Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-06-28 15:30:12, ended 2021-06-28 15:37:25. elvenwhite, chaotic female elven Wizard ------ |....| |....| --- |)^..| .o.| #[.*).*#### |%... |....| #f#@o..| ------ ----- Elvenwhite the Conjurer St:12 Dx:13 Co:15 In:18 Wi:10 Ch:12 Chaotic Dlvl:4 $:42 HP:0(28) Pw:5(41) AC:8 Xp:3/45 T:1107 Latest messages: Tekaaluk drops a stout spear. You swap places with Tekaaluk. You see here a curved sword. Elvenwhite's ghost touches you! Tekaaluk picks up a rock. Elvenwhite's ghost touches you! Tekaaluk drops a rock. Tekaaluk misses elvenwhite's ghost. Elvenwhite's ghost touches you! You hear some noises. You hear some noises in the distance. w - a scroll labeled YUM YUM. x - a bronze ring. y - a wand of sleep. z - a milky potion. A - a cyan potion. B - a black potion. C - a scroll of enchant weapon. D - a scroll labeled FNORD. B - a black potion. The scroll turns to dust as you pick it up. Call a scroll labeled VERR YED HORRE: scare monster E - a scroll of light. F - a potion of invisibility. G - a scroll labeled TEMOV. H - a scroll labeled VE FORBRYDERNE. I - a scroll labeled READ ME. B - a black potion. J - a pink potion. K - an effervescent potion. L - a sapphire ring. M - a coral ring. N - a zinc wand. $ - 8 gold pieces. There is an open door here. There are many more objects here. You don't have enough energy to cast that spell. You miss the floating eye. You are frozen by the floating eye's gaze! The hill orc zaps a crystal wand! The floating eye is killed by the bolt of fire! You see a puff of smoke. The bolt of fire hits you! Your cloak smoulders! Your scroll of light catches fire and burns! Your scroll labeled JUYED AWK YACC catches fire and burns! Your scroll of enchant weapon catches fire and burns! Your scroll of light catches fire and burns! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 42 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) r - a cursed +0 orcish dagger t - 9 cursed +0 elven arrows Armor ('[') b - an uncursed burnt +0 cloak of magic resistance (being worn) p - an uncursed +0 orcish helm (being worn) Scrolls ('?') j - an uncursed scroll of enchant weapon k - an uncursed scroll of remove curse w - a cursed scroll of enchant armor D - a cursed scroll of gold detection G - an uncursed scroll of teleportation H - a cursed scroll of stinking cloud I - a cursed scroll of charging Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of extra healing o - a blessed spellbook of charm monster u - a blessed spellbook of remove curse Potions ('!') g - an uncursed potion of gain energy h - an uncursed potion of invisibility z - a cursed potion of sleeping A - a cursed potion of object detection B - 3 cursed potions of booze F - a cursed potion of invisibility J - an uncursed potion of speed K - a cursed potion of monster detection Rings ('=') d - an uncursed +1 ring of gain strength (on right hand) e - an uncursed ring of sustain ability x - a cursed ring of teleport control L - an uncursed ring of stealth M - a cursed +2 ring of adornment Wands ('/') c - a wand of sleep (0:5) y - a cursed wand of sleep (0:5) N - a cursed wand of opening (0:8) Tools ('(') n - an uncursed bugle Gems/Stones ('*') v - an uncursed worthless piece of red glass Elvenwhite the Wizard's attributes: Background: You were a Conjurer, a level 3 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 4. You entered the dungeon 1107 turns ago. You had 45 experience points, 35 more were needed to attain level 4. Basics: You had 0 out of 28 hit points. You had 5 out of 41 energy points (spell power). Your armor class was 8. Your wallet contained 42 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 12 (base:11, limit:18). Your dexterity was 13 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 18 (limit:20). Your wisdom was 10 (limit:20). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were devoutly aligned. You were magic-protected. You had infravision. You were warded. You are dead. Vanquished creatures: a floating eye a kitten a werejackal a jackal 2 foxes 2 goblins a sewer rat a grid bug 3 lichens 4 newts 17 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: An altar, some fountains. Level 2: "vault" A fountain. Level 3: Level 4: <- You were here. A grave. Final resting place for you, killed by a bolt of fire, while frozen by a monster's gaze, elvenwhite-Wiz-Elf-Fem-Cha, killed by a hill orc, elvenwhite-Wiz-Elf-Fem-Cha, killed by a hill orc. Level 5: A fountain. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | elvenwhite | | 42 Au | | killed by a bolt | | of fire | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye elvenwhite the Wizard... You died in The Dungeons of Doom on dungeon level 4 with 418 points, and 42 pieces of gold, after 1107 moves. You were level 3 with a maximum of 28 hit points when you died.