Unix NetHack Version 3.6.6-0 post-release - last build Tue Sep 8 12:26:15 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-09-11 08:53:05, ended 2020-09-11 18:59:25. calc, lawful female dwarven Valkyrie ------ ---------------- #.....-## |...............# #|....| ## ------------- |..............|# ###.....| ####### |...........| -.-.------------# ## #|.....# #################|^......>...| ### # # #|....|# ##.....[......| # # L|....|# # ------.------ ### ########@------# # ## # #### c##)################### ## # # ## # # --------.--- ## # # ## # # |...........##### --.-- # ## # [ |..........| # %####....| -.-------- ### ## ### |..........| |....# |.......<| ### #-----# #####|........%.. |...|# -------- |......)..#### #....|# #|..........| -----### |......| |........| |^...# #...........| # |......| ---------- |...| ------------ ##.......| ----- -------- Calc the Woman-at-arms St:25 Dx:16 Co:20 In:9 Wi:11 Ch:8 Lawful Dlvl:11 $:755 HP:0(122) Pw:12(12) AC:-8 Xp:10/9359 Stone Hungry Burdened T:16868 Latest messages: The large box is empty. You fall down the stairs. What do you want to wear? [*] < You don't have that object. What do you want to wear? [*] W You can't wear that! What do you want to wear? [*] @ You don't have that object. What do you want to wear? [*] Never mind. What do you want to wear? [*] M You are now wearing a blindfold. You can't see any more. What do you want to take off? [cquxU or ?*] Never mind. What do you want to remove? [JM or ?*] M You were wearing an uncursed blindfold. You can see again. It's solid stone. It's solid stone. You swap places with invisible dragont. You see here a white gem. You see here an orcish ring mail. You swap places with invisible dragont. You swap places with invisible dragont. You fall down the stairs. You again sense the Norn pleading for help. You swap places with invisible dragont. You swap places with invisible dragont. You are beginning to feel hungry. The cockatrice bites! The cockatrice touches you! You hear the cockatrice's hissing! The massive hammer hits! Lightning strikes the cockatrice! You are slowing down. Your limbs are stiffening. The massive hammer hits! Lightning strikes the cockatrice! The cockatrice bites! The cockatrice touches you! You hear the cockatrice's hissing! Your limbs have turned to stone. You have turned to stone. The cockatrice bites! The cockatrice touches you! You are a statue. Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 755 gold pieces Amulets ('"') J - an uncursed amulet of reflection named reflac (being worn) T - a blessed amulet of ESP Weapons (')') a - the blessed rustproof +1 Excalibur (alternate weapon; not wielded) b - a very corroded +0 dagger s - 7 +0 daggers (at the ready) S - the rustproof +0 Mjollnir (weapon in hand) Armor ('[') c - a blessed +3 small shield (being worn) q - an uncursed +1 dwarvish iron helm (being worn) u - an uncursed +0 pair of iron shoes (being worn) x - an uncursed rusty +0 pair of gauntlets of power (being worn) y - an uncursed +0 elven mithril-coat (being worn) B - an uncursed +0 elven cloak U - an uncursed rotted +0 mummy wrapping (being worn) Comestibles ('%') d - an uncursed lizard corpse i - 3 uncursed food rations k - 6 uncursed food rations N - an uncursed tin of homunculus meat Scrolls ('?') D - an uncursed scroll of destroy armor Rings ('=') f - an uncursed ring of free action h - an uncursed ring of stealth K - an uncursed ring of invisibility Wands ('/') e - a wand of slow monster named slow (0:7) g - a wand of striking (0:5) j - a wand of light (0:9) l - a wand of locking (0:1) m - a wand of light (0:12) p - a wand of fire (0:2) r - a wand of striking (0:3) w - a wand of light (0:15) A - a wand of digging (0:2) E - a wand of teleportation named tel (0:5) G - a wand of secret door detection (0:14) H - a wand of polymorph named poly (0:5) I - a wand of sleep named door lock (0:4) P - a wand of undead turning (0:7) X - a wand of nothing (0:10) Tools ('(') o - an uncursed wooden harp t - an uncursed oil lamp v - an uncursed sack containing 35 items z - an uncursed skeleton key C - an uncursed tin opener L - an empty uncursed sack M - an uncursed blindfold W - a +0 unicorn horn Y - an uncursed magic whistle Gems/Stones ('*') O - an uncursed luckstone named luck stone Contents of the sack: an uncursed tin of jackal meat an uncursed tin of spinach an uncursed scroll of genocide a cursed scroll of remove curse 2 uncursed scrolls of earth named Earth an uncursed scroll of enchant weapon an uncursed scroll of magic mapping a blessed scroll of confuse monster an uncursed scroll of confuse monster an uncursed scroll of light a cursed scroll of light an uncursed scroll of gold detection a cursed scroll of food detection 2 uncursed scrolls of punishment 2 uncursed scrolls of stinking cloud an uncursed scroll of fire 2 uncursed scrolls of identify an uncursed scroll of identify a cursed scroll of blank paper 2 uncursed scrolls of blank paper a blessed scroll of teleportation an uncursed scroll of teleportation a cursed potion of object detection an uncursed potion of object detection an uncursed potion of water a cursed potion of sickness a blessed potion of restore ability a cursed potion of invisibility an uncursed potion of blindness a cursed potion of blindness 2 blessed potions of confusion a blessed potion of healing an uncursed potion of sleeping a wand of polymorph (0:6) a wand of polymorph (0:4) Calc the Valkyrie's attributes: Background: You were a Woman-at-arms, a level 10 dwarven Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 11. You entered the dungeon 16868 turns ago. You had 9359 experience points, 641 more were needed to attain level 11. Basics: You had 0 out of 122 hit points. You had all 12 energy points (spell power). Your armor class was -8. Your wallet contained 755 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 25 (base:18, innate limit:18/100). Your dexterity was 16 (limit:20). Your constitution was 20 (limit:20). Your intelligence was 9 (limit:16). Your wisdom was 11 (limit:16). Your charisma was 8 (limit:16). Final Status: You turned into stone. You were hungry. You were burdened; movement was slightly slowed. You were wielding a hammer. You had basic skill with hammer. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You had infravision. You were visible. You were stealthy. You could teleport. You had a small defense bonus (+4). You were guarded. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a baby orange dragon a shopkeeper a watch captain a ghost 2 giant mimics an ogre king a wumpus a stalker a fire elemental 2 small mimics 2 ogre lords 2 quantum mechanics 3 trolls a wood golem a gelatinous cube 3 pyrolisks 2 large dogs 2 freezing spheres 4 flaming spheres 3 shocking spheres a large cat a tiger a tengu an ochre jelly 2 leocrottas a pit viper a wraith 3 leather golems 5 Grey-elves 5 soldiers 4 watchmen a succubus 2 incubi a chameleon 3 giant beetles 2 quivering blobs 5 cockatrices 9 wolves a winter wolf cub a lynx a panther 4 gremlins 2 spotted jellies 29 leprechauns an orc-captain 5 giant spiders 2 horses a baby long worm a black light 2 vampire bats a forest centaur a gnome king 2 orc mummies an ogre 2 brown puddings an owlbear a yeti a Green-elf 3 lizards a chickatrice 3 dingoes a dog a housecat 2 jaguars a dwarf lord 2 blue jellies a black unicorn a raven 4 plains centaurs a gnome mummy 3 snakes a human zombie 2 rope golems 4 Woodland-elves a soldier ant 3 fire ants 5 bugbears 2 imps a quasit a water nymph 2 mountain nymphs 4 Mordor orcs 8 Uruk-hai 2 orc shamans 4 rock piercers 2 rock moles 3 ponies 2 fog clouds 5 yellow lights 5 shriekers 3 violet fungi 9 gnome lords 6 gnomish wizards 2 kobold mummies a red naga hatchling 2 black naga hatchlings 2 guardian naga hatchlings 3 gray oozes 7 elf zombies 3 ghouls a straw golem 2 paper golems a baby crocodile 3 giant ants 2 little dogs 2 floating eyes 7 dwarves 3 kobold lords 3 kobold shamans 6 hill orcs 7 rothes a rabid rat 4 centipedes a giant bat a monkey 6 orc zombies 2 dwarf zombies 2 wererats a werejackal 5 iguanas an acid blob 4 coyotes 3 gas spores 6 hobbits 9 manes a large kobold 8 hobgoblins 4 giant rats 4 cave spiders a yellow mold 4 green molds a red mold 45 gnomes 3 garter snakes a gnome zombie 6 geckos 11 jackals 4 foxes 2 kobolds 3 goblins 5 sewer rats 10 grid bugs 2 bats 5 lichens 2 kobold zombies 5 newts 472 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 18 Level 1: Level 2: Level 3: A fountain. Level 4: An altar, a grave. Stairs down to The Gnomish Mines. Level 5: Many fountains. Oracle of Delphi. Level 6: Stairs up to Sokoban, level 5. Level 7: An armor shop, a fountain. Level 8: A potion shop. Level 9: A fountain. Level 10: Some fountains. Level 11: <- You were here. Summoned by the Norn. Portal to The Quest. Final resting place for you, petrified by a cockatrice. Level 12: Level 13: A temple. Level 14: Level 15: Level 16: Level 17: A primitive area. Level 18: The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Level 9: Level 10: Level 11: Level 12: A fountain. The Quest: Level 1: A fountain. Home. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | calc | | 755 Au | | petrified by a | | cockatrice | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Farvel calc the Valkyrie... You turned to stone in The Dungeons of Doom on dungeon level 11 with 47772 points, and 755 pieces of gold, after 16868 moves. You were level 10 with a maximum of 122 hit points when you turned to stone.