cursed wand of striking (0:4) G - a cursed wand of striking (0:6) H - a blessed wand of digging named 3 (0:3) M - a wand of striking (0:5) Q - a wand of striking (0:4) R - a wand of sleep named 3 (0:5) T - a wand of fire named 1 (0:4) U - a wand of digging (0:7) W - a wand of magic missile named 1 (0:7) Tools ('(') a - a +0 unicorn horn named col fir poi e - an uncursed brass lantern (lit) i - a blessed bag of holding containing 43 items j - the blessed Platinum Yendorian Express Card l - an uncursed skeleton key q - an uncursed tooled horn P - an uncursed towel Gems/Stones ('*') J - a blessed luckstone O - an uncursed jade stone Contents of the bag of holding: 4767 gold pieces a cursed amulet of strangulation a cursed +0 pair of levitation boots named cursed? an uncursed +0 mummy wrapping an uncursed lembas wafer an uncursed sprig of wolfsbane an uncursed potion of booze an uncursed potion of extra healing an uncursed potion of full healing a cursed potion of full healing an uncursed potion of gain level an uncursed potion of hallucination 3 uncursed potions of healing 2 cursed potions of healing 2 uncursed potions of object detection 2 cursed potions of object detection a cursed potion of oil an uncursed potion of paralysis an uncursed potion of restore ability a cursed potion of restore ability a blessed potion of sickness 2 uncursed potions of sleeping 2 blessed potions of speed 2 potions of holy water a potion of unholy water an uncursed ring of conflict an uncursed ring of fire resistance an uncursed ring of invisibility an uncursed ring of polymorph control an uncursed ring of regeneration an uncursed ring of searching an uncursed ring of slow digestion a magic marker (0:35) an uncursed magic whistle an uncursed oil lamp an uncursed agate stone 2 uncursed amethyst stones 4 uncursed fluorite stones an uncursed jade stone an uncursed jet stone 5 uncursed rubies an uncursed turquoise stone an uncursed touchstone Moloch the Ranger's attributes: Background: You were a Reconnoiterer, a level 10 male gnomish Ranger. You were neutral, nominally on a mission for Venus who was opposed by Mercury (lawful) and Mars (chaotic). You were in the Dungeons of Doom, on level 25. You entered the dungeon 12903 turns ago. It was nighttime. You had 7176 experience points, 2824 more were needed to attain level 11. Basics: You had 0 out of 66 hit points. You had all 55 energy points (spell power). Your armor class was -4. Your wallet contained 15 zorkmids. Autopickup was on for '$"!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 18/13 (limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 15 (limit:19). Your wisdom was 17 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a spear. You were skilled in spear. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were poison resistant. You were telepathic. You had automatic searching. You had infravision. You were displaced. You were stealthy. You caused conflict. You were guarded. You took half spell damage. You were very fast. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: Medusa 5 shopkeepers an aligned priest a black pudding a watch captain a ghost a winged gargoyle 3 giant mimics 2 flesh golems a doppelganger 3 large mimics 2 wumpuses 2 baby purple worms a black naga an elf-lord a salamander 10 wargs 2 small mimics a quantum mechanic a troll a wood golem a gelatinous cube 2 pyrolisks a large dog 2 flaming spheres 2 shocking spheres a tiger a gargoyle 3 tengu an energy vortex a stone giant a human mummy 2 red nagas 2 pythons a pit viper 2 wraiths a carnivorous ape 3 ettin zombies 2 leather golems 5 soldiers 4 watchmen 2 crocodiles a giant beetle 3 quivering blobs 3 cockatrices a wolf 2 winter wolf cubs 2 panthers 2 gremlins 2 leprechauns an orc-captain a mumak 5 giant spiders a scorpion a horse 2 black lights 3 dwarf mummies 2 ogres a rust monster 3 owlbears 3 gold golems a lizard 3 chickatrices a dingo 2 dogs a housecat a jaguar a dwarf lord a white unicorn 5 dust vortices a raven a plains centaur 4 gnome mummies 4 apes a rope golem a Woodland-elf 2 soldier ants 4 fire ants 2 bugbears an imp 2 quasits a wood nymph 4 water nymphs a mountain nymph 8 Mordor orcs 2 Uruk-hai 2 fog clouds 2 yellow lights 2 violet fungi 3 gnome lords 3 gnomish wizards a golden naga hatchling a gray ooze a barrow wight an elf zombie 3 ghouls a straw golem 3 paper golems a baby crocodile 3 giant ants 3 floating eyes a kitten 14 dwarves 3 homunculi a kobold lord a kobold shaman 7 hill orcs 9 rothes 5 rabid rats 2 centipedes 5 giant bats a monkey a dwarf zombie 3 iguanas 7 killer bees 5 acid blobs 4 coyotes 2 gas spores 8 hobbits 6 manes 3 large kobolds 3 hobgoblins a giant rat 7 cave spiders 2 brown molds 2 green molds 2 red molds 14 gnomes 4 gnome zombies a gecko 5 jackals 3 foxes a kobold 8 goblins 2 sewer rats 5 grid bugs 9 bats a lichen 2 kobold zombies 8 newts 374 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You used 1 wish (for an artifact). The Dungeons of Doom: levels 1 to 25 Level 1: A fountain. Level 2: An untended shop, a fountain. Level 3: An altar, a fountain, a grave. Level 4: Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: Level 7: "crossbow" Level 8: Level 9: Oracle of Delphi. Level 10: Stairs up to Sokoban, level 9. Level 11: Level 12: An altar, a fountain, a sink. Level 13: A jewelers. Level 14: Level 15: Summoned by Orion. Portal to The Quest. Level 16: Level 17: A primitive area. Level 18: An altar, a fountain. Level 19: A grave. Level 20: Level 21: A fountain. Level 22: Level 23: Level 24: Level 25: <- You were here. Final resting place for you, killed by a minotaur. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Level 8: Many shops, a temple to Venus, some fountains. Level 9: Level 10: Level 11: Level 12: Level 13: The Quest: Level 1: Many trees. Home. Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | moloch | | 4782 Au | | killed by a | | minotaur | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye moloch the Ranger... You died in The Dungeons of Doom on dungeon level 25 with 40582 points, and 4782 pieces of gold, after 12903 moves. You were level 10 with a maximum of 66 hit points when you died.