Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-09-11 00:53:53, ended 2021-09-11 19:53:49. drugfish, neutral male human Archeologist --------- ------------- |.......| #......{.....| |.....=.| #|............## |.!.....| ####---------|--- # |.....+.| # ### -------- |.......| ------------ # # |..[...| |.......-## ##...........| # # ##.......| --------- # ## |..........| # ### #### |...>.S| #### ------ # #............## --.---- #### ---|---- ####.....@####### |..........| |......## ## |....| ### ------------ |.....| # |...d| ## |.....-## # |....| |.....| # # ------ ------- # # # # # -----|---- ## |<......{| #####-........| ---------- Drugfish the Field Worker St:11 Dx:8 Co:17 In:15 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:27(27) Pw:13(13) AC:1 Xp:3/71 T:2838 Latest messages: The floor is riddled by bullet holes! What do you want to call? Call a pine wand: magic missile What do you want to write with? You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth What do you want to write with? Do you want to add to the current engraving? [ynq] (y) y You add to the writing in the dust with a forked wand. What do you want to add to the writing in the dust here? add The bugs on the floor stop moving! What do you want to call? Call a forked wand: sleep What do you want to read? You begin to memorize the runes. You learn the "knock" spell. What do you want to read? You begin to memorize the runes. You add the "healing" spell to your repertoire. Something is written here in the dust. You read: "E|be??trAdd". You swap places with Dangdangee. What do you want to use or apply? You now wield a +2 bullwhip. In what direction? d What do you want to drop? You drop a dwarvish mattock. "Hello, drugfish! Welcome again to Pakka Pakka's general store!" Pakka Pakka blocks your path. What do you want to drop? You drop a spellbook of knock. Pakka Pakka cannot pay you at present. Will you accept 45 zorkmids in credit for a spellbook of knock? [ynaq] (y) y You traded a spellbook of knock for 45 zorkmids in additional credit. You see here a dwarvish mattock. G - a dwarvish mattock. What do you want to wield? G - a dwarvish mattock (weapon in hands). Something is written here in the dust. You read: "E |c tr ?". Something is written here in the dust. You read: "Elberc ?acd". Some text has been burned into the floor here. You read: "Elbereth". You are beginning to feel hungry. What do you want to eat? You begin eating an uncursed partly eaten food ration. You finish eating the food ration. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Amulets ('"') V - an uncursed amulet of ESP (being worn) Weapons (')') a - a +2 bullwhip G - a blessed +0 dwarvish mattock (weapon in hands) Armor ('[') s - an uncursed +0 orcish helm (being worn) I - an uncursed +0 elven mithril-coat (being worn) T - an uncursed +2 pair of low boots (being worn) Comestibles ('%') d - an uncursed food ration o - an uncursed sprig of wolfsbane Q - 2 uncursed lembas wafers Spellbooks ('+') F - an uncursed spellbook of healing Y - an uncursed spellbook of knock Wands ('/') b - a wand of fire (0:4) q - a wand of locking named no message (0:7) w - a wand of magic missile (0:5) x - a wand of sleep (0:6) Tools ('(') h - an uncursed sack containing 1 item z - an uncursed tin whistle Gems/Stones ('*') g - an uncursed touchstone Contents of the sack: 2601 gold pieces Drugfish the Archeologist's attributes: Background: You were a Field Worker, a level 3 male human Archeologist. You were neutral, nominally on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 4. You entered the dungeon 2838 turns ago. You had 71 experience points, 9 more were needed to attain level 4. Basics: You had all 27 hit points. You had all 13 energy points (spell power). Your armor class was 1. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 11 (limit:18/100). Your dexterity was 8 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a mattock. You had basic skill with pick-axe. Final Attributes: You were piously aligned. You were telepathic. You were stealthy. You were guarded. You were fast. You survived. Vanquished creatures: a shrieker a giant bat 2 iguanas a coyote 2 hobbits a manes a large kobold 2 gnome zombies 2 geckos 4 jackals a fox 3 goblins 2 sewer rats 5 grid bugs 8 newts 36 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: An altar. Level 2: A fountain, a sink. Stairs down to The Gnomish Mines. Level 3: A weapon shop, a fountain. Level 4: <- You were here. A general store, some fountains. Level 5: The Gnomish Mines: Level 3: Goodbye drugfish the Archeologist... You quit in The Dungeons of Doom on dungeon level 4 with 3095 points, and 2601 pieces of gold, after 2838 moves. You were level 3 with a maximum of 27 hit points when you quit.