Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-23 14:31:42, ended 2022-03-23 14:40:09. lain876, neutral female gnomish Wizard ----------- |.........| ..........| |.........|# |..........######` |.......<.|# -----------# ## # # ## ### # --.----- ##|.@....| #|......+ #-......| -------- Lain876 the Evoker St:10 Dx:11 Co:13 In:19 Wi:13 Ch:8 Neutral Dlvl:4 $:14 HP:7(11) Pw:8(8) AC:9 Xp:1/4 T:1277 Latest messages: Samasek bites the red mold. Samasek bites the red mold. Samasek misses the red mold. Samasek misses the red mold. Samasek bites the red mold. The red mold is killed! There is a staircase down here. You see here a red mold corpse. There is a red mold corpse here; eat it? [ynq] (n) y Blecch! Rotten food! Samasek bites the coyote. The coyote misses samasek. Samasek bites the coyote. The coyote is killed! You hear rumbling in the distance. You swap places with samasek. You find a hidden passage. You swap places with samasek. $ - 3 gold pieces. Samasek bites the grid bug. The grid bug is killed! You hear some noises. You swap places with samasek. This door is locked. This door is locked. This door is locked. You swap places with samasek. You hear some noises. The gecko is killed! You stop. Samasek is in the way! You swap places with samasek. With great effort you move the boulder. You swap places with samasek. You swap places with samasek. You swap places with samasek. You swap places with samasek. You find a hidden door. The door opens. Pick an object. % a piece of food (a hobbit corpse) Click! Samasek triggers something. The boulder hits it. Click! Samasek triggers a rolling boulder trap. The boulder hits it. Samasek is killed! There is a rolling boulder trap here. Click! You trigger a rolling boulder trap! You are hit. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 14 gold pieces Weapons n - a +0 dagger (weapon in hand) o - a +0 orcish dagger a - a blessed +1 quarterstaff (alternate weapon; not wielded) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles p - an uncursed food ration Scrolls j - an uncursed scroll of enchant armor k - an uncursed scroll of food detection i - an uncursed scroll of identify q - an uncursed scroll of identify Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of healing Potions g - an uncursed potion of extra healing f - an uncursed potion of object detection h - an uncursed potion of water Rings e - an uncursed ring of free action (on right hand) d - an uncursed ring of slow digestion (on left hand) Wands c - a wand of striking (0:5) Lain876 the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, nominally on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 4. You entered the dungeon 1277 turns ago. You had 4 experience points, 16 more were needed to attain level 2. Basics: You had 7 out of 11 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet contained 14 zorkmids. Autopickup was on for '$?!/' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 13 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You had slower digestion. You were warded. You had free action. You survived. Vanquished creatures: a kitten a coyote a hobbit a red mold a gecko 4 jackals 2 foxes a goblin 3 grid bugs a bat 2 lichens 5 newts 23 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: A fountain. Level 2: A weapon shop. Level 3: Level 4: <- You were here. Goodbye lain876 the Wizard... You quit in The Dungeons of Doom on dungeon level 4 with 180 points, and 14 pieces of gold, after 1277 moves. You were level 1 with a maximum of 11 hit points when you quit.