Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 1 00:10:05 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-03-01 04:18:24, ended 2021-03-01 10:31:23. foxwith, lawful male dwarven Archeologist ------- ----- #......| ... |>...# #|.(.(.| ..q. ---..-- |%..|####-^.%..| |qqf`... #-%.%)+[# #-...| #------- |OCDe.d.. #|.[%).|% `####--.-- # #..@uMM.H. #|)%....### ## # #--------- ##|.....|# # ------------ ## ###### # ------- # |...........################### ## # |..........|###### ############# # -------%-# |...........# # ############## |.......|# |..........| ### #####........|# ------------ -----------# #|........# |..........# ........| |.........| --------- |.........| |.......<.| ----------- Foxwith the Investigator St:18/03 Dx:10 Co:15 In:16 Wi:16 Ch:12 Lawful Dlvl:12 $:1334 HP:0(65) Pw:24(24) AC:-6 Xp:9/3898 T:20390 Burdened Latest messages: The kobold shaman turns into a tiger! The horse kicks! The horse bites! The forest centaur hits! The forest centaur kicks! The forest centaur misses! The forest centaur kicks! What do you want to use or apply? [abdghk-ruvxDEG-IKMOT or ?*] k You have a little trouble removing z - an uncursed potion of extra healing. You have a little trouble removing y - a cursed potion of extra healing. The horse kicks! The horse bites! The forest centaur hits! The forest centaur misses! The horse misses! The horse misses! The forest centaur hits! The forest centaur kicks! What do you want to drink? [yz or ?*] ? You feel much better. The horse kicks! The horse misses! The forest centaur hits! The forest centaur kicks! The ogre king swings his double-headed axe. The ogre king hits! The forest centaur hits! The forest centaur kicks! What do you want to drink? [y or ?*] ? What do you want to drink? [y or ?*] y You feel much better. The horse kicks! The horse bites! The forest centaur hits! The forest centaur misses! The ogre king swings his double-headed axe. The ogre king hits! The horse kicks! The horse misses! The forest centaur hits! The forest centaur kicks! The horse kicks! The horse bites! The forest centaur hits! The forest centaur kicks! The ogre king swings his double-headed axe. The ogre king hits! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Coins ('$') $ - 1334 gold pieces Amulets ('"') Q - an uncursed amulet versus poison (being worn) Weapons (')') j - the +0 Grayswandir (weapon in hand) P - a +2 silver saber (wielded in other hand) Armor ('[') s - an uncursed +1 elven leather helm (being worn) B - an uncursed +0 elven cloak (being worn) C - an uncursed +0 pair of high boots (being worn) F - an uncursed +0 pair of leather gloves (being worn) L - an uncursed +0 elven mithril-coat (being worn) Comestibles ('%') a - an uncursed cream pie i - 2 uncursed pancakes J - 2 uncursed C-rations S - 5 uncursed food rations W - an uncursed carrot X - an uncursed lizard corpse Rings ('=') c - an uncursed ring of teleport control (on left hand) N - an uncursed ring of levitation R - an uncursed ring of invisibility Y - an uncursed ring of free action (on right hand) Wands ('/') b - a wand of polymorph (0:3) l - a wand of sleep (0:4) o - a wand of striking (0:0) p - a wand of create monster (0:3) r - a wand of striking (0:5) u - a wand of magic missile (0:4) v - a wand of teleportation (0:3) x - a wand of striking (0:4) D - a wand of magic missile (0:4) E - a wand of cold (0:1) G - a wand of striking (0:0) H - a wand of striking (0:5) I - a wand of polymorph (0:7) K - a wand of death (0:5) M - a wand of magic missile (0:5) O - a wand of make invisible (0:4) T - a wand of cold (0:5) Tools ('(') d - an uncursed tin whistle h - a +0 unicorn horn k - a blessed bag of holding containing 80 items m - an uncursed leash (attached to the silver dragon) n - a tinning kit (0:42) q - an uncursed towel Gems/Stones ('*') e - an uncursed amethyst stone g - an uncursed touchstone t - 3 uncursed worthless pieces of yellowish brown glass U - an uncursed worthless piece of white glass Contents of the bag of holding: 24045 gold pieces a cursed amulet of ESP a cursed amulet of strangulation an uncursed +0 elven leather helm an uncursed +0 elven leather helm an uncursed +0 pair of elven boots a cursed +0 cloak of protection an uncursed C-ration an uncursed pancake 3 uncursed tripe rations an uncursed tin of brown mold a blessed tin of hobbit meat an uncursed tin of kobold meat an uncursed tin of mountain nymph meat an uncursed tin of violet fungus an uncursed scroll of amnesia 2 uncursed scrolls of confuse monster 2 uncursed scrolls of create monster a blessed scroll of earth an uncursed scroll of earth an uncursed scroll of enchant weapon a cursed scroll of food detection a blessed scroll of genocide an uncursed scroll of identify an uncursed scroll of identify an uncursed scroll of light 3 uncursed scrolls of light an uncursed scroll of magic mapping an uncursed scroll of remove curse a cursed scroll of stinking cloud a blessed scroll of teleportation a blessed scroll of teleportation an uncursed potion of acid a blessed potion of blindness 2 uncursed potions of blindness an uncursed potion of booze a blessed potion of confusion 3 uncursed potions of confusion a cursed potion of fruit juice an uncursed potion of full healing 2 uncursed potions of full healing an uncursed potion of gain ability a cursed potion of gain ability an uncursed potion of gain energy an uncursed potion of gain level an uncursed potion of hallucination 2 uncursed potions of healing an uncursed potion of invisibility an uncursed potion of monster detection 2 uncursed potions of object detection an uncursed potion of oil an uncursed potion of oil a cursed potion of paralysis 2 uncursed potions of see invisible a blessed potion of sleeping 2 uncursed potions of sleeping a cursed potion of speed 3 potions of holy water an uncursed potion of water a potion of unholy water a cursed ring of poison resistance a cursed ring of polymorph a cursed -1 ring of protection an uncursed ring of sustain ability a cursed ring of teleportation a blessed wand of polymorph (0:4) a wand of sleep (1:8) a wand of sleep (0:5) a wand of speed monster (0:7) a wand of striking (0:8) a wand of striking (0:7) a wand of striking (0:7) a can of grease (0:7) a magic marker (0:38) a +0 pick-axe a +0 unicorn horn a +0 unicorn horn an uncursed amber stone 2 uncursed amethyst stones 2 uncursed aquamarine stones Foxwith the Archeologist's attributes: Background: You were an Investigator, a level 9 male dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 12. You entered the dungeon 20390 turns ago. There was a full moon in effect when your adventure ended. You had 3898 experience points, 1222 more were needed to attain level 10. Basics: You had 0 out of 65 hit points. You had all 24 energy points (spell power). Your armor class was -6. Your wallet contained 1334 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 18/03 (limit:18/100). Your dexterity was 10 (limit:20). Your constitution was 15 (limit:20). Your intelligence was 16 (limit:16). Your wisdom was 16 (limit:16). Your charisma was 12 (limit:16). Final Status: You were burdened; movement was slightly slowed. You were wielding two weapons at once. You had basic skill with two weapon combat. Final Attributes: You were piously aligned. You were cold resistant. You were poison resistant. You resisted hallucinations. You were telepathic. You had infravision. You were stealthy. You had teleport control. You had a small defense bonus (+5). You were guarded. You were fast. You had free action. You were lucky. You are dead. Vanquished creatures: 7 shopkeepers the Oracle 2 aligned priests a watch captain 3 ghosts 2 giant mimics 2 hill giants 3 giant zombies a water demon a warg a winter wolf 4 small mimics a glass piercer a warhorse 3 gelatinous cubes a freezing sphere a flaming sphere 2 shocking spheres a tiger a gargoyle a dwarf king 2 tengu an elf mummy a human mummy a wraith a carnivorous ape a leather golem 7 soldiers 3 watchmen a succubus 2 incubi a chameleon a crocodile 5 giant beetles 2 quivering blobs 4 cockatrices 2 wolves 8 winter wolf cubs 3 lynxes a panther a gremlin a spotted jelly 5 leprechauns 2 orc-captains an iron piercer 2 mumakil 2 giant spiders 3 scorpions a horse an ice vortex 2 baby long worms an orc mummy a dwarf mummy a brown pudding 2 yetis a gold golem a werewolf 6 lizards 3 dingoes a dog a jaguar 2 gray unicorns a black unicorn 2 gnome mummies 4 snakes 3 apes a rope golem 7 Woodland-elves 2 soldier ants a fire ant 7 bugbears 2 imps a wood nymph 2 water nymphs 2 mountain nymphs 6 Uruk-hai 4 orc shamans 2 rock piercers 6 rock moles 3 ponies 3 fog clouds 7 yellow lights 3 violet fungi 13 gnome lords 5 gnomish wizards 2 kobold mummies 3 black naga hatchlings a guardian naga hatchling 3 gray oozes a barrow wight 2 elf zombies 3 straw golems a baby crocodile 8 giant ants 5 little dogs 7 floating eyes 3 kittens 4 dwarves 2 kobold lords a kobold shaman a hill orc 16 rothes a rabid rat a centipede 2 giant bats 2 monkeys 3 orc zombies 3 dwarf zombies a wererat 2 werejackals 12 iguanas 7 killer bees 4 acid blobs 7 coyotes 3 gas spores 6 hobbits 48 manes 5 large kobolds 7 hobgoblins 6 giant rats 8 cave spiders a brown mold 9 yellow molds 2 green molds a red mold 30 gnomes 32 garter snakes 5 gnome zombies 11 geckos 8 jackals a fox 3 kobolds 5 goblins 11 sewer rats 14 grid bugs 3 bats 13 lichens 3 kobold zombies 13 newts 571 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 12 Level 1: Level 2: An altar to Quetzalcoatl, a fountain. Level 3: An untended shop, an altar to Quetzalcoatl. Stairs down to The Gnomish Mines. Level 4: A grave. Final resting place for w1173i-Arc-Hum-Mal-Neu, died of starvation, while fainted. Level 5: A sink. Level 6: Many fountains. Oracle of Delphi. Level 7: An untended shop. Stairs up to Sokoban, level 6. Level 8: An untended shop. Level 9: A temple. Level 10: An altar, a fountain, a grave. Level 11: Level 12: "quest" <- You were here. Summoned by Lord Carnarvon. Portal to The Quest. Final resting place for you, killed by an ogre king. The Gnomish Mines: levels 4 to 9 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Level 9: The Quest: Level 1: Home. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | foxwith | | 25379 Au | | killed by an | | ogre king | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye foxwith the Archeologist... You died in The Dungeons of Doom on dungeon level 12 with 39064 points, and 25379 pieces of gold, after 20390 moves. You were level 9 with a maximum of 65 hit points when you died.