Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-06-29 02:37:39, ended 2021-06-29 05:01:23. elvenwhite, chaotic female elven Wizard ###############)####)############## ------ #----- --- ##### |....| --------- #|... .| ####.....| |.......| #|...-------- -------- -.| # |>...| |........### #|...|+++|..|------ ..|(((| +.| ##.....| |<......| # #|...|+?+|..|.....| ..|(](| |.| -|---- |.......+ ####|...|...|-||.._..|.--|-...----.. ## |.......| # |...---|-..|.....|....--|--..... ### --------- ## |..........|.....|.............| # ##|........{.----|--.{...........| # #...............................| # |...---|-...........--%-(---...| ## |...|...|-------.---|..|.@@|...| -------.--- |...|(((| |...|.-..|..|%a.|...| #|.........| |...|(((| |...-.|..|-.|.!)|...| ..........| |...-----+------.----%.-----...| |.........| |...................%.%........| |.........| -------------------------------- ----------- Elvenwhite the Thaumaturge St:9 Dx:15 Co:12 In:20 Wi:11 Ch:9 Chaotic Dlvl:7 $:230 HP:0(41) Pw:5(79) AC:3 Xp:7/762 T:4170 Burdened Latest messages: The spell hits the small mimic! You kill the small mimic! You see here an uncursed dagger (for sale, 5 zorkmids). You see here a leather armor (for sale, 7 zorkmids). You see here an uncursed dagger (for sale, 5 zorkmids). You see here an emerald potion (for sale, 200 zorkmids). Wait! That's a small mimic! The small mimic hits! In what direction? 7 The spell hits the small mimic! In what direction? 7 The spell hits the small mimic! The small mimic hits! You hear the chime of a cash register. In what direction? 7 The spell hits the small mimic! The small mimic hits! You kill the small mimic! You see here a small mimic corpse (for sale, 7 zorkmids). You see here an emerald potion (for sale, 200 zorkmids). You hear bubbling water. You see here a leather armor (for sale, 7 zorkmids). "For you, most gracious lady; only 7 zorkmids for this leather armor." L - a leather armor (unpaid, 7 zorkmids). You rebalance your load. Movement is difficult. What do you want to take off? Never mind. What do you want to drop? You drop an uncursed crude dagger. Kopasker offers 2 gold pieces for your crude dagger. Sell it? [ynaq] (y) y An uncursed orcish dagger; you sold it for 2 gold pieces. What do you want to drop? You drop a cursed candy bar. Kopasker offers 5 gold pieces for your candy bar. Sell it? [ynaq] (y) y You sold a cursed candy bar for 5 gold pieces. What do you want to drop? Never mind. What do you want to throw? In what direction? 8 Your movements are only slowed slightly by your load. You hear a door open. You hear the chime of a cash register. The soldier ant bites! The soldier ant stings! The soldier ant bites! You die... Kopasker gratefully inherits all your possessions. Do you want to see what you had when you died? [ynq] (n) y Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) q Inventory: Coins ('$') $ - 230 gold pieces Weapons (')') p - a blessed +2 elven dagger (weapon in hand) U - 11 +0 daggers (at the ready) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) m - a blessed +1 pair of leather gloves (being worn) Q - an uncursed +0 mummy wrapping V - a cursed +0 dwarvish iron helm (being worn) W - an uncursed +0 pair of iron shoes (being worn) Comestibles ('%') G - an uncursed carrot R - an uncursed Kimchi of Yendor X - 3 uncursed food rations Scrolls ('?') i - an uncursed scroll of teleportation j - a blessed scroll of light k - an uncursed scroll of scare monster r - an uncursed scroll of destroy armor y - a blessed scroll of blank paper B - an uncursed scroll of amnesia F - an uncursed scroll of enchant armor J - a blessed scroll of enchant weapon K - a cursed scroll of create monster N - an uncursed scroll of fire Spellbooks ('+') q - an uncursed spellbook of turn undead v - an uncursed spellbook of invisibility Potions ('!') f - an uncursed potion of levitation g - a blessed potion of oil h - 2 uncursed potions of water l - an uncursed potion of oil s - a blessed potion of healing D - an uncursed potion of restore ability H - an uncursed potion of fruit juice I - an uncursed potion of enlightenment M - an uncursed potion of sickness Rings ('=') d - an uncursed +2 ring of increase damage (on right hand) e - an uncursed ring of conflict x - a cursed ring of polymorph Wands ('/') c - a wand of light (0:12) w - a wand of secret door detection (0:13) S - a wand of undead turning (0:5) Tools ('(') a - an uncursed lock pick n - an uncursed bell Gems/Stones ('*') u - an uncursed worthless piece of black glass z - a cursed worthless piece of yellowish brown glass A - 2 uncursed worthless pieces of green glass E - an uncursed worthless piece of yellowish brown glass O - an uncursed worthless piece of blue glass P - 2 uncursed worthless pieces of red glass T - an uncursed amethyst stone Y - 2 uncursed worthless pieces of violet glass Z - an uncursed worthless piece of yellow glass Elvenwhite the Wizard's attributes: Background: You were a Thaumaturge, a level 7 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 7. You entered the dungeon 4170 turns ago. It was nighttime. You had 762 experience points, 518 more were needed to attain level 8. Basics: You had 0 out of 41 hit points. You had 5 out of 79 energy points (spell power). Your armor class was 3. Your wallet contained 230 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 9 (peak:11, limit:18). Your dexterity was 15 (limit:18). Your constitution was 12 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 11 (limit:20). Your charisma was 9 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You had infravision. You had a small damage bonus (+2). You were warded. You are dead. Vanquished creatures: 2 small mimics a quivering blob a gnome king a dwarf mummy a gnome mummy an orc shaman 2 rock moles 4 gnome lords 4 gnomish wizards a golden naga hatchling a baby crocodile 4 giant ants 2 kittens 5 dwarves 4 rothes 2 giant bats a monkey 2 orc zombies a dwarf zombie 2 acid blobs a gas spore 3 hobbits 2 manes 2 hobgoblins a cave spider a yellow mold a red mold 20 gnomes 3 garter snakes 5 geckos 4 jackals 2 foxes a kobold 3 goblins a sewer rat 4 lichens a newt 97 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: An altar, a fountain. Level 2: A fountain. Level 3: "stash" A general store, some fountains. Level 4: Some fountains, a sink. Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: <- You were here. Many shops, a temple, some fountains. Final resting place for you, killed by a soldier ant. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | elvenwhite | | 230 Au | | killed by a | | soldier ant | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye elvenwhite the Wizard... You died in The Gnomish Mines on dungeon level 7 with 3565 points, and 230 pieces of gold, after 4170 moves. You were level 7 with a maximum of 41 hit points when you died.