Unix NetHack Version 3.6.6-0 post-release - last build Mon Sep 14 17:56:00 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-10-06 12:15:50, ended 2020-10-06 12:44:12. hawawa, lawful female human Knight ----- |.<..-- |).|...- ------.. |..... |.|.. |.| --.| --@u| ....-- ...--. ..%. ...- .).. ..-- Hawawa the Gallant St:15 Dx:8 Co:12 In:8 Wi:15 Ch:17 Lawful Dlvl:4 $:3037 HP:0(16) Pw:5(5) AC:0 Xp:1/4 T:1227 Latest messages: You produce a strange whistling sound. The saddled pony misses the gnome. The saddled pony bites the gnome. The gnome is killed! You hear some noises. You swap places with your saddled pony. There is a dwarf corpse here; eat it? [ynq] (n) y This dwarf corpse tastes okay. You hear some noises. Your saddled pony grows up into a horse. The saddled horse drops a gnome corpse. The saddled horse drops a gem. You finish eating the dwarf corpse. You have a little trouble lifting D - a pair of iron shoes. You have a little trouble lifting E - a dwarvish cloak. Your movements are slowed slightly because of your load. The saddled horse drops a gem. What do you want to wear? [DE or ?*] D The saddled horse drops a gem. You finish your dressing maneuver. What do you want to wear? [E or ?*] E You are now wearing a dwarvish cloak. You have a little trouble lifting q - 3 green gems. The saddled horse picks up a gnome corpse. The saddled horse drops a gnome corpse. What do you want to drop? [$a-jlo-qsBDE or ?*] b You drop a +1 lance. Your movements are now unencumbered. What do you want to use or apply? [aips or ?*] s You produce a strange whistling sound. What do you want to use or apply? [aips or ?*] s You produce a strange whistling sound. It's a wall. It's a wall. It's a wall. You see here a gnome corpse. You hear a chugging sound. What do you want to use or apply? [aips or ?*] s You produce a strange whistling sound. The large kobold hits! The saddled horse hits the large kobold. The large kobold is killed! You hear a nearby zap. The wand hits you! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 3037 gold pieces Weapons (')') o - a +1 long sword (weapon in hand) Armor ('[') c - an uncursed +1 ring mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) D - an uncursed +1 pair of iron shoes (being worn) E - an uncursed +0 dwarvish cloak (being worn) Comestibles ('%') g - 12 uncursed apples h - 11 uncursed carrots l - an uncursed candy bar Spellbooks ('+') B - an uncursed spellbook of dig Wands ('/') p - a wand of secret door detection (0:9) Tools ('(') a - an uncursed stethoscope i - an uncursed tin opener s - an uncursed magic whistle Gems/Stones ('*') j - an uncursed opal q - 4 uncursed worthless pieces of green glass Hawawa the Knight's attributes: Background: You were a Gallant, a level 1 female human Knight. You were lawful, nominally on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Gnomish Mines, on level 4. You entered the dungeon 1227 turns ago. You had 4 experience points, 16 more were needed to attain level 2. Basics: You had 0 out of 16 hit points. You had all 5 energy points (spell power). Your armor class was 0. Your wallet contained 3037 zorkmids. Autopickup was off. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 8 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 17 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were fervently aligned. You could jump. You were warded. You are dead. Vanquished creatures: a dwarf a hobbit a large kobold a yellow mold 3 gnomes a gnome zombie 2 geckos 3 jackals a grid bug 3 lichens 3 newts 20 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: A grave. Level 2: Level 3: Stairs down to The Gnomish Mines. Level 4: A bookstore. The Gnomish Mines: Level 4: <- You were here. Final resting place for you, killed by a wand. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | hawawa | | 3037 Au | | killed by a wand | | | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well hawawa the Knight... You died in The Gnomish Mines on dungeon level 4 with 2900 points, and 3037 pieces of gold, after 1227 moves. You were level 1 with a maximum of 16 hit points when you died.