Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 15 09:57:54 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-03-21 05:37:41, ended 2021-03-21 05:38:24. insane59, lawful male dwarven Archeologist ------------ ---------- |........... .......... |..........|####|........| |.....>.:...####...<...... -----|-.---- ---------- ## ### ### ## # ## ### # # # # --.-.--- |.@....| |...:..| |..f...| -------- Insane59 the Digger St:14 Dx:9 Co:13 In:16 Wi:15 Ch:8 Lawful Dlvl:1 $:2 HP:15(15) Pw:1(1) AC:9 Xp:1/0 T:85 Strngl Latest messages: [Quetzalcoatl has chosen you to recover the Amulet of Yendor for Him.] Hello insane59, welcome to NetHack! You are a lawful male dwarven Archeologist. What do you want to wield? [- ae or ?*] e e - a +0 pick-axe (weapon in hand). a - a +2 bullwhip (alternate weapon; not wielded). You swap places with Tekaaluk. $ - 2 gold pieces. i - a bubbly potion. The door resists! The door resists! The door opens. You see here a statue of a newt. You see here a spherical amulet. You see here a spherical amulet. You see here a spherical amulet. j - a spherical amulet. What do you want to put on? [j or ?*] j It constricts your throat! j - an amulet of strangulation (being worn). Unknown command ' '. Really quit? [yn] (n) y Do you want to see the dungeon overview? [ynq] (n) y Inventory: Coins $ - 2 gold pieces Amulets j - a cursed amulet of strangulation (being worn) Weapons a - a +2 bullwhip (alternate weapon; not wielded) Armor c - an uncursed +0 fedora (being worn) b - a blessed +0 leather jacket (being worn) Comestibles d - 3 uncursed food rations Potions i - an uncursed potion of full healing Tools h - an empty uncursed sack e - a +0 pick-axe (weapon in hand) f - a tinning kit (0:37) Gems/Stones g - an uncursed touchstone Insane59 the Archeologist's attributes: Background: You were a Digger, a level 1 male dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 85 turns ago. It was nighttime. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 15 hit points. You had 1 out of 1 energy points (spell power). Your armor class was 9. Your wallet contained 2 zorkmids. Autopickup was off. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 9 (limit:20). Your constitution was 13 (limit:20). Your intelligence was 16 (limit:16). Your wisdom was 15 (limit:16). Your charisma was 8 (limit:16). Final Status: You were being strangled. You were unencumbered. You were wielding a pick-axe. You had basic skill with pick-axe. Final Attributes: You were fervently aligned. You had infravision. You were stealthy. You were fast. You survived. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: <- You were here. Level 2: Goodbye insane59 the Archeologist... You quit in The Dungeons of Doom on dungeon level 1 with 52 points, and 2 pieces of gold, after 85 moves. You were level 1 with a maximum of 15 hit points when you quit.