Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-05-03 17:33:18, ended 2021-05-04 01:48:41. hawawa, neutral female human Archeologist --------------------- | | | | | | | | | | | | | | | | | | | | | | | | | | | |.|.|.|.|.|.|.|.|.|.| |........................%................y...............................| | `...................Z.....d...............Z.d.------@..%...| |...................../.........................................%...:.....| | ---...................................... ---<.?.%.....(...| |.................................... |.%...L%........| --- | | | |................. | | | | ---.|.|.|.|.....| |............. --------- ...| |......... .| ....... | ......... ........ )........ .......... |......... | | | | | Hawawa the Investigator St:17 Dx:10 Co:18 In:17 Wi:13 Ch:10 Neutral Dlvl:10 $:349 HP:0(87) Pw:46(46) AC:-11 Xp:9/3731 T:9351 Latest messages: The quasit hits! The quasit misses! The Green-elf zaps a wand of cold! The bolt of cold hits the Green-elf! The grid bug is killed by the bolt of cold! The quasit hits! The quasit misses! The quasit misses! The invisible lich touches the black unicorn. The black unicorn is covered in frost! The black unicorn misses the invisible lich. The black unicorn misses the invisible lich. The quasit hits! The quasit hits! The quasit misses! The Green-elf zaps a wand of cold! The Green-elf is killed by the bolt of cold! The quasit is killed by the bolt of cold! The winter wolf cub breathes frost! The blast of frost hits you! The black unicorn butts! The black unicorn kicks! The Green-elf zaps a wand of cold! The bolt of cold hits the black unicorn! The bolt of cold hits you! The winter wolf cub breathes frost! The blast of frost hits the giant bat. The blast of frost whizzes by you! The blast of frost hits the black unicorn. The giant bat misses! The giant bat misses! The black unicorn just misses! The black unicorn kicks! The Green-elf zaps a wand of cold! The bolt of cold whizzes by you! The giant bat is killed by the bolt of cold! The black unicorn butts! The black unicorn kicks! You can move again. The invisible lich touches the black unicorn. The black unicorn is covered in frost! The black unicorn is killed! The Green-elf zaps a wand of cold! The jaguar is killed by the bolt of cold! The bolt of cold whizzes by you! The bolt of cold hits the winter wolf cub. The Green-elf zaps a wand of cold! The bolt of cold hits you! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 349 gold pieces Amulets ('"') W - an uncursed amulet of unchanging (being worn) Weapons (')') e - a +0 dwarvish mattock R - 5 +0 daggers (at the ready) S - 2 +0 elven daggers Armor ('[') a - an uncursed +0 pair of elven boots B - an uncursed burnt +0 mummy wrapping J - an uncursed +0 pair of iron shoes (being worn) T - an uncursed +0 cloak of protection (being worn) U - an uncursed +0 dwarvish mithril-coat (being worn) Y - an uncursed +0 elven leather helm (being worn) Comestibles ('%') d - an uncursed food ration h - an uncursed tin of spinach v - 2 uncursed tripe rations M - 10 uncursed food rations Wands ('/') n - a wand of sleep (0:4) z - a wand of polymorph named empty (0:0) Tools ('(') o - an uncursed bag of holding containing 30 items q - a +0 unicorn horn (weapon in hands) r - an uncursed lock pick named rp rsl s - an uncursed leash y - an empty uncursed sack Gems/Stones ('*') Q - 2 uncursed fluorite stones V - an uncursed touchstone Contents of the bag of holding: 6143 gold pieces a cursed scroll of punishment an uncursed scroll of teleportation an uncursed scroll of blank paper an uncursed scroll of food detection a cursed scroll of genocide an uncursed scroll of genocide 2 uncursed scrolls of earth a blessed scroll of enchant weapon a cursed scroll of enchant weapon 2 uncursed scrolls of identify an uncursed scroll of create monster a blessed scroll of create monster an uncursed potion of gain ability a blessed potion of see invisible an uncursed ring of free action a cursed -1 ring of gain constitution named c an uncursed ring of levitation an uncursed ring of warning an uncursed ring of sustain ability an uncursed ring of regeneration an uncursed ring of regeneration an uncursed ring of protection from shape changers a wand of opening (0:4) a wand of teleportation (0:4) a wand of cold (0:3) a wand of make invisible (0:4) a wand of make invisible (0:4) a wand of polymorph (0:6) a wand of sleep (0:4) Hawawa the Archeologist's attributes: Background: You were an Investigator, a level 9 female human Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 10, a very big room. You entered the dungeon 9351 turns ago. It was nighttime. You had 3731 experience points, 1389 more were needed to attain level 10. Basics: You had 0 out of 87 hit points. You had all 46 energy points (spell power). Your armor class was -11. Your wallet contained 349 zorkmids. Autopickup was on for '$"!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 17 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a unicorn horn. You had basic skill with unicorn horn. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were invisible to others. You were stealthy. You had a moderate defense bonus (+9). You were protected. You could not change from your current form. You were fast. You are dead. Vanquished creatures: a hell hound a winged gargoyle 2 giant mimics a long worm a zruty an Elvenking a wumpus 2 stalkers an elf-lord 2 wargs a winter wolf a small mimic a xan an ogre lord a wood golem a pyrolisk a large dog a freezing sphere a shocking sphere a tengu an ochre jelly an energy vortex a human mummy a pit viper a leather golem 4 Grey-elves 2 incubi 2 chameleons a giant beetle 2 quivering blobs 2 cockatrices a winter wolf cub a lynx an iron piercer 2 giant spiders 2 horses a vampire bat 3 gold golems a Green-elf a dog a jaguar 2 dwarf lords a gray unicorn a black unicorn 3 ravens 2 gnome mummies 2 snakes 2 apes 2 human zombies 2 rope golems a soldier ant a bugbear a quasit a wood nymph 8 Mordor orcs 4 Uruk-hai a rock mole 2 ponies a shrieker a violet fungus 6 gnome lords a gnomish wizard a red naga hatchling 2 ghouls a straw golem a baby crocodile 6 giant ants 2 little dogs 3 floating eyes a kitten 6 dwarves 2 homunculi a kobold lord 3 kobold shamans a rothe a rabid rat 2 giant bats a monkey an iguana 2 acid blobs 4 coyotes 5 hobbits 2 giant rats 2 cave spiders 2 brown molds 3 yellow molds a red mold 31 gnomes 3 garter snakes 2 gnome zombies 4 geckos 7 jackals 2 kobolds 4 goblins a sewer rat 9 grid bugs 3 lichens 2 kobold zombies 6 newts 230 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: Level 3: A general store, a fountain. Stairs down to The Gnomish Mines. Level 4: An altar to Camaxtli. Level 5: A potion shop. Level 6: A fountain, a grave. Level 7: A fountain. Level 8: A grave. Level 9: Level 10: <- You were here. A very big room. Stairs up to Sokoban, level 9. Final resting place for you, killed by a bolt of cold. The Gnomish Mines: levels 4 to 8 Level 4: Level 5: Level 6: Level 7: A lighting shop, a temple to Camaxtli, some fountains. Level 8: Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | hawawa | | 6492 Au | | killed by a bolt | | of cold | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye hawawa the Archeologist... You died in The Dungeons of Doom on dungeon level 10 with 21277 points, and 6492 pieces of gold, after 9351 moves. You were level 9 with a maximum of 87 hit points when you died.